Logging update.
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@ -152,7 +152,7 @@ namespace DiIiS_NA.GameServer.GSSystem.AISystem.Brains
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}
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else
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{
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Logger.Trace("MoveToTargetWithPathfindAction to target");
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Logger.Trace("$[underline white]$MoveToTargetWithPathfindAction$[/]$ to target");
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CurrentAction = new MoveToTargetWithPathfindAction(
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Body,
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//(
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@ -213,7 +213,7 @@ namespace DiIiS_NA.GameServer.GSSystem.AISystem.Brains
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{
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if (Body.SNO.IsWoodwraithOrWasp())
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{
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Logger.Trace($"{GetType().Name} {nameof(MoveToPointAction)} to target [{_target.Position}]");
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Logger.Trace($"{GetType().Name} $[underline white]${nameof(MoveToPointAction)}$[/]$ to target $[white]${_target.ActorType}$[/]$ [{_target.Position}]");
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CurrentAction = new MoveToPointAction(
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Body, _target.Position
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);
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