30 lines
798 B
C#
30 lines
798 B
C#
//Blizzless Project 2022
|
|
using System;
|
|
//Blizzless Project 2022
|
|
using System.Linq;
|
|
//Blizzless Project 2022
|
|
using DiIiS_NA.GameServer.GSSystem.MapSystem;
|
|
//Blizzless Project 2022
|
|
using DiIiS_NA.GameServer.Core.Types.TagMap;
|
|
//Blizzless Project 2022
|
|
using DiIiS_NA.GameServer.GSSystem.PlayerSystem;
|
|
//Blizzless Project 2022
|
|
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.World;
|
|
using DiIiS_NA.D3_GameServer.Core.Types.SNO;
|
|
|
|
namespace DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations
|
|
{
|
|
[HandledSNO(ActorSno._px_ruins_frost_camp_barbnpc)] //px_Ruins_Frost_Camp_BarbNPC
|
|
public class BarbarianNPC : InteractiveNPC
|
|
{
|
|
public BarbarianNPC(World world, ActorSno sno, TagMap tags)
|
|
: base(world, sno, tags)
|
|
{ }
|
|
|
|
protected override void ReadTags()
|
|
{
|
|
|
|
}
|
|
}
|
|
}
|