77 lines
2.3 KiB
Markdown
77 lines
2.3 KiB
Markdown
# Game World Settings
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The parameters of the world can be easily altered using the configuration file located within `config.maps.json`, which is built on server initialization.
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For older configs, it will be migrated from `config.ini` automatically.
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## Configuration
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The parameters specified in the `config.mods.json` file will be created on the server folder, migrating from config.ini, to overwrite the default settings. For example, all values below use their default settings.
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The default configuration can be found at [config.mods.json](https://github.com/blizzless/blizzless-diiis/blob/community/configs/config.mods.json)
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## Description
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```json
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{
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"Rate": {
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"Experience": 1.0, // Experience Rate
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"Money": 1.0, // money rate
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"Drop": 1.0, // drop rate
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"ChangeDrop": 1.0 // change drop rate
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},
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"Health": {
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"PotionRestorePercentage": 60.0, // how many in percent will a potion restore
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"PotionCooldown": 30.0, // how many seconds for a full potion recharge
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"ResurrectionCharges": 3 // how many times can you revive at corpse
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},
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"Monster": {
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"HealthMultiplier": 1.0, // monster health multiplier
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"DamageMultiplier": 1.0 // monster damage multiplier
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},
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"Boss": {
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"HealthMultiplier": 6.0, // boss health multiplier
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"DamageMultiplier": 3.0 // boss damage multiplier
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},
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"Quest": {
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"AutoSave": false, // auto save at every quest
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"UnlockAllWaypoints": false // unlocks all waypoints in-game
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},
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"Player": {
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"Multipliers": { // multipliers for the player (e.g. a paragon might need twice these values for fairer gameplay)
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"Strength": {
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"Normal": 1.0,
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"Paragon": 1.0
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},
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"Dexterity": {
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"Normal": 1.0,
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"Paragon": 1.0
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},
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"Intelligence": {
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"Normal": 1.0,
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"Paragon": 1.0
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},
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"Vitality": {
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"Normal": 1.0,
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"Paragon": 1.0
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}
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}
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},
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"Items": {
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"UnidentifiedDropChances": { // chances in % of a dropped item to be unidentified
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"HighQuality": 30.0,
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"NormalQuality": 5.0
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}
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},
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"Minimap": {
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"ForceVisibility": false // forces in-game minimap to be always visible
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},
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"NephalemRift": { // improves overall nephalem rift experience
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"ProgressMultiplier": 1.0,
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"AutoFinish": false,
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"AutoFinishThreshold": 2,
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"OrbsChance": 2.0 // chances of spawning an orb
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}
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}
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```
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