Banner Fix for Greater Rifts
fixes the banner being used in greater rifts also allows for other events to be able to disable banner.
This commit is contained in:
parent
95a263226e
commit
e576783038
@ -1,28 +1,28 @@
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Extensions;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Logging;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.GameSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.PlayerSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Act;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Connection;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Game;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Misc;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Portal;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.LoginServer.Toons;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System.Linq;
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namespace DiIiS_NA.GameServer.ClientSystem
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@ -92,7 +92,7 @@ namespace DiIiS_NA.GameServer.ClientSystem
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}*/
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// Set references between MooNetClient and GameClient.
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if (//Mooege.Net.MooNet.Config.Instance.Enabled &&
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if (//Mooege.Net.MooNet.Config.Instance.Enabled &&
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toon.GameAccount.LoggedInClient != null)
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{
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client.BnetClient = toon.GameAccount.LoggedInClient;
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@ -134,10 +134,14 @@ namespace DiIiS_NA.GameServer.ClientSystem
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});
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if (client.Player.PlayerIndex > 0)
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{
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//make sure toons Difficulty is set
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toon.CurrentDifficulty = (uint)game.Difficulty;
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client.SendMessage(new HandicapMessage(Opcodes.HandicapMessage)
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{
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Difficulty = (uint)game.Difficulty
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});
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}
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toon.LoginTime = DateTimeExtensions.ToUnixTime(DateTime.UtcNow);
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@ -145,7 +149,7 @@ namespace DiIiS_NA.GameServer.ClientSystem
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game.Enter(client.Player);
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}
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}
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@ -1,15 +1,15 @@
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System;
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using System.Collections.Generic;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System.Linq;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.MapSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.Core.Types.TagMap;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.PlayerSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.World;
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using DiIiS_NA.D3_GameServer.Core.Types.SNO;
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@ -70,6 +70,12 @@ namespace DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations
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return;
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}
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//if banner has been disabled for events like active greater active swarm /advocaite
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if(!player.Attributes[GameAttributeB.Banner_Usable])
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{
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return;
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}
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player.ShowConfirmation(this.DynamicID(player), (() => {
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player.StartCasting(150, new Action(() => {
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if (banner_player.PlayerDirectBanner == null)
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@ -1,60 +1,60 @@
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System.Collections.Generic;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System.Linq;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System.Threading.Tasks;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Logging;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Helpers.Math;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.MPQ;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.MPQ.FileFormats;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.Core.Types.SNO;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.ItemsSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Inventory;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.ACD;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Artisan;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Misc;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.ObjectsSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.Core;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Fields;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Effect;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.ClientSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Base;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.PowerSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.Core.Types.Math;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Conversation;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System.Collections.Concurrent;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Quest;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Platinum;
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using DiIiS_NA.D3_GameServer.Core.Types.SNO;
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@ -399,8 +399,8 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
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Field1 = 0
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});
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//RiftEndScreenInfoBlobMessage - 524
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plr.InGameClient.SendMessage(new GenericBlobMessage(Opcodes.RiftEndScreenInfoBlobMessage)
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{
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Data = D3.GameMessage.RiftEndScreenInfo.CreateBuilder()
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@ -414,7 +414,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
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.SetCompletionTimeMs(900 * 1000 - plr.InGameClient.Game.LastTieredRiftTimeout * 1000)
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.SetBannerConfiguration(plr.Toon.GameAccount.BannerConfigurationField.Value)
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.Build().ToByteArray()
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});
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player.InGameClient.SendMessage(new PlatinumAwardedMessage
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@ -470,10 +470,10 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
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{
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player.GrantCriteria(74987250579270);
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if(player.InGameClient.Game.Difficulty >= 3)
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player.GrantCriteria(74987247265988);
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player.GrantCriteria(74987247265988);
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}
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}
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//Таймер до закрытия
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//Таймер до закрытия
