27 lines
870 B
C#
27 lines
870 B
C#
//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.PowerSystem;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.MapSystem;
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using DiIiS_NA.D3_GameServer.Core.Types.SNO;
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namespace DiIiS_NA.D3_GameServer.GSSystem.ActorSystem.Implementations.Minions
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{
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class AncientTalic : AncientBarbarian
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{
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private static readonly int[] powers = new int[]
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{
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30592, //Weapon_Instant
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187092, //basic melee
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168825, //Leap //Only Active with Rune_E
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168830 //WhirlWind
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};
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public AncientTalic(World world, PowerContext context) : base(world, ActorSno._barbarian_calloftheancients_2, context)
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{
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}
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public override AnimationSno IntroAnimation => AnimationSno.barbarian_male_ancients_talic_intro;
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protected override int[] Powers => powers;
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}
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}
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