Some missing brackets.
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@ -151,13 +151,13 @@ namespace DiIiS_NA.GameServer.GSSystem.GameSystem
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public void CheckKillMonsterCriteria(ulong gameAccountId, int actorId, int type, bool isHardcore)
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public void CheckKillMonsterCriteria(ulong gameAccountId, int actorId, int type, bool isHardcore)
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{
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{
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Logger.MethodTrace($"gameAccountId {gameAccountId}, actorId {actorId}, type {type}, hc {isHardcore}");
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Logger.MethodTrace($"gameAccountId {gameAccountId}, actorId {actorId}, type {type}, hc {isHardcore}");
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BattleNetSocketSend($"ckmc|{gameAccountId}/{actorId}/{type}/{(isHardcore ? "True" : "False")}";
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BattleNetSocketSend($"ckmc|{gameAccountId}/{actorId}/{type}/{ (isHardcore ? "True" : "False")}");
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}
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}
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public void CheckSalvageItemCriteria(ulong gameAccountId, int itemId)
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public void CheckSalvageItemCriteria(ulong gameAccountId, int itemId)
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{
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{
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Logger.MethodTrace($"gameAccountId {gameAccountId}, itemId {itemId}");
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Logger.MethodTrace($"gameAccountId {gameAccountId}, itemId {itemId}");
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BattleNetSocketSend($"csic|{gameAccountId}/{itemId}";
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BattleNetSocketSend($"csic|{gameAccountId}/{itemId}");
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}
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}
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public void CheckLevelCap(ulong gameAccountId)
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public void CheckLevelCap(ulong gameAccountId)
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