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/*
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plr.InGameClient.SendMessage(new DungeonFinderClosingMessage()
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{
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@ -499,7 +499,8 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
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this.player.InGameClient.Game.ActiveNephalemPortal = false;
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this.player.InGameClient.Game.ActiveNephalemTimer = false;
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this.player.InGameClient.Game.ActiveNephalemProgress = 0;
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//Enabled banner /advocaite
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this.player.Attributes[GameAttributeB.Banner_Usable] = true;
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var HubWorld = this.player.InGameClient.Game.GetWorld(WorldSno.x1_tristram_adventure_mode_hub);
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var NStone = HubWorld.GetActorBySNO(ActorSno._x1_openworld_lootrunobelisk_b);
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bool Activated = true;
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@ -582,11 +583,11 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
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Gender = (player.Toon.Gender == 0) ? VoiceGender.Male : VoiceGender.Female,
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TextClass = currentLineNode.LineSpeaker == Speaker.Player ? (GameBalance.Class)player.Toon.VoiceClassID : GameBalance.Class.None,
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SNOSpeakerActor = (int)GetSpeaker(currentLineNode.LineSpeaker).SNO,
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LineFlags = 0x00000000,
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LineFlags = 0x00000000,
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AnimationTag = currentLineNode.AnimationTag,
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Duration = duration,
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Id = currentUniqueLineID,
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Priority = 0x00000000
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Priority = 0x00000000
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},
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Duration = duration,
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});//, true);
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@ -650,7 +651,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
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{
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case 198199:
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//Task.Delay(1000).Wait();
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break;
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}
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#endregion
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@ -740,7 +741,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
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var LeoricGhost = player.World.GetActorBySNO(ActorSno._skeletonking_leoricghost);
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var LachdananGhost = player.World.GetActorBySNO(ActorSno._ghostknight3);
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var SwordPlace = player.World.GetActorBySNO(ActorSno._trdun_crypt_deathoftheking_sword_clickable);
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LachdananGhost.Move(SwordPlace.Position, ActorSystem.Movement.MovementHelpers.GetFacingAngle(LachdananGhost, SwordPlace.Position));
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var ListenerA1Q4Event1 = Task.Delay(4000).ContinueWith(delegate
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@ -1,121 +1,121 @@
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System.Collections.Generic;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System.Linq;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Logging;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.LoginServer.Toons;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.ClientSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.ActorSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.ObjectsSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using GameBalance = DiIiS_NA.Core.MPQ.FileFormats.GameBalance;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Storage;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.MapSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System.Threading;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Extensions;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.Core.Types.Math;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Fields;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.ACD;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Text;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Player;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Skill;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Misc;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.World;
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//Blizzless Project 2022
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using DiIiS_NA.Core.MPQ;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.Core.Types.SNO;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Quest;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Base;
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Effect;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Effect;
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//Blizzless Project 2022
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using DiIiS_NA.LoginServer.AccountsSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using System.Drawing;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.TickerSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.SkillsSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.Core.Types.TagMap;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.PowerSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.AISystem.Brains;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.PowerSystem.Implementations;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.ItemsSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations.Hirelings;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Fields.BlizzLess.Net.GS.Message.Fields;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.GameSystem;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using Google.ProtocolBuffers;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Animation;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Waypoint;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Trade;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Inventory;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.Core.Helpers.Math;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations;
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//Blizzless Project 2022
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//Blizzless Project 2022
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using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Connection;
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//Blizzless Project 2022
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//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Artisan;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Portal;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Camera;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations.Minions;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Pet;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Game;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Combat;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Hireling;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.Core.Helpers.Hash;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Encounter;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.UI;
|
||||
using DiIiS_NA.D3_GameServer.Core.Types.SNO;
|
||||
|
||||
@ -412,6 +412,11 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
else
|
||||
this.Attributes[GameAttribute.TeamID] = 2;
|
||||
|
||||
//make sure if greater is not active enable banner.
