removed necroskeletoncount
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@ -3203,7 +3203,7 @@ public class Player : Actor, IMessageConsumer, IUpdateable
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NecroSkeletons.Clear();
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}
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while (NecroSkeletons.Count < GameServerConfig.Instance.NecroSkeletonCount)
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while (NecroSkeletons.Count < 7)
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{
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var necroSkeleton = new NecromancerSkeleton_A(World, ActorSno._p6_necro_commandskeletons_a, this);
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necroSkeleton.Brain.DeActivate();
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@ -306,13 +306,7 @@ namespace DiIiS_NA.GameServer
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get => GetBoolean(nameof(ForceMinimapVisibility), false);
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set => Set(nameof(ForceMinimapVisibility), value);
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}
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public int NecroSkeletonCount
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{
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get => GetInt(nameof(NecroSkeletonCount), 7);
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set => Set(nameof(NecroSkeletonCount), value);
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}
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#endregion
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public static GameServerConfig Instance { get; } = new();
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