453 lines
18 KiB
C#
453 lines
18 KiB
C#
//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Discord.Modules;
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using DiIiS_NA.Core.Logging;
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//Blizzless Project 2022
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using DiIiS_NA.Core.MPQ;
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//Blizzless Project 2022
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using DiIiS_NA.Core.Storage;
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//Blizzless Project 2022
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using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.AchievementSystem;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.CommandManager;
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using DiIiS_NA.GameServer.GSSystem.ActorSystem;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.GameSystem;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.ItemsSystem;
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//Blizzless Project 2022
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using DiIiS_NA.LoginServer;
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//Blizzless Project 2022
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using DiIiS_NA.LoginServer.AccountsSystem;
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//Blizzless Project 2022
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using DiIiS_NA.LoginServer.Base;
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//Blizzless Project 2022
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using DiIiS_NA.LoginServer.Battle;
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//Blizzless Project 2022
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using DiIiS_NA.LoginServer.GuildSystem;
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//Blizzless Project 2022
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using DiIiS_NA.LoginServer.Toons;
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//Blizzless Project 2022
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using DiIiS_NA.REST;
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//Blizzless Project 2022
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using DiIiS_NA.REST.Manager;
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//Blizzless Project 2022
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using DotNetty.Handlers.Logging;
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//Blizzless Project 2022
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using DotNetty.Transport.Bootstrapping;
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//Blizzless Project 2022
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using DotNetty.Transport.Channels;
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//Blizzless Project 2022
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using DotNetty.Transport.Channels.Sockets;
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//Blizzless Project 2022
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using Npgsql;
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//Blizzless Project 2022
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using System;
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//Blizzless Project 2022
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using System.Data.Common;
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using System.Diagnostics;
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//Blizzless Project 2022
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using System.Globalization;
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//Blizzless Project 2022
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using System.Linq;
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//Blizzless Project 2022
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using System.Runtime.ExceptionServices;
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using System.Runtime.InteropServices;
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//Blizzless Project 2022
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using System.Security;
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//Blizzless Project 2022
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using System.Security.Permissions;
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//Blizzless Project 2022
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using System.Threading;
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//Blizzless Project 2022
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using System.Threading.Tasks;
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using Spectre.Console;
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using Environment = System.Environment;
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namespace DiIiS_NA
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{
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class Program
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{
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private static readonly Logger Logger = LogManager.CreateLogger("BZ.Net");
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public static readonly DateTime StartupTime = DateTime.Now;
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public static BattleBackend BattleBackend { get; set; }
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public bool GameServersAvailable = true;
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public static int MaxLevel = 70;
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public static GameServer.ClientSystem.GameServer GameServer;
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public static Watchdog Watchdog;
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public static Thread GameServerThread;
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public static Thread WatchdogThread;
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public static string LOGINSERVERIP = DiIiS_NA.LoginServer.Config.Instance.BindIP;
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public static string GAMESERVERIP = DiIiS_NA.GameServer.Config.Instance.BindIP;
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public static string RESTSERVERIP = DiIiS_NA.REST.Config.Instance.IP;
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public static string PUBLICGAMESERVERIP = DiIiS_NA.GameServer.NATConfig.Instance.PublicIP;
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public static int Build = 30;
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private static readonly int Stage = 1;
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private static readonly string TypeBuild = "BETA";
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private static bool D3CoreEnabled = DiIiS_NA.GameServer.Config.Instance.CoreActive;
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static async Task LoginServer()
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{
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#if DEBUG
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D3CoreEnabled = true;
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#endif
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DbProviderFactories.RegisterFactory("Npgsql", NpgsqlFactory.Instance);
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AppDomain.CurrentDomain.UnhandledException += UnhandledExceptionHandler;
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Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;
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string name = $"Blizzless: Build {Build}, Stage: {Stage} - {TypeBuild}";
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SetTitle(name);
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Maximize();
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AnsiConsole.Write(new Rule("[dodgerblue1]Blizz[/][deepskyblue2]less[/]").RuleStyle("steelblue1"));
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AnsiConsole.Write(new Rule($"[dodgerblue3]Build [/][deepskyblue3]{Build}[/]").RightJustified().RuleStyle("steelblue1_1"));
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AnsiConsole.Write(new Rule($"[dodgerblue3]Stage [/][deepskyblue3]{Stage}[/]").RightJustified().RuleStyle("steelblue1_1"));
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AnsiConsole.Write(new Rule($"[deepskyblue3]{TypeBuild}[/]").RightJustified().RuleStyle("steelblue1_1"));