|
||||
if (!this.World.Game.NephalemGreater)
|
||||
{
|
||||
this.Attributes[GameAttributeB.Banner_Usable] = true;
|
||||
}
|
||||
SetAllStatsInCorrectOrder();
|
||||
// Enabled stone of recall
|
||||
if (!this.World.Game.PvP & this.Toon.StoneOfPortal)
|
||||
@ -467,7 +472,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
Attributes[GameAttribute.Buff_Icon_Count0, 0x0006B48E] = 1;
|
||||
Attributes[GameAttribute.Buff_Icon_Count0, 0x0004601B] = 1;
|
||||
Attributes[GameAttribute.Buff_Icon_Count0, 0x00033C40] = 1;
|
||||
|
||||
|
||||
Attributes[GameAttribute.Currencies_Discovered] = 0x0011FFF8;
|
||||
|
||||
this.Attributes[GameAttribute.Skill, 30592] = 1;
|
||||
@ -1256,7 +1261,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
break;
|
||||
}
|
||||
|
||||
SetAttributesSkillSets(); //reapply synergy passives (laws, mantras, summons)
|
||||
SetAttributesSkillSets(); //reapply synergy passives (laws, mantras, summons)
|
||||
}
|
||||
|
||||
public void SetAttributesSkillSets()
|
||||
@ -1567,7 +1572,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
|
||||
//Type - 0 - Новое свойство
|
||||
//Type - 1 - Преобразование
|
||||
//Type - 2 -
|
||||
//Type - 2 -
|
||||
|
||||
if (ItemPortalToCows != null)
|
||||
{
|
||||
@ -1650,7 +1655,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
NewTagMap.Add(new TagKeySNO(526853), new TagMapEntry(526853, 288482, 0)); //Зона
|
||||
NewTagMap.Add(new TagKeySNO(526851), new TagMapEntry(526851, 172, 0)); //Точка входа
|
||||
this.InGameClient.Game.WorldOfPortalNephalem = map;
|
||||
|
||||
|
||||
while (true)
|
||||
{
|
||||
map = Maps[RandomHelper.Next(0, Maps.Length)];
|
||||
@ -1822,7 +1827,8 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
|
||||
this.InGameClient.Game.ActiveNephalemPortal = true;
|
||||
this.InGameClient.Game.NephalemGreater = true;
|
||||
|
||||
//disable banner while greater is active enable once boss is killed or portal is closed /advocaite
|
||||
this.Attributes[GameAttributeB.Banner_Usable] = false;
|
||||
map = Maps[RandomHelper.Next(0, Maps.Length)];
|
||||
NewTagMap.Add(new TagKeySNO(526850), new TagMapEntry(526850, (int)map, 0)); //Мир
|
||||
NewTagMap.Add(new TagKeySNO(526853), new TagMapEntry(526853, 288482, 0)); //Зона
|
||||
@ -1971,7 +1977,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
|
||||
private void OnTutorialShown(GameClient client, TutorialShownMessage message)
|
||||
{
|
||||
|
||||
|
||||
// Server has to save what tutorials are shown, so the player
|
||||
// does not have to see them over and over...
|
||||
int index = ItemGenerator.Tutorials.IndexOf(message.SNOTutorial);
|
||||
@ -2143,7 +2149,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
this.World.BuffManager.AddBuff(this, this, new PowerSystem.Implementations.P6_Necro_Frailty_Aura());
|
||||
else
|
||||
this.World.BuffManager.RemoveBuffs(this, 473992);
|
||||
|
||||
|
||||
|
||||
//_StartSkillCooldown((cooldownskill as ActiveSkillSavedData).snoSkill, SkillChangeCooldownLength);
|
||||
}
|
||||
@ -2187,7 +2193,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
this.SetAttributesByPassives();
|
||||
this.SetAttributesByParagon();
|
||||
this.SetAttributesSkillSets();
|
||||
this.Inventory.CheckWeapons(); //Handles removal of Heavenly Strength
|
||||
this.Inventory.CheckWeapons(); //Handles removal of Heavenly Strength
|
||||
