See #116 for more info about the gold change issue.
Nephalem rift progress multiplier added to the Config.cs. Defaults to 1f (no change). Helps greatly.
`!world info` added for world information
`!difficulty <min/max>` added
Returning `List<T>` to `ImmutableArray<T>` on a particular method (will be changing more soon). Most List<T> on the project are read/only, best to return an array instead, less re-iteration by default, and some CLR improvements (https://devblogs.microsoft.com/dotnet/please-welcome-immutablearrayt/)
Upgraded LogLevel from Warn to Error when it's a database error (DBSession.cs)
Removed some `//Blizzless Project 2022` with regex replacement
MethodLog output enhancement.