blizzless-diiis/src/DiIiS-NA/D3-GameServer/CommandManager/Commands/LookupCommand.cs
2023-02-04 11:15:54 -08:00

280 lines
11 KiB
C#

using System.Collections.Generic;
using System.Linq;
using DiIiS_NA.Core.MPQ;
using DiIiS_NA.Core.MPQ.FileFormats;
using DiIiS_NA.GameServer.Core.Types.SNO;
using DiIiS_NA.GameServer.Core.Types.TagMap;
using DiIiS_NA.GameServer.GSSystem.ActorSystem;
using DiIiS_NA.LoginServer.Battle;
namespace DiIiS_NA.GameServer.CommandManager;
[CommandGroup("lookup",
"Searches in sno databases.\nUsage: lookup [actor|conv|power|scene|la|sp|weather] <pattern>")]
public class LookupCommand : CommandGroup
{
[DefaultCommand]
public string Search(string[] @params, BattleClient invokerClient)
{
if (@params == null)
return Fallback();
var matches = new List<Asset>();
if (!@params.Any())
return "Invalid arguments. Type 'help lookup actor' to get help.";
var pattern = @params[0].ToLower();
foreach (var groupPair in MPQStorage.Data.Assets) matches.AddRange(from pair in groupPair.Value where pair.Value.Name.ToLower().Contains(pattern) select pair.Value);
return matches.Aggregate(matches.Count >= 1 ? "Matches:\n" : "No matches found.",
(current, match) =>
$"{current} [{match.SNOId:D6}] [{match.Group}] {match.Name}\n");
}
[Command("actor", "Allows you to search for an actor.\nUsage: lookup actor <pattern>")]
public string Actor(string[] @params, BattleClient invokerClient)
{
if (!@params.Any())
return "Invalid arguments. Type 'help lookup actor' to get help.";
var pattern = @params[0].ToLower();
var matches = (from pair in MPQStorage.Data.Assets[SNOGroup.Actor] where pair.Value.Name.ToLower().Contains(pattern) select pair.Value).ToList();
return matches.Aggregate(matches.Count >= 1 ? "Actor Matches:\n" : "No match found.",
(current, match) => current +
$"[{match.SNOId:D6}] {match.Name} ({((ActorData)match.Data).Type} {(((ActorData)match.Data).Type == ActorType.Gizmo ? ((int)((ActorData)match.Data).TagMap[ActorKeys.GizmoGroup]).ToString() : "")})\n");
}
[Command("rope", "Allows you to search for an rope.\nUsage: lookup rope <pattern>")]
public string Rope(string[] @params, BattleClient invokerClient)
{
if (!@params.Any())
return "Invalid arguments. Type 'help lookup actor' to get help.";
var pattern = @params[0].ToLower();
var matches = (from pair in MPQStorage.Data.Assets[SNOGroup.Rope] where pair.Value.Name.ToLower().Contains(pattern) select pair.Value).ToList();
return matches.Aggregate(matches.Count >= 1 ? "Rope Matches:\n" : "No match found.",
(current, match) => current + $"[{match.SNOId:D6}] {match.Name}\n");
}
[Command("conv", "Allows you to search for an conversation.\nUsage: lookup conv <pattern>")]
public string Conversation(string[] @params, BattleClient invokerClient)
{
if (!@params.Any())
return "Invalid arguments. Type 'help lookup actor' to get help.";
var pattern = @params[0].ToLower();
var matches = (from pair in MPQStorage.Data.Assets[SNOGroup.Conversation] where pair.Value.Name.ToLower().Contains(pattern) select pair.Value).ToList();
return matches.Aggregate(matches.Count >= 1 ? "Conversation Matches:\n" : "No match found.",
(current, match) => current + $"[{match.SNOId:D6}] {match.Name}\n");
}
[Command("power", "Allows you to search for a power.\nUsage: lookup power <pattern>")]
