Fixed issue while compiling GameCommands.cs
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8230e98543
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@ -694,10 +694,6 @@ namespace DiIiS_NA.GameServer.CommandManager
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return String.Format("Message sended.");
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return String.Format("Message sended.");
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}
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}
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return matches.Aggregate(matches.Count >= 1 ? "Actor Matches:\n" : "No match found.",
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(current, match) => current +
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$"[{match.SNOId.ToString("D6")}] {match.Name} ({(match.Data as DiIiS_NA.Core.MPQ.FileFormats.Actor).Type} {(((match.Data as DiIiS_NA.Core.MPQ.FileFormats.Actor).Type == ActorType.Gizmo) ? ((int)(match.Data as DiIiS_NA.Core.MPQ.FileFormats.Actor).TagMap[ActorKeys.GizmoGroup]).ToString() : "")})\n");
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}
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}
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[CommandGroup("lookup",
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[CommandGroup("lookup",
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