this.Attributes.BroadcastChangedIfRevealed();
|
||||
this.UpdateHeroState();
|
||||
UpdatePercentageHP(PercHPbeforeChange);
|
||||
@ -2277,14 +2283,14 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
#if DEBUG
|
||||
Logger.Warn("OnTargetedActor ID: {0}, Name: {1}, NumInWorld: {2}", actor.SNO, actor.Name, actor.NumberInWorld);
|
||||
#else
|
||||
|
||||
|
||||
#endif
|
||||
if ((actor.GBHandle.Type == 1) && (actor.Attributes[GameAttribute.TeamID] == 10))
|
||||
{
|
||||
this.ExpBonusData.MonsterAttacked(this.InGameClient.Game.TickCounter);
|
||||
}
|
||||
actor.OnTargeted(this, message);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@ -2308,8 +2314,8 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
{
|
||||
this.Attributes.BroadcastChangedIfRevealed();
|
||||
var a = this.GetActorsInRange(15f);
|
||||
|
||||
#region
|
||||
|
||||
#region
|
||||
//UpdateExp(5000000);
|
||||
/*
|
||||
this.Attributes[GameAttribute.Jewel_Upgrades_Max] = 3;
|
||||
@ -2709,7 +2715,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
{
|
||||
int AnimByLevel = 0;
|
||||
int IdleByLevel = 0;
|
||||
|
||||
|
||||
if (this.ArtisanInteraction == "Blacksmith")
|
||||
{
|
||||
if (blacksmith_data.Level > 55) return;
|
||||
@ -2773,8 +2779,8 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
client.SendMessage(new CrafterLevelUpMessage
|
||||
{
|
||||
Type = 0,
|
||||
AnimTag = AnimByLevel,
|
||||
NewIdle = IdleByLevel,
|
||||
AnimTag = AnimByLevel,
|
||||
NewIdle = IdleByLevel,
|
||||
Level = blacksmith_data.Level
|
||||
});
|
||||
|
||||
@ -2814,7 +2820,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
this.GrantCriteria(74987245845978);
|
||||
}
|
||||
if (jeweler_data.Level == 12)
|
||||
{
|
||||
{
|
||||
this.GrantAchievement(74987257153995);
|
||||
if (blacksmith_data.Level == 12 && mystic_data.Level == 12)
|
||||
{
|
||||
@ -2911,7 +2917,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
}
|
||||
this.LoadCrafterData();
|
||||
|
||||
|
||||
|
||||
/**/
|
||||
}
|
||||
public void UnlockTransmog(int transmogGBID)
|
||||
@ -3141,7 +3147,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
ActiveSkeletons = switchertobool;
|
||||
EnableGolem = switchertoboolTwo;
|
||||
|
||||
|
||||
|
||||
|
||||
PowerContext Killer = new PowerContext();
|
||||
Killer.User = this;
|
||||
@ -3319,7 +3325,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
int Rune_C = this.Attributes[GameAttribute.Rune_C, PowerSNO];
|
||||
int Rune_D = this.Attributes[GameAttribute.Rune_D, PowerSNO];
|
||||
int Rune_E = this.Attributes[GameAttribute.Rune_E, PowerSNO];
|
||||
|
||||
|
||||
if (Rune_A > 0) return runeA;
|
||||
else if (Rune_B > 0) return runeB;
|
||||
else if (Rune_C > 0) return runeC;
|
||||
@ -3396,7 +3402,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
(actor as Portal).Destination.WorldSNO = (int)WorldSno.x1_tristram_adventure_mode_hub;
|
||||
(actor as Portal).Destination.StartingPointActorTag = 483;
|
||||
}
|
||||
|
||||
|
||||
if (actor.ActorType != ActorType.ClientEffect && actor.ActorType != ActorType.AxeSymbol && actor.ActorType != ActorType.CustomBrain)
|
||||
{
|
||||
actor.Reveal(this);
|
||||
@ -3407,7 +3413,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
{
|
||||
if ((actor is Player && (!this.World.IsPvP || actor == this)) || actors_around.Contains(actor)) // if the actors is already revealed, skip it.
