blizzless-diiis/src/DiIiS-NA/D3-GameServer/GSSystem/ActorSystem/Implementations/Minions/AncientTalic.cs

27 lines
870 B
C#

//Blizzless Project 2022
using DiIiS_NA.GameServer.GSSystem.PowerSystem;
//Blizzless Project 2022
using DiIiS_NA.GameServer.GSSystem.MapSystem;
using DiIiS_NA.D3_GameServer.Core.Types.SNO;
namespace DiIiS_NA.D3_GameServer.GSSystem.ActorSystem.Implementations.Minions
{
class AncientTalic : AncientBarbarian
{
private static readonly int[] powers = new int[]
{
30592, //Weapon_Instant
187092, //basic melee
168825, //Leap //Only Active with Rune_E
168830 //WhirlWind
};
public AncientTalic(World world, PowerContext context) : base(world, ActorSno._barbarian_calloftheancients_2, context)
{
}
public override AnimationSno IntroAnimation => AnimationSno.barbarian_male_ancients_talic_intro;
protected override int[] Powers => powers;
}
}