Update game-world-settings.md
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@ -8,29 +8,36 @@ The parameters specified in the `config.ini` file will be saved to the server fo
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```ini
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[Game-Server]
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; rates
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RateExp = 1
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RateMoney = 1
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RateDrop = 1
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RateChangeDrop = 1
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RateMonsterHP = 1
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RateMonsterDMG = 1
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; items
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ChanceHighQualityUnidentified = 30
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ChanceNormalUnidentified = 5
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ResurrectionCharges = 3
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; bosses
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BossHealthMultiplier = 6
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BossDamageMultiplier = 3
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AutoSaveQuests = false
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; nephalem
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NephalemRiftProgressMultiplier = 1
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; health
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HealthPotionRestorePercentage = 60
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HealthPotionCooldown = 30
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ResurrectionCharges = 3
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; waypoints
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UnlockAllWaypoints = false
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; player attribute modifier
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StrengthMultiplier = 1
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StrengthParagonMultiplier = 1
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DexterityMultiplier = 1
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DexterityParagonMultiplier = 1
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IntelligenceMultiplier = 1
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IntelligenceParagonMultiplier = 1
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VitalityMultiplier = 1
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VitalityParagonMultiplier = 1
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```
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## Description
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@ -53,4 +60,13 @@ UnlockAllWaypoints = false
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| `HealthPotionRestorePercentage` | How much (from 1-100) a health potion will heal. |
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| `HealthPotionCooldown` | How much (in seconds) to use a health potion again. |
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| `UnlockAllWaypoints` | Unlocks all waypoints in campaign |
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| `UnlockAllWaypoints` | Unlocks all waypoints in campaign |
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| `StrengthMultiplier` | Player's strength multiplier |
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| `StrengthMultiplier` | Player's strength multiplier **for paragons** |
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| `DexterityMultiplier` | Player's dexterity multiplier |
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| `DexterityParagonMultiplier` | Player's dexterity multiplier **for paragons** |
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| `IntelligenceMultiplier` | Player's intelligence multiplier |
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| `IntelligenceParagonMultiplier` | Player's intelligence multiplier **for paragons** |
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| `VitalityMultiplier` | Player's vitality multiplier |
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| `VitalityParagonMultiplier` | Player's vitality multiplier **for paragons** |
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