diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MinionBrain.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MinionBrain.cs index 04fc339..fcffaa5 100644 --- a/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MinionBrain.cs +++ b/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MinionBrain.cs @@ -152,7 +152,7 @@ namespace DiIiS_NA.GameServer.GSSystem.AISystem.Brains } else { - Logger.Trace("MoveToTargetWithPathfindAction to target"); + Logger.Trace("$[underline white]$MoveToTargetWithPathfindAction$[/]$ to target"); CurrentAction = new MoveToTargetWithPathfindAction( Body, //( diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MonsterBrain.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MonsterBrain.cs index a0c25f4..6ea3910 100644 --- a/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MonsterBrain.cs +++ b/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MonsterBrain.cs @@ -213,7 +213,7 @@ namespace DiIiS_NA.GameServer.GSSystem.AISystem.Brains { if (Body.SNO.IsWoodwraithOrWasp()) { - Logger.Trace($"{GetType().Name} {nameof(MoveToPointAction)} to target [{_target.Position}]"); + Logger.Trace($"{GetType().Name} $[underline white]${nameof(MoveToPointAction)}$[/]$ to target $[white]${_target.ActorType}$[/]$ [{_target.Position}]"); CurrentAction = new MoveToPointAction( Body, _target.Position );