MonsterBrain.cs cleanup.

Removed Blizzless using comments as it clutters the dependency view.
This commit is contained in:
Lucca Faria Ferri 2023-01-27 12:02:19 -08:00
parent a88bd4f214
commit 2ebdff6c61
911 changed files with 1018 additions and 7024 deletions

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Objects; using DiIiS_NA.LoginServer.Objects;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using bgs.protocol.presence.v1; using bgs.protocol.presence.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Crypthography; using DiIiS_NA.LoginServer.Crypthography;
namespace DiIiS_NA.LoginServer.AccountsSystem namespace DiIiS_NA.LoginServer.AccountsSystem

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Crypthography; using DiIiS_NA.LoginServer.Crypthography;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Toons; using DiIiS_NA.LoginServer.Toons;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Concurrent; using System.Collections.Concurrent;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.LoginServer.AccountsSystem namespace DiIiS_NA.LoginServer.AccountsSystem

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using System.Collections.Concurrent; using System.Collections.Concurrent;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.LoginServer.AccountsSystem namespace DiIiS_NA.LoginServer.AccountsSystem

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using DotNetty.Codecs; using DotNetty.Codecs;
//Blizzless Project 2022
using DotNetty.Buffers; using DotNetty.Buffers;
//Blizzless Project 2022
using DotNetty.Codecs.Http.WebSockets; using DotNetty.Codecs.Http.WebSockets;
//Blizzless Project 2022
using DotNetty.Transport.Channels; using DotNetty.Transport.Channels;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
namespace DiIiS_NA.LoginServer.Base namespace DiIiS_NA.LoginServer.Base

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.LoginServer.Base namespace DiIiS_NA.LoginServer.Base

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using DotNetty.Codecs; using DotNetty.Codecs;
//Blizzless Project 2022
using DotNetty.Codecs.Http; using DotNetty.Codecs.Http;
//Blizzless Project 2022
using DotNetty.Handlers.Tls; using DotNetty.Handlers.Tls;
//Blizzless Project 2022
using DotNetty.Transport.Channels; using DotNetty.Transport.Channels;
//Blizzless Project 2022
using DotNetty.Transport.Channels.Sockets; using DotNetty.Transport.Channels.Sockets;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Security.Cryptography.X509Certificates; using System.Security.Cryptography.X509Certificates;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using DotNetty.Buffers; using DotNetty.Buffers;
//Blizzless Project 2022
using DotNetty.Common.Utilities; using DotNetty.Common.Utilities;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
//Blizzless Project 2022
using DotNetty.Codecs.Http.WebSockets; using DotNetty.Codecs.Http.WebSockets;
namespace DiIiS_NA.LoginServer.Base namespace DiIiS_NA.LoginServer.Base

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.LoginServer.Base namespace DiIiS_NA.LoginServer.Base

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.LoginServer.Base namespace DiIiS_NA.LoginServer.Base

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.GameServer.AchievementSystem; using DiIiS_NA.GameServer.AchievementSystem;
//Blizzless Project 2022
using DiIiS_NA.GameServer.GSSystem.ItemsSystem; using DiIiS_NA.GameServer.GSSystem.ItemsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.GamesSystem; using DiIiS_NA.LoginServer.GamesSystem;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using WatsonTcp; using WatsonTcp;
namespace DiIiS_NA.LoginServer.Battle namespace DiIiS_NA.LoginServer.Battle

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.LoginServer.Battle namespace DiIiS_NA.LoginServer.Battle

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Collections.Concurrent; using System.Collections.Concurrent;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Objects; using DiIiS_NA.LoginServer.Objects;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.GuildSystem; using DiIiS_NA.LoginServer.GuildSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
namespace DiIiS_NA.LoginServer.ChannelSystem namespace DiIiS_NA.LoginServer.ChannelSystem

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Objects; using DiIiS_NA.LoginServer.Objects;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.LoginServer.ChannelSystem namespace DiIiS_NA.LoginServer.ChannelSystem

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@ -1,17 +1,10 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.GamesSystem; using DiIiS_NA.LoginServer.GamesSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.GuildSystem; using DiIiS_NA.LoginServer.GuildSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
namespace DiIiS_NA.LoginServer.ChannelSystem namespace DiIiS_NA.LoginServer.ChannelSystem

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using bgs.protocol.channel.v1; using bgs.protocol.channel.v1;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
namespace DiIiS_NA.LoginServer.ChannelSystem namespace DiIiS_NA.LoginServer.ChannelSystem

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.LoginServer namespace DiIiS_NA.LoginServer

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@ -1,17 +1,10 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Numerics; using System.Numerics;
//Blizzless Project 2022
using System.Security.Cryptography; using System.Security.Cryptography;
//Blizzless Project 2022
using System.Text; using System.Text;
namespace DiIiS_NA.LoginServer.Crypthography namespace DiIiS_NA.LoginServer.Crypthography