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AnsiConsole.Write(new Rule($"[red3_1]Diablo III[/] [red]RoS 2.7.4.84161[/] - [link=https://github.com/blizzless/blizzless-diiis]https://github.com/blizzless/blizzless-diiis[/]").RuleStyle("red"));
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AnsiConsole.MarkupLine("");
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Console.WriteLine();
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Console.Title = name;
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InitLoggers();
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#pragma warning disable CS4014
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Task.Run(async () =>
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#pragma warning restore CS4014
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{
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while (true)
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{
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try
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{
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var uptime = (DateTime.Now - StartupTime);
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// get total memory from process
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var totalMemory =
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(double)((double)Process.GetCurrentProcess().WorkingSet64 / 1024 / 1024 / 1024);
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// get CPU time
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using var proc = Process.GetCurrentProcess();
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var cpuTime = proc.TotalProcessorTime;
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var text =
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$"{name} | " +
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$"{PlayerManager.OnlinePlayers.Count()} onlines in {PlayerManager.OnlinePlayers.Count(s => s.InGameClient?.Player?.World != null)} worlds | " +
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$"Memory: {totalMemory:0.000} GB | " +
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$"CPU Time: {cpuTime.ToSmallText()} | " +
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$"Uptime: {uptime.ToSmallText()}";
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if (SetTitle(text))
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await Task.Delay(1000);
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else
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{
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Logger.Info(text);
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await Task.Delay(TimeSpan.FromMinutes(1));
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}
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}
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catch (Exception e)
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{
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}
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}
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});
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AchievementManager.Initialize();
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Core.Storage.AccountDataBase.SessionProvider.RebuildSchema();
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string GeneratePassword(int size) => new string(Enumerable.Repeat("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", size)
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.Select(s => s[new Random().Next(s.Length)]).ToArray());
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void LogAccountCreated(string username, string password)
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=> Logger.Success($"Created account: $[springgreen4]${username}$[/]$ with password: $[springgreen4]${password}$[/]$");
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#if DEBUG
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if (!DBSessions.SessionQuery<DBAccount>().Any())
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{
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var password1 = GeneratePassword(6);
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var password2 = GeneratePassword(6);
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var password3 = GeneratePassword(6);
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var password4 = GeneratePassword(6);
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Logger.Info($"Initializing account database...");
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var account = AccountManager.CreateAccount("owner@", password1, "owner", Account.UserLevels.Owner);
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var gameAccount = GameAccountManager.CreateGameAccount(account);
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LogAccountCreated("owner@", password1);
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var account1 = AccountManager.CreateAccount("gm@", password2, "gm", Account.UserLevels.GM);
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var gameAccount1 = GameAccountManager.CreateGameAccount(account1);
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LogAccountCreated("gm@", password2);
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var account2 = AccountManager.CreateAccount("tester@", password3, "tester", Account.UserLevels.Tester);
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var gameAccount2 = GameAccountManager.CreateGameAccount(account2);
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LogAccountCreated("tester@", password3);
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var account3 = AccountManager.CreateAccount("user@", password4, "test3", Account.UserLevels.User);
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var gameAccount3 = GameAccountManager.CreateGameAccount(account3);
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LogAccountCreated("user@", password4);
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}
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#else
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if (!Enumerable.Any(DBSessions.SessionQuery<DBAccount>()))
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{
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var password = GeneratePassword(6);
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var account = AccountManager.CreateAccount("iwannatry@", password, "iwannatry", Account.UserLevels.User);
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var gameAccount = GameAccountManager.CreateGameAccount(account);
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LogAccountCreated("iwannatry@", password);
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}
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#endif
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if (DBSessions.SessionQuery<DBAccount>().Any())
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{
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Logger.Success("Connection with database established.");
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}
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//*/
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StartWatchdog();
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AccountManager.PreLoadAccounts();
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GameAccountManager.PreLoadGameAccounts();
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ToonManager.PreLoadToons();
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GuildManager.PreLoadGuilds();
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Logger.Info("Loading Diablo III - Core...");
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if (D3CoreEnabled)
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{
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if (!MPQStorage.Initialized)
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{
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Logger.Fatal("MPQ archives not found...");
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Shutdown();
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return;
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}
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Logger.Info("Loaded - {0} items.", ItemGenerator.TotalItems);
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Logger.Info("Diablo III Core - Loaded");
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}
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else
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{