|
||||
continue;
|
||||
|
||||
|
||||
actor.Unreveal(this);
|
||||
}
|
||||
}
|
||||
@ -3470,14 +3476,14 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
|
||||
public override void OnEnter(World world)
|
||||
{
|
||||
|
||||
|
||||
|
||||
world.Reveal(this);
|
||||
this.Unreveal(this);
|
||||
|
||||
if (this._CurrentHPValue == -1f)
|
||||
this.DefaultQueryProximityRadius = 60;
|
||||
|
||||
|
||||
this.InGameClient.SendMessage(new EnterWorldMessage()
|
||||
{
|
||||
EnterPosition = this.Position,
|
||||
@ -3687,7 +3693,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
}
|
||||
this.World.Game.QuestManager.SetBountyMarker(this);
|
||||
|
||||
|
||||
|
||||
//System.Threading.Tasks.Task.Delay(1000).ContinueWith(a => {this.BetweenWorlds = false;});
|
||||
}
|
||||
|
||||
@ -4033,7 +4039,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
private PlayerSavedData GetSavedData()
|
||||
{
|
||||
var item = StringHashHelper.HashItemName("HealthPotionBottomless");
|
||||
|
||||
|
||||
return new PlayerSavedData()
|
||||
{
|
||||
HotBarButtons = this.SkillSet.HotBarSkills,
|
||||
@ -4060,7 +4066,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
ActiveSkills = this.SkillSet.ActiveSkills,
|
||||
snoTraits = this.SkillSet.PassiveSkills,
|
||||
GBIDLegendaryPowers = new int[4] { -1, -1, -1, -1 },
|
||||
|
||||
|
||||
SavePointData = new SavePointData { snoWorld = -1, SavepointId = -1, },
|
||||
EventFlags = 0
|
||||
};
|
||||
@ -4325,7 +4331,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
Logger.Trace("Learning recipe #{0}, Artisan type: {1}", recipe, artisan);
|
||||
/*var query = this.World.Game.GameDBSession.SessionQuerySingle<DBCraft>(
|
||||
dbi =>
|
||||
dbi.DBGameAccount.Id == this.Toon.GameAccount.PersistentID &&
|
||||
dbi.DBGameAccount.Id == this.Toon.GameAccount.PersistentID &&
|
||||
dbi.Artisan == artisan &&
|
||||
dbi.isHardcore == this.World.Game.IsHardcore);*/
|
||||
if (artisan == "Blacksmith")
|
||||
@ -4399,7 +4405,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
.SetLevel(this.InGameClient.Game.CurrentAct == 3000 ? this.MysticUnlocked == false && mystic_data.Level < 1 ? 1 : mystic_data.Level : mystic_data.Level)
|
||||
.SetCooldownEnd(0)
|
||||
.Build();
|
||||
|
||||
|
||||
D3.ItemCrafting.CrafterSavedData transmog = D3.ItemCrafting.CrafterSavedData.CreateBuilder()
|
||||
.SetTransmogData(D3.GameBalance.BitPackedGbidArray.CreateBuilder().SetBitfield(ByteString.CopyFrom(mystic_data.LearnedRecipes)))
|
||||
//.AddRangeUnlockedTransmogs(this.UnserializeBytes(mystic_data.LearnedRecipes))
|
||||
@ -4408,10 +4414,10 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
|
||||
if (this.BlacksmithUnlocked || this.InGameClient.Game.CurrentAct == 3000)
|
||||
this.InGameClient.SendMessage(new GenericBlobMessage(Opcodes.CraftingDataBlacksmithInitialMessage) { Data = blacksmith.ToByteArray() });
|
||||
|
||||
|
||||
if (this.JewelerUnlocked || this.InGameClient.Game.CurrentAct == 3000)
|
||||
this.InGameClient.SendMessage(new GenericBlobMessage(Opcodes.CraftingDataJewelerInitialMessage) { Data = jeweler.ToByteArray() });
|
||||
|
||||
|
||||
if (this.MysticUnlocked || this.InGameClient.Game.CurrentAct == 3000)
|
||||
{
|
||||
this.InGameClient.SendMessage(new GenericBlobMessage(Opcodes.CraftingDataMysticInitialMessage) { Data = mystic.ToByteArray() });
|
||||
@ -4430,7 +4436,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
this.Inventory.UpdateCurrencies();
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void LoadMailData()
|
||||
{
|
||||
List<DBMail> mail_data = this.World.Game.GameDBSession.SessionQueryWhere<DBMail>(dbm => dbm.DBToon.Id == this.Toon.PersistentID && dbm.Claimed == false);
|
||||
@ -4539,7 +4545,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
this.Inventory.UpdateCurrencies();
|
||||
}
|
||||
ClientSystem.GameServer.GSBackend.GrantAchievement(this.Toon.GameAccount.PersistentID, id);
|
||||
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@ -5087,7 +5093,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
PlayerIndex = this.PlayerIndex,
|
||||
Level = this.Level
|
||||
});
|
||||
|
||||
|
||||
|
||||
//Test Update Monster Level
|
||||
