102 lines
2.3 KiB
C#
102 lines
2.3 KiB
C#
//Blizzless Project 2022
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using DiIiS_NA.D3_GameServer.Core.Types.SNO;
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using DiIiS_NA.GameServer.Core.Types.TagMap;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.MapSystem;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.PlayerSystem;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Animation;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Fields;
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//Blizzless Project 2022
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using System;
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//Blizzless Project 2022
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using System.Collections.Generic;
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//Blizzless Project 2022
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using System.Linq;
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//Blizzless Project 2022
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using System.Text;
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//Blizzless Project 2022
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using System.Threading.Tasks;
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namespace DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations.ScriptObjects
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{
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[HandledSNO(
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ActorSno._a3dun_wall_lift_gategizmolong,
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ActorSno._a3dun_wall_lift_gategizmorightface,
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ActorSno._a3dun_wall_lift_gategizmo
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)]
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public class ActIIICatapult : Gizmo
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{
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public bool activated = false;
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public ActIIICatapult(World world, ActorSno sno, TagMap tags)
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: base(world, sno, tags)
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{
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Attributes[GameAttribute.MinimapActive] = true;
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Attributes[GameAttribute.MinimapDisableArrow] = true;
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}
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public override bool Reveal(Player player)
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{
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if (!base.Reveal(player))
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return false;
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if (activated)
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{
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player.InGameClient.SendMessage(new SetIdleAnimationMessage
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{
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ActorID = DynamicID(player),
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AnimationSNO = AnimationSetKeys.Open.ID
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});
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}
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return true;
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}
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public void Raise()
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{
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if (activated) return;
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World.BroadcastIfRevealed(plr => new PlayAnimationMessage
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{
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ActorID = DynamicID(plr),
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AnimReason = 5,
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UnitAniimStartTime = 0,
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tAnim = new PlayAnimationMessageSpec[]
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{
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new PlayAnimationMessageSpec()
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{
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Duration = 1000,
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AnimationSNO = AnimationSet.TagMapAnimDefault[AnimationSetKeys.Opening],
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PermutationIndex = 0,
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AnimationTag = 0,
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Speed = 1
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}
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}
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}, this);
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World.BroadcastIfRevealed(plr => new SetIdleAnimationMessage
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{
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ActorID = DynamicID(plr),
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AnimationSNO = AnimationSetKeys.Open.ID
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}, this);
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activated = true;
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}
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public override bool Unreveal(Player player)
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{
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if (!base.Unreveal(player))
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return false;
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return true;
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}
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}
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}
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