!difficulty <set|up|down>
removed Not Implemented Exception in Item.cs
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@ -44,6 +44,41 @@ using static DiIiS_NA.Core.MPQ.FileFormats.GameBalance;
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namespace DiIiS_NA.GameServer.CommandManager
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{
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[CommandGroup("difficulty", "Changes difficulty of the game", Account.UserLevels.GM)]
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public class DifficultyCommand : CommandGroup
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{
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[Command("up", "Increases difficulty of the game", Account.UserLevels.GM)]
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public string Up(string[] @params, BattleClient invokerClient)
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{
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if (invokerClient?.InGameClient is null)
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return "You must execute this command in-game.";
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invokerClient.InGameClient.Player.World.Game.RaiseDifficulty(invokerClient.InGameClient, null);
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return $"Difficulty increased - set to {invokerClient.InGameClient.Player.World.Game.Difficulty}";
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}
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[Command("down", "Decreases difficulty of the game", Account.UserLevels.GM)]
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public string Down(string[] @params, BattleClient invokerClient)
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{
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if (invokerClient?.InGameClient is null)
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return "You must execute this command in-game.";
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if (invokerClient.InGameClient.Player.World.Game.Difficulty == 0)
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return "Difficulty is already at minimum";
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invokerClient.InGameClient.Player.World.Game.LowDifficulty(invokerClient.InGameClient, null);
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return $"Difficulty decreased - set to {invokerClient.InGameClient.Player.World.Game.Difficulty}";
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}
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[Command("set", "Sets difficulty of the game", Account.UserLevels.GM)]
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public string Set(string[] @params, BattleClient invokerClient)
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{
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if (invokerClient?.InGameClient is null)
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return "You must execute this command in-game.";
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if (!int.TryParse(@params[0], out var difficulty) || difficulty is < 0 or > 100)
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return "Invalid difficulty";
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invokerClient.InGameClient.Player.World.Game.SetDifficulty(difficulty);
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return $"Difficulty set to {invokerClient.InGameClient.Player.World.Game.Difficulty}";
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}
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}
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[CommandGroup("heal", "Heals yourself", Account.UserLevels.Tester)]
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public class HealCommand : CommandGroup
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@ -6581,7 +6581,6 @@ namespace D3.Items {
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public void AddCurrency(object consumable)
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{
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throw new NotImplementedException();
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}
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}
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static CurrencySavedData() {
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