if (this.PlayerIndex == 0)
|
||||
@ -5337,7 +5343,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
|
||||
else if (item.ItemDefinition.Name == "Platinum")
|
||||
{
|
||||
|
||||
|
||||
this.InGameClient.SendMessage(new FloatingAmountMessage()
|
||||
{
|
||||
Place = new WorldPlace()
|
||||
@ -5486,7 +5492,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
plr.InGameClient.SendMessage(new PlayMusicMessage(Opcodes.PlayMusicMessage)
|
||||
{
|
||||
SNO = 0x0005BBD8
|
||||
@ -5818,7 +5824,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
GeneratePrimaryResource(Math.Max(tickSeconds * this.Attributes[GameAttribute.Resource_Regen_Total, this.Attributes[GameAttribute.Resource_Type_Primary] - 1], 0));
|
||||
GenerateSecondaryResource(Math.Max(tickSeconds * this.Attributes[GameAttribute.Resource_Regen_Total, this.Attributes[GameAttribute.Resource_Type_Secondary] - 1], 0));
|
||||
|
||||
float totalHPregen = //(this.Attributes[GameAttribute.Hitpoints_Regen_Per_Second] +
|
||||
float totalHPregen = //(this.Attributes[GameAttribute.Hitpoints_Regen_Per_Second] +
|
||||
this.Attributes[GameAttribute.Hitpoints_Regen_Per_Second_Bonus]//)
|
||||
* (1 + this.Attributes[GameAttribute.Hitpoints_Regen_Bonus_Percent]);
|
||||
if (!this.Dead && !this.World.Game.PvP) AddHP(Math.Max(tickSeconds * totalHPregen, 0));
|
||||
@ -5923,7 +5929,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PlayerSystem
|
||||
minion.Attributes[GameAttribute.Pet_Creator] = 1;
|
||||
minion.Attributes[GameAttribute.Pet_Owner] = 1;
|
||||
minion.Attributes[GameAttribute.Pet_Type] = 25;
|
||||
|
||||
|
||||
//*/
|
||||
minion.Attributes[GameAttribute.Effect_Owner_ANN] = (int)this.DynamicID(this);
|
||||
minion.EnterWorld(minion.Position);
|
||||
|
||||
@ -1,60 +1,60 @@
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using System;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using System.Collections.Generic;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using System.Linq;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using System.Text;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using System.Threading.Tasks;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.Core.Logging;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.GSSystem.ActorSystem;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations.Hirelings;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Misc;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Animation;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.GSSystem.PlayerSystem;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.GSSystem.PowerSystem.Implementations;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Effect;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Combat;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.Core.Helpers.Math;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.LoginServer.Toons;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.Core.Types.TagMap;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.GSSystem.GeneratorsSystem;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.GSSystem.ItemsSystem;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations.Minions;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Player;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.ACD;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Base;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Text;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.Quest;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Definitions.World;
|
||||
//Blizzless Project 2022
|
||||
//Blizzless Project 2022
|
||||
using DiIiS_NA.GameServer.MessageSystem.Message.Fields;
|
||||
using DiIiS_NA.D3_GameServer.Core.Types.SNO;
|
||||
|
||||
@ -199,7 +199,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
|
||||
if (this.Target is Monster)
|
||||
{
|
||||
|
||||
|
||||
Monster mon = (Monster)this.Target;
|
||||
if (mon.Brain != null)
|
||||
mon.Brain.Kill();
|
||||
@ -246,7 +246,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
ActorId = this.Target.DynamicID(plr),
|
||||
Effect = Effect.Unknown12,
|
||||
}, this.Target);
|
||||
|
||||
|
||||