public string Power(string[] @params, BattleClient invokerClient)
{
var matches = new List<Asset>();
if (!@params.Any())
return "Invalid arguments. Type 'help lookup power' to get help.";
if (@params[0].ToLower() == "id")
{
var num = int.Parse(@params[1]);
matches.AddRange(from pair in MPQStorage.Data.Assets[SNOGroup.Power] where pair.Value.SNOId == num select pair.Value);
}
else
{
var pattern = @params[0].ToLower();
matches.AddRange(from pair in MPQStorage.Data.Assets[SNOGroup.Power] where pair.Value.Name.ToLower().Contains(pattern) select pair.Value);
}
return matches.Aggregate(matches.Count >= 1 ? "World Matches:\n" : "No match found.",
(current, match) => current +
$"[{match.SNOId:D6}] {match.Name} - {((World)match.Data).DynamicWorld}\n");
}
[Command("world",
"Allows you to search for a world.\nUsage: lookup world <pattern> OR lookup world id <snoId>")]
public string World(string[] @params, BattleClient invokerClient)
{
var matches = new List<Asset>();
if (!@params.Any())
return "Invalid arguments. Type 'help lookup world' to get help.";
if (@params[0].ToLower() == "id")
{
var num = int.Parse(@params[1]);
foreach (var pair in MPQStorage.Data.Assets[SNOGroup.Worlds])
if (pair.Value.SNOId == num)
matches.Add(pair.Value);
}
else
{
var pattern = @params[0].ToLower();
foreach (var pair in MPQStorage.Data.Assets[SNOGroup.Worlds])
if (pair.Value.Name.ToLower().Contains(pattern))
matches.Add(pair.Value);
}
return matches.Aggregate(matches.Count >= 1 ? "World Matches:\n" : "No match found.",
(current, match) => current +
$"[{match.SNOId:D6}] {match.Name} - {(match.Data as World).DynamicWorld}\n");
}
[Command("qr", "Show QuestRange of an actor.\nUsage: lookup qr <id>")]
public string QuestRange(string[] @params, BattleClient invokerClient)
{
var matches = new List<Asset>();
if (!@params.Any())
return "Invalid arguments. Type 'help lookup world' to get help.";
var num = int.Parse(@params[0]);
var qr_id = "-1";
var qr_name = "None";
foreach (var pair in MPQStorage.Data.Assets[SNOGroup.QuestRange])
if (pair.Value.SNOId == num)
{
qr_id = pair.Value.SNOId.ToString("D6");
qr_name = pair.Value.Name;
}
return $"[{qr_id}] {qr_name}";
}
public static int GetExitBits(Asset scene)
{
if (scene.Name.Contains("_N_")) return 1;
if (scene.Name.Contains("_S_")) return 2;
if (scene.Name.Contains("_NS_")) return 3;
if (scene.Name.Contains("_E_")) return 4;
if (scene.Name.Contains("_NE_")) return 5;
if (scene.Name.Contains("_SE_")) return 6;
if (scene.Name.Contains("_NSE_")) return 7;
if (scene.Name.Contains("_W_")) return 8;
if (scene.Name.Contains("_NW_")) return 9;
if (scene.Name.Contains("_SW_")) return 10;
if (scene.Name.Contains("_NSW_")) return 11;
if (scene.Name.Contains("_EW_")) return 12;
if (scene.Name.Contains("_NEW_")) return 13;
if (scene.Name.Contains("_SEW_")) return 14;
if (scene.Name.Contains("_NSEW_")) return 15;
return 0;
}
[Command("la", "Allows you to search for a LevelArea.\nUsage: lookup la <pattern>")]
public string LevelArea(string[] @params, BattleClient invokerClient)
{
var matches = new List<Asset>();
if (!@params.Any())
return "Invalid arguments. Type 'help lookup la' to get help.";
var pattern = @params[0].ToLower();
foreach (var pair in MPQStorage.Data.Assets[SNOGroup.LevelArea])
if (pair.Value.Name.ToLower().Contains(pattern))
