ForceMinimapVisibility on GameServerConfig.cs

This commit is contained in:
Lucca Faria Ferri 2023-02-12 05:13:13 -08:00
parent fc360945e5
commit 4d3272ca88
2 changed files with 14 additions and 10 deletions

View File

@ -546,17 +546,15 @@ namespace DiIiS_NA.GameServer.GSSystem.MapSystem
MiniMapVisibility = true
};
}
else
return new MapRevealSceneMessage
{
return new MapRevealSceneMessage
{
ChunkID = GlobalID,
SceneSNO = SceneSNO.Id,
Transform = Transform,
WorldID = World.GlobalID,
MiniMapVisibility = false
};
}
ChunkID = GlobalID,
SceneSNO = SceneSNO.Id,
Transform = Transform,
WorldID = World.GlobalID,
MiniMapVisibility = GameServerConfig.Instance.ForceMinimapVisibility
};
}
#endregion

View File

@ -298,6 +298,12 @@ namespace DiIiS_NA.GameServer
set => Set(nameof(NephalemRiftOrbsChance), value);
}
public bool ForceMinimapVisibility
{
get => GetBoolean(nameof(ForceMinimapVisibility), false);
set => Set(nameof(ForceMinimapVisibility), value);
}
#endregion
public static GameServerConfig Instance { get; } = new();