Updated some docs, one settings to rule them all, etc.
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@ -54,7 +54,7 @@ The currently supported version of the client: **2.7.4.84161**
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```shell
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dotnet publish ./src/DiIiS-NA/Blizzless.csproj --configuration Release --output ./publish
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```
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3. [Skip this stage for local game] Copy the [config.ini](configs/config.ini) file to the publish folder (It overwrites the default settings):
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3. __Skip this stage for local game__ Copy the [config.ini](https://github.com/blizzless/blizzless-diiis/blob/community/src/DiIiS-NA/config.ini) file to the publish folder (It overwrites the default settings):
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- Update the parameter entries with your IP record on the network: `BindIP` and `PublicIP`.
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4. Go to the publish folder, launch Blizzless executable, wait until server start - it creates a hierarchy.
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5. Create user account(s) using console: `!account add Login Password Tag`
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@ -1,114 +0,0 @@
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;
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; # This is a template configuration file which can be modified as desired.
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;
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; # Community branch (recommended): https://github.com/blizzless/blizzless-diiis/tree/community
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; # test-stable branch: https://github.com/blizzless/blizzless-diiis/
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; # Master branch: https://github.com/blizzless/blizzless-diiis/tree/master
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;
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; Settings for Bnet
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[Battle-Server]
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Enabled = true
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BindIP = 127.0.0.1
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WebPort = 9800
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Port = 1119
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MotdEnabled = true
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Motd = Welcome to Blizzless D3!
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; ------------------------
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; [IWServer]
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; IWServer = false
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; ------------------------
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; REST services for login (and others)
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[REST]
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IP = 127.0.0.1
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Public = true
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PublicIP = 127.0.0.1
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PORT = 80
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; ------------------------
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; Game server options and game-mods.
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;
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[Game-Server]
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Enabled = true
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CoreActive = true
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BindIP = 127.0.0.1
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WebPort = 9001
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Port = 1345
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BindIPv6 = ::1
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DRLGemu = true
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; Modding of game (please check https://github.com/blizzless/blizzless-diiis/blob/community/docs/game-world-settings.md)
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;
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; rates
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RateExp = 1
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RateMoney = 1
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RateDrop = 1
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RateChangeDrop = 1
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RateMonsterHP = 1
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RateMonsterDMG = 1
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; items
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ChanceHighQualityUnidentified = 30
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ChanceNormalUnidentified = 5
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; bosses
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BossHealthMultiplier = 6
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BossDamageMultiplier = 3
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; nephalem
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NephalemRiftProgressMultiplier = 1
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; health
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HealthPotionRestorePercentage = 60
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HealthPotionCooldown = 30
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ResurrectionCharges = 3
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; waypoints
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UnlockAllWaypoints = false
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; player attribute modifier
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StrengthMultiplier = 1
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StrengthParagonMultiplier = 1
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DexterityMultiplier = 1
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DexterityParagonMultiplier = 1
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IntelligenceMultiplier = 1
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IntelligenceParagonMultiplier = 1
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VitalityMultiplier = 1
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VitalityParagonMultiplier = 1
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; quests
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AutoSaveQuests = false
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; minimap
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ForceMinimapVisibility = false
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; ------------------------
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; Network address translation
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;
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[NAT]
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Enabled = True
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; use your public IP
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PublicIP = 127.0.0.1
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; ------------------------
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; Where the outputs should be.
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; Best for visualization (default): AnsiLog (target: Ansi)
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; Best for debugging: ConsoleLog (target: console)
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; Best for packet analysis: PacketLog (target: file)
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;
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[AnsiLog]
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Enabled = true
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Target = Ansi
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IncludeTimeStamps = true
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MinimumLevel = Debug
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MaximumLevel = Fatal
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[ConsoleLog]
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Enabled = false
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Target = Console
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IncludeTimeStamps = true
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MinimumLevel = Debug
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MaximumLevel = PacketDump
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[PacketLog]
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Enabled = true
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Target = file
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FileName = packet.log
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IncludeTimeStamps = true
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MinimumLevel = Debug
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MaximumLevel = PacketDump
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