1.9 KiB
1.9 KiB
Game World Settings
The parameters of the world can be easily altered using the configuration file located within config.ini.
Configuration
The parameters specified in the config.ini file will be saved to the server folder, overwriting the default settings. For example, all values below use their default settings.
[Game-Server]
RateExp = 1
RateMoney = 1
RateDrop = 1
RateChangeDrop = 1
RateMonsterHP = 1
RateMonsterDMG = 1
ChanceHighQualityUnidentified = 30
ChanceNormalUnidentified = 5
ResurrectionCharges = 3
BossHealthMultiplier = 6
BossDamageMultiplier = 3
AutoSaveQuests = false
NephalemRiftProgressMultiplier = 1
HealthPotionRestorePercentage = 60
HealthPotionCooldown = 30
UnlockAllWaypoints = false
Description
| Key | Description |
|---|---|
RateExp |
Experience multiplier |
RateMoney |
Currency multiplier |
RateDrop |
Drop quantity multiplier |
RateChangeDrop |
Drop quality multiplier |
RateMonsterHP |
Monsters HP multiplier |
RateMonsterDMG |
Monster damage multiplier |
ChanceHighQualityUnidentified |
Percentage that a unique, legendary, set or special item created is unidentified |
ChanceNormalUnidentified |
Percentage that normal item created is unidentified |
ResurrectionCharges |
Amount of times user can resurrect at corpse |
BossHealthMultiplier |
Boss Health Multiplier |
BossDamageMultiplier |
Boss Damage Multiplier |
AutoSaveQuests in tests |
Force Save Quests/Step, even if Act's quest setup marked as Saveable = FALSE. Doesn't apply to OpenWorld games. |
NephalemRiftProgressMultiplier |
Nephalem Rift Progress Modifier |
HealthPotionRestorePercentage |
How much (from 1-100) a health potion will heal. |
HealthPotionCooldown |
How much (in seconds) to use a health potion again. |
UnlockAllWaypoints |
Unlocks all waypoints in campaign |