56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
using DiIiS_NA.D3_GameServer.Core.Types.SNO;
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using DiIiS_NA.GameServer.Core.Types.TagMap;
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using DiIiS_NA.GameServer.GSSystem.MapSystem;
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using DiIiS_NA.GameServer.GSSystem.PlayerSystem;
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using DiIiS_NA.GameServer.MessageSystem;
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Misc;
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namespace DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations
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{
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public class RareMinion : Monster
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{
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public RareMinion(World world, ActorSno sno, TagMap tags)
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: base(world, sno, tags)
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{
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Attributes[GameAttributes.Hitpoints_Max] *= 3.0f;
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Attributes[GameAttributes.Hitpoints_Cur] = Attributes[GameAttributes.Hitpoints_Max];
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Attributes[GameAttributes.Damage_Weapon_Min, 0] *= 1.5f;
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Attributes[GameAttributes.Damage_Weapon_Delta, 0] *= 1.5f;
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//MonsterAffixGenerator.Generate(this, this.World.Game.Difficulty + 1);
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}
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public override bool Reveal(Player player)
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{
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if (!base.Reveal(player)) return false;
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var affixGbids = new int[8] { -1, -1, -1, -1, -1, -1, -1, -1 };
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for (int i = 0; i < AffixList.Count - 1; i++)
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{
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affixGbids[i] = AffixList[i].AffixGbid;
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}
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player.InGameClient.SendMessage(new RareMonsterNamesMessage()
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{
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ann = DynamicID(player),
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RareNames = new int[2] { -1, -1 },
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MonsterAffixes = affixGbids
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});
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return true;
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}
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public override int Quality
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{
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get
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{
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return (int)DiIiS_NA.Core.MPQ.FileFormats.SpawnType.Minion;
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}
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set
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{
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// TODO MonsterQuality setter not implemented. Throwing a NotImplementedError is catched as message not beeing implemented and nothing works anymore...
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}
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}
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}
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}
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