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Logger.Fatal("Diablo III Core - Disabled");
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Shutdown();
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return;
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}
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var restSocketServer = new SocketManager<RestSession>();
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if (!restSocketServer.StartNetwork(RESTSERVERIP, REST.Config.Instance.PORT))
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{
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Logger.Fatal("REST socket server can't start.");
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Shutdown();
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return;
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}
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Logger.Success($"REST server started - {REST.Config.Instance.IP}:{REST.Config.Instance.PORT}");
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//BGS
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ServerBootstrap b = new ServerBootstrap();
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IEventLoopGroup boss = new MultithreadEventLoopGroup(1);
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IEventLoopGroup worker = new MultithreadEventLoopGroup();
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b.LocalAddress(DiIiS_NA.LoginServer.Config.Instance.BindIP, DiIiS_NA.LoginServer.Config.Instance.Port);
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Logger.Info(
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$"Blizzless server started - {DiIiS_NA.LoginServer.Config.Instance.BindIP}:{DiIiS_NA.LoginServer.Config.Instance.Port}");
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BattleBackend = new BattleBackend(DiIiS_NA.LoginServer.Config.Instance.BindIP, DiIiS_NA.LoginServer.Config.Instance.WebPort);
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//Diablo 3 Game-Server
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if (D3CoreEnabled)
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StartGS();
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try
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{
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b.Group(boss, worker)
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.Channel<TcpServerSocketChannel>()
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.Handler(new LoggingHandler(LogLevel.DEBUG))
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.ChildHandler(new ConnectHandler());
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IChannel boundChannel = await b.BindAsync(DiIiS_NA.LoginServer.Config.Instance.Port);
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Logger.Info("$[bold red3_1]$Tip:$[/]$ graceful shutdown with $[red3_1]$CTRL+C$[/]$ or $[red3_1]$!q[uit]$[/]$ or $[red3_1]$!exit$[/]$.");
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Logger.Info("$[bold red3_1]$Tip:$[/]$ SNO breakdown with $[red3_1]$!sno$[/]$ $[red]$<fullSnoBreakdown(true:false)>$[/]$.");
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while (true)
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{
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var line = Console.ReadLine();
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if (line is null or "!q" or "!quit" or "!exit")
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break;
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if (line is "!cls" or "!clear" or "cls" or "clear")
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{
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Console.Clear();
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continue;
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}
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if (line.ToLower().StartsWith("!sno"))
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{
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if (IsTargetEnabled("ansi"))
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Console.Clear();
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MPQStorage.Data.SnoBreakdown(line.ToLower().Equals("!sno 1") || line.ToLower().Equals("!sno true"));
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continue;
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}
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CommandManager.Parse(line);
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}
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if (PlayerManager.OnlinePlayers.Count > 0)
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{
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Logger.Info($"Server is shutting down in 1 minute, $[blue]${PlayerManager.OnlinePlayers.Count} players$[/]$ are still online.");
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PlayerManager.SendWhisper("Server is shutting down in 1 minute.");
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await Task.Delay(TimeSpan.FromMinutes(1));
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}
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Shutdown(delay: 25);
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}
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catch (Exception e)
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{
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Logger.Info(e.Message);
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}
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finally
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{
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await Task.WhenAll(
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boss.ShutdownGracefullyAsync(TimeSpan.FromMilliseconds(100), TimeSpan.FromSeconds(1)),
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worker.ShutdownGracefullyAsync(TimeSpan.FromMilliseconds(100), TimeSpan.FromSeconds(1)));
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}
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}
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public static void Shutdown(int delay = 50)
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{
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if (!IsTargetEnabled("ansi"))
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{
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AnsiConsole.Progress().Start(ctx =>
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{
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var task = ctx.AddTask("[red]Shutting down...[/]");
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for (int i = 0; i < 100; i++)
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{
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task.Increment(1);
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Thread.Sleep(delay);
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}
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});
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}
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Environment.Exit(-1);
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}
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[HandleProcessCorruptedStateExceptions]
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[SecurityPermission(SecurityAction.Demand, Flags = SecurityPermissionFlag.ControlAppDomain)]
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static void Main()
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{
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LoginServer().Wait();
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}
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[SecurityCritical]
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[HandleProcessCorruptedStateExceptionsAttribute]
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private static void UnhandledExceptionHandler(object sender, UnhandledExceptionEventArgs e)
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{
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var ex = e.ExceptionObject as Exception;
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if (e.IsTerminating)
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{
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Logger.Error(ex.StackTrace);
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Logger.FatalException(ex, "A root error of the server was detected, disconnection.");
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Shutdown();
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}
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else