matches.Add(pair.Value);
return matches.Aggregate(matches.Count >= 1 ? "LevelArea Matches:\n" : "No match found.",
(current, match) => current + $"[{match.SNOId:D6}] {match.Name}\n");
}
[Command("sp", "List all Starting Points in world.\nUsage: lookup sp")]
public string StartingPoint(string[] @params, BattleClient invokerClient)
{
var matches = invokerClient.InGameClient.Player.World.StartingPoints;
return matches.Aggregate(matches.Count >= 1 ? "Starting Points:\n" : "No match found.",
(current, match) => current +
$"[{match.GlobalID.ToString("D6")}] {match.Name} - {match.TargetId}\n");
}
[Command("weather", "Allows you to search for a Weather.\nUsage: lookup weather <pattern>")]
public string Weather(string[] @params, BattleClient invokerClient)
{
var matches = new List<Asset>();
if (!@params.Any())
return "Invalid arguments. Type 'help lookup weather' to get help.";
var pattern = @params[0].ToLower();
foreach (var pair in MPQStorage.Data.Assets[SNOGroup.Weather])
if (pair.Value.Name.ToLower().Contains(pattern))
matches.Add(pair.Value);
return matches.Aggregate(matches.Count >= 1 ? "Weather Matches:\n" : "No match found.",
(current, match) => current + $"[{match.SNOId:D6}] {match.Name}\n");
}
[Command("scene", "Allows you to search for a scene.\nUsage: lookup scene <pattern>")]
public string Scene(string[] @params, BattleClient invokerClient)
{
var matches = new List<Asset>();
if (!@params.Any())
return "Invalid arguments. Type 'help lookup scene' to get help.";
var pattern = @params[0].ToLower();
foreach (var pair in MPQStorage.Data.Assets[SNOGroup.Scene])
if (pair.Value.Name.ToLower().Contains(pattern))
matches.Add(pair.Value);
return matches.Aggregate(matches.Count >= 1 ? "Scene Matches:\n" : "No match found.",
(current, match) => current +
$"[{match.SNOId:D6}] {match.Name} - {GetExitBits(match)}\n");
}
[Command("eg", "Allows you to search for an EffectGroup.\nUsage: lookup eg <pattern>")]
public string EffectGroup(string[] @params, BattleClient invokerClient)
{
var matches = new List<Asset>();
if (!@params.Any())
return "Invalid arguments. Type 'help lookup eg' to get help.";
var pattern = @params[0].ToLower();
foreach (var pair in MPQStorage.Data.Assets[SNOGroup.EffectGroup])
if (pair.Value.Name.ToLower().Contains(pattern))
matches.Add(pair.Value);
return matches.Aggregate(matches.Count >= 1 ? "EffectGroup Matches:\n" : "No match found.",
(current, match) => current +
$"[{match.SNOId:D6}] {match.Name} - {GetExitBits(match)}\n");
}
[Command("item", "Allows you to search for an item.\nUsage: lookup item <pattern>")]
public string Item(string[] @params, BattleClient invokerClient)
{
var matches = new List<GameBalance.ItemTable>();
if (!@params.Any())
return "Invalid arguments. Type 'help lookup item' to get help.";
var pattern = @params[0].ToLower();
foreach (var asset in MPQStorage.Data.Assets[SNOGroup.GameBalance].Values)
{
var data = asset.Data as GameBalance;
if (data == null || data.Type != GameBalance.BalanceType.Items) continue;
foreach (var itemDefinition in data.Item)
if (itemDefinition.Name.ToLower().Contains(pattern))
matches.Add(itemDefinition);
}
return matches.Aggregate(matches.Count >= 1 ? "Item Matches:\n" : "No match found.",
(current, match) => current + $"[{match.SNOActor:D6}] {match.Name}\n");
}
}