blizzless-diiis/docs/game-world-settings.md
2023-02-08 17:21:05 -03:00

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# Game World Settings
The parameters of the world can be easily altered using the configuration file located within `config.ini`.
## Configuration
The parameters specified in the `config.ini` file will be saved to the server folder, overwriting the default settings. For example, all values below use their default settings.
```ini
[Game-Server]
RateExp = 1
RateMoney = 1
RateDrop = 1
RateChangeDrop = 1
RateMonsterHP = 1
RateMonsterDMG = 1
ChanceHighQualityUnidentified = 30
ChanceNormalUnidentified = 5
ResurrectionCharges = 3
BossHealthMultiplier = 6
BossDamageMultiplier = 3
AutoSaveQuests = false
NephalemRiftProgressMultiplier = 1
HealthPotionRestorePercentage = 60
HealthPotionCooldown = 30
UnlockAllWaypoints = false
```
## Description
| Key | Description |
| ---------------- | ------------------------- |
| `RateExp` | Experience multiplier |
| `RateMoney` | Currency multiplier |
| `RateDrop` | Drop quantity multiplier |
| `RateChangeDrop` | Drop quality multiplier |
| `RateMonsterHP` | Monsters HP multiplier |
| `RateMonsterDMG` | Monster damage multiplier |
| `ChanceHighQualityUnidentified` | Percentage that a unique, legendary, set or special item created is unidentified |
| `ChanceNormalUnidentified` | Percentage that normal item created is unidentified |
| `ResurrectionCharges` | Amount of times user can resurrect at corpse |
| `BossHealthMultiplier` | Boss Health Multiplier |
| `BossDamageMultiplier` | Boss Damage Multiplier |
| `AutoSaveQuests` *in tests* | Force Save Quests/Step, even if Act's quest setup marked as Saveable = FALSE. Doesn't apply to OpenWorld games. |
| `NephalemRiftProgressMultiplier` | Nephalem Rift Progress Modifier |
| `HealthPotionRestorePercentage` | How much (from 1-100) a health potion will heal. |
| `HealthPotionCooldown` | How much (in seconds) to use a health potion again. |
| `UnlockAllWaypoints` | Unlocks all waypoints in campaign |