Commit Graph

8 Commits

Author SHA1 Message Date
DeKaN
18e1e7bb7b
Introduce default values for GameAttribute constructor parameters. Move list of attributes to separated static class 2023-02-10 22:42:12 +04:00
Lucca Faria Ferri
6657f17730 Changelog:
GameServerConfig.cs and Player.cs:
- StrengthMultiplier / StrengthParagonMultipler
- DexterityMultiplier / DexterityParagonMultiplier
- IntelligenceMultiplier / IntelligenceParagonMultiplier
- VitalityMultiplier / VitalityParagonMultiplier
CommandManager.cs and CommandsConfig.cs:
- Added a command group disable parameter (DisabledGroups). A ranking system should be added later on.
RestSession.cs and Http.cs:
- Added battlenet login POST and GET;
- If no page is found on DEBUG, it returns 502 (Bad GW - if on NAT it could be useful for stopping bots of retrying connection with the server) otherwise returns 404
Others:
!drop minor changes
Cleanups
2023-02-09 21:22:41 -08:00
Lucca Faria Ferri
43ba284d8d command file segregation 2023-02-04 11:15:54 -08:00
Lucca Faria Ferri
ba357de3b5 Nothing huge, just log changes on a mis-interpreted logging and changed ActorsCommand.cs descriptions. 2023-02-04 11:13:49 -08:00
Lucca Faria Ferri
614031d550 Fixed #116 - Community branch cannot save gold
See #116 for more info about the gold change issue.

Nephalem rift progress multiplier added to the Config.cs. Defaults to 1f (no change). Helps greatly.
`!world info` added for world information

 `!difficulty <min/max>` added

 Returning `List<T>` to `ImmutableArray<T>` on a particular method (will be changing more soon). Most List<T> on the project are read/only, best to return an array instead, less re-iteration by default, and some CLR improvements (https://devblogs.microsoft.com/dotnet/please-welcome-immutablearrayt/)

Upgraded LogLevel from Warn to Error when it's a database error (DBSession.cs)

Removed some `//Blizzless Project 2022` with regex replacement

MethodLog output enhancement.
2023-02-04 01:44:43 -08:00
Lucca Faria Ferri
97a8bfa8a3 Quests and MPQ work.
Fixed quest to find 2 orbs on the rotten forest;
Fixed load actors to load an actor file that could not be found - as many actors rely on a name which is not always provided on the enum by using a [SnoFileName("TheActual SnoFileName")];
Changed FileFormats.Actor to FileFormats.ActorData
2023-02-02 11:52:36 -08:00
Lucca Faria Ferri
591c2845ac Invalid levels given returns an error instead. 2023-02-01 11:04:30 -08:00
Lucca Faria Ferri
56028a9792 Each command to their own file, improvement on Necromancer.cs and NecromancerSkeleton_A.cs 2023-02-01 10:54:24 -08:00