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Logger.ErrorException(ex, "A root error of the server was detected but was handled.");
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}
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static int TargetsEnabled(string target) => LogConfig.Instance.Targets.Count(t => t.Target.ToLower() == target && t.Enabled);
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public static bool IsTargetEnabled(string target) => TargetsEnabled(target) > 0;
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private static void InitLoggers()
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{
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LogManager.Enabled = true;
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if (TargetsEnabled("ansi") > 1 || (IsTargetEnabled("console") && IsTargetEnabled("ansi")))
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{
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AnsiConsole.MarkupLine("[underline red on white]Fatal:[/] [red]You can't use both ansi and console targets at the same time, nor have more than one ansi target.[/]");
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AnsiConsole.Progress().Start(ctx =>
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{
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var sd = ctx.AddTask("[red3_1]Shutting down[/]");
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for (int i = 0; i < 100; i++)
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{
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sd.Increment(1);
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Thread.Sleep(25);
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}
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});
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Environment.Exit(-1);
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}
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foreach (var targetConfig in LogConfig.Instance.Targets)
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{
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if (!targetConfig.Enabled)
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continue;
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LogTarget target = null;
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switch (targetConfig.Target.ToLower())
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{
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case "ansi":
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target = new AnsiTarget(targetConfig.MinimumLevel, targetConfig.MaximumLevel, targetConfig.IncludeTimeStamps);
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break;
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case "console":
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target = new ConsoleTarget(targetConfig.MinimumLevel, targetConfig.MaximumLevel,
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targetConfig.IncludeTimeStamps);
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break;
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case "file":
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target = new FileTarget(targetConfig.FileName, targetConfig.MinimumLevel,
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targetConfig.MaximumLevel, targetConfig.IncludeTimeStamps,
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targetConfig.ResetOnStartup);
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break;
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}
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if (target != null)
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LogManager.AttachLogTarget(target);
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}
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}
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public static bool StartWatchdog()
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{
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Watchdog = new Watchdog();
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WatchdogThread = new Thread(Watchdog.Run) { Name = "Watchdog", IsBackground = true };
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WatchdogThread.Start();
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return true;
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}
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public static bool StartGS()
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{
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if (GameServer != null) return false;
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GameServer = new DiIiS_NA.GameServer.ClientSystem.GameServer();
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GameServerThread = new Thread(GameServer.Run) { Name = "GameServerThread", IsBackground = true };
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GameServerThread.Start();
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if (DiIiS_NA.Core.Discord.Config.Instance.Enabled)
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{
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Logger.Info("Starting Discord bot handler..");
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GameServer.DiscordBot = new Core.Discord.Bot();
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GameServer.DiscordBot.MainAsync().GetAwaiter().GetResult();
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}
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else
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{
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Logger.Info("Discord bot Disabled..");
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}
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DiIiS_NA.GameServer.GSSystem.GeneratorsSystem.SpawnGenerator.RegenerateDensity();
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DiIiS_NA.GameServer.ClientSystem.GameServer.GSBackend = new GsBackend(DiIiS_NA.LoginServer.Config.Instance.BindIP, DiIiS_NA.LoginServer.Config.Instance.WebPort);
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return true;
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}
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static bool SetTitle(string text)
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{
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try
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{
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Console.Title = text;
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return true;
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}
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catch (PlatformNotSupportedException)
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{
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return false;
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}
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}
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[DllImport("kernel32.dll", ExactSpelling = true)]
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static extern IntPtr GetConsoleWindow();
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static IntPtr ThisConsole = GetConsoleWindow();
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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
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const int HIDE = 0;
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const int MAXIMIZE = 3;
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const int MINIMIZE = 6;
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const int RESTORE = 9;
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private static void Maximize()
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{
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// if it's running on windows
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try
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{
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if (Environment.OSVersion.Platform == PlatformID.Win32NT)
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{
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ShowWindow(ThisConsole, MAXIMIZE);
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}
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}
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catch{ /*ignore*/ }
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}
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}
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}
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