Item cleanup
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@ -383,9 +383,9 @@ namespace DiIiS_NA.GameServer.GSSystem.ItemsSystem
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Reveal(Owner as Player);
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if (ItemDefinition.Name.Contains("Unique"))
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{
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(Owner as Player).UniqueItemIdentified(DBInventory.Id);
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((Player)Owner).UniqueItemIdentified(DBInventory.Id);
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//if (Program.MaxLevel == 70)
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(Owner as Player).UnlockTransmog(ItemDefinition.Hash);
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((Player)Owner).UnlockTransmog(ItemDefinition.Hash);
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}
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}
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}
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@ -531,7 +531,7 @@ namespace DiIiS_NA.GameServer.GSSystem.ItemsSystem
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//Attributes[GameAttribute.Armor_Bonus_Item] = 0;
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//Attributes[GameAttribute.Armor_Item_Percent] = 0;
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Attributes[GameAttribute.Armor] += definition.Armor;
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var Armor_Item_Total = Attributes[GameAttribute.Armor_Item_Total];
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var armorItemTotal = Attributes[GameAttribute.Armor_Item_Total];
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}
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var hash = definition.Hash;
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