Merge pull request #74 from advocaite/master
Update Banner functionality
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commit
6c527dccbd
@ -62,6 +62,12 @@ namespace DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations
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{
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{
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Logger.Trace("(OnTargeted) Banner has been activated ");
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Logger.Trace("(OnTargeted) Banner has been activated ");
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if (this.World.Game.Players.Count == 1 || this.BannerPlayerIndex == 0)
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{
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player.InGameClient.SendMessage(new MessageSystem.Message.Definitions.Base.SimpleMessage(Opcodes.OpenBannerCustomizationMessage));
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return;
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}
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var banner_player = this.World.Game.Players.Values.Single(p => p.PlayerIndex == this.BannerPlayerIndex);
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var banner_player = this.World.Game.Players.Values.Single(p => p.PlayerIndex == this.BannerPlayerIndex);
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if (banner_player == null || banner_player.World == null)
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if (banner_player == null || banner_player.World == null)
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