this.Target.World.BroadcastIfRevealed(plr => new ANNDataMessage(Opcodes.PlayIdleAnimationMessage)
|
||||
{
|
||||
ActorID = this.Target.DynamicID(plr)
|
||||
@ -281,7 +281,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
this.Target.World.BroadcastIfRevealed(plr => new ANNDataMessage(Opcodes.CancelACDTargetMessage)
|
||||
{
|
||||
ActorID = this.Target.DynamicID(plr),
|
||||
@ -295,7 +295,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
this.Target.Attributes[GameAttribute.Deleted_On_Server] = true;
|
||||
this.Target.Attributes[GameAttribute.Could_Have_Ragdolled] = true;
|
||||
this.Target.Attributes.BroadcastChangedIfRevealed();
|
||||
|
||||
|
||||
this.Target.World.BroadcastIfRevealed(plr => new DeathFadeTimeMessage()
|
||||
{
|
||||
Field0 = this.Target.DynamicID(plr),
|
||||
@ -303,7 +303,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
Field2 = 200,
|
||||
Field3 = true
|
||||
}, this.Target);
|
||||
|
||||
|
||||
if (this.Context != null)
|
||||
if (this.Context.User.Attributes[GameAttribute.Item_Power_Passive, 247640] == 1 ||
|
||||
this.Context.User.Attributes[GameAttribute.Item_Power_Passive, 249963] == 1 ||
|
||||
@ -334,7 +334,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
//(this.Context.User as Player).Attributes[_Buff_Icon_End_TickN, PowerSNO]
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (this.Target.SNO == ActorSno._a4dun_garden_corruption_monster) //Сады надежды
|
||||
{
|
||||
@ -569,7 +569,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
}
|
||||
Logger.Trace("Killed monster, id: {0}, level {1}", this.Target.SNO, this.Target.Attributes[GameAttribute.Level]);
|
||||
|
||||
|
||||
|
||||
//handling quest triggers
|
||||
if (this.Target.World.Game.QuestProgress.QuestTriggers.ContainsKey((int)this.Target.SNO))
|
||||
{
|
||||
@ -613,9 +613,9 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
{
|
||||
if (plr.PlayerIndex == 0)
|
||||
Master = plr;
|
||||
plr.InGameClient.SendMessage(new SimpleMessage(Opcodes.KillCounterRefresh)
|
||||
plr.InGameClient.SendMessage(new SimpleMessage(Opcodes.KillCounterRefresh)
|
||||
{
|
||||
|
||||
|
||||
});
|
||||
|
||||
plr.InGameClient.SendMessage(new FloatDataMessage(Opcodes.DungeonFinderProgressMessage)
|
||||
@ -623,7 +623,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
Field0 = this.Target.World.Game.ActiveNephalemProgress
|
||||
});
|
||||
|
||||
|
||||
|
||||
|
||||
if (this.Target.World.Game.ActiveNephalemProgress > 650)
|
||||
{
|
||||
@ -710,7 +710,8 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
this.Target.World.Game.ActiveNephalemKilledBoss = true;
|
||||
foreach (var plr in this.Target.World.Game.Players.Values)
|
||||
{
|
||||
|
||||
//Enable banner /advocaite
|
||||
plr.Attributes[GameAttributeB.Banner_Usable] = true;
|
||||
if (this.Target.World.Game.NephalemGreater)
|
||||
{
|
||||
plr.InGameClient.SendMessage(new QuestCounterMessage()
|
||||
@ -762,7 +763,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
NewTagMap.Add(new TagKeySNO(526850), new TagMapEntry(526850, 332336, 0)); //Мир
|
||||
NewTagMap.Add(new TagKeySNO(526853), new TagMapEntry(526853, 332339, 0)); //Зона
|
||||
NewTagMap.Add(new TagKeySNO(526851), new TagMapEntry(526851, 24, 0)); //Точка входа
|
||||
|
||||
|
||||
var portal = new Portal(this.Target.World, ActorSno._x1_openworld_lootrunportal, NewTagMap);
|
||||
|
||||
portal.EnterWorld(new Core.Types.Math.Vector3D(this.Target.Position.X + 10f, this.Target.Position.Y + 10f, this.Target.Position.Z));
|
||||
@ -1007,8 +1008,8 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
//114917
|
||||
|
||||
if (this.Target.Quality == 7 || this.Target.Quality == 2 || this.Target.Quality == 4)
|
||||
{
|
||||
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
if (this.Target is Boss)
|
||||
@ -1146,7 +1147,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads
|
||||
{
|
||||
var tomb = new Headstone(this.Target.World, ActorSno._playerheadstone, new TagMap(), player.PlayerIndex);
|
||||
tomb.EnterWorld(player.Position);
|
||||
|
||||
|
||||
player.Inventory.DecreaseDurability(0.1f);
|
||||
if (player.World.Game.IsHardcore)
|
||||
{
|
||||
|
||||
Loading…
Reference in New Issue
user.block.title