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@ -1,23 +1,13 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Objects; using DiIiS_NA.LoginServer.Objects;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.LoginServer.FriendsSystem namespace DiIiS_NA.LoginServer.FriendsSystem

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Objects; using DiIiS_NA.LoginServer.Objects;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.LoginServer.FriendsSystem namespace DiIiS_NA.LoginServer.FriendsSystem

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol.matchmaking.v1; using bgs.protocol.matchmaking.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.ChannelSystem; using DiIiS_NA.LoginServer.ChannelSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.LoginServer.GamesSystem namespace DiIiS_NA.LoginServer.GamesSystem

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@ -1,19 +1,11 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol.matchmaking.v1; using bgs.protocol.matchmaking.v1;
//Blizzless Project 2022
using D3.OnlineService; using D3.OnlineService;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.ChannelSystem; using DiIiS_NA.LoginServer.ChannelSystem;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.LoginServer.GamesSystem namespace DiIiS_NA.LoginServer.GamesSystem

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.ChannelSystem; using DiIiS_NA.LoginServer.ChannelSystem;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using DateTime = System.DateTime; using DateTime = System.DateTime;
namespace DiIiS_NA.LoginServer.GuildSystem namespace DiIiS_NA.LoginServer.GuildSystem

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.LoginServer.GuildSystem namespace DiIiS_NA.LoginServer.GuildSystem

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@ -1,9 +1,6 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol.presence.v1; using bgs.protocol.presence.v1;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Objects; using DiIiS_NA.LoginServer.Objects;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
namespace DiIiS_NA.LoginServer.Helpers namespace DiIiS_NA.LoginServer.Helpers

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@ -1,9 +1,6 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Text; using System.Text;
namespace DiIiS_NA.LoginServer.Helpers namespace DiIiS_NA.LoginServer.Helpers

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System.Runtime.Serialization; using System.Runtime.Serialization;
namespace DiIiS_NA.LoginServer.Objects namespace DiIiS_NA.LoginServer.Objects

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Text; using System.Text;
namespace DiIiS_NA.LoginServer.Objects namespace DiIiS_NA.LoginServer.Objects

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Concurrent; using System.Collections.Concurrent;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
namespace DiIiS_NA.LoginServer.Objects namespace DiIiS_NA.LoginServer.Objects

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@ -1,9 +1,6 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
namespace DiIiS_NA.LoginServer.Objects namespace DiIiS_NA.LoginServer.Objects

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@ -1,6 +1,4 @@
//Blizzless Project 2022 namespace DiIiS_NA.LoginServer.ServicesSystem
namespace DiIiS_NA.LoginServer.ServicesSystem
{ {
public interface IServerService public interface IServerService
{ {

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@ -1,15 +1,9 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Helpers.Hash; using DiIiS_NA.Core.Helpers.Hash;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Reflection; using System.Reflection;
namespace DiIiS_NA.LoginServer.ServicesSystem namespace DiIiS_NA.LoginServer.ServicesSystem

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@ -1,13 +1,8 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.account.v1; using bgs.protocol.account.v1;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.authentication.v1; using bgs.protocol.authentication.v1;
//Blizzless Project 2022
using bgs.protocol.challenge.v1; using bgs.protocol.challenge.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.challenge.v1; using bgs.protocol.challenge.v1;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.channel.v1; using bgs.protocol.channel.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.ChannelSystem; using DiIiS_NA.LoginServer.ChannelSystem;
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.channel.v2.membership; using bgs.protocol.channel.v2.membership;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol.channel.v1; using bgs.protocol.channel.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.ChannelSystem; using DiIiS_NA.LoginServer.ChannelSystem;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.GameServer.CommandManager; using DiIiS_NA.GameServer.CommandManager;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.ChannelSystem; using DiIiS_NA.LoginServer.ChannelSystem;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.authentication.v1; using bgs.protocol.authentication.v1;
//Blizzless Project 2022
using bgs.protocol.connection.v1; using bgs.protocol.connection.v1;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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//Blizzless Project 2022 using bgs.protocol;
using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.friends.v1; using bgs.protocol.friends.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.FriendsSystem; using DiIiS_NA.LoginServer.FriendsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.games.v1; using bgs.protocol.games.v1;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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@ -1,23 +1,13 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.matchmaking.v1; using bgs.protocol.matchmaking.v1;
//Blizzless Project 2022
using D3.OnlineService; using D3.OnlineService;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.GamesSystem; using DiIiS_NA.LoginServer.GamesSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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@ -1,45 +1,24 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.game_utilities.v1; using bgs.protocol.game_utilities.v1;
//Blizzless Project 2022
using bgs.protocol.notification.v1; using bgs.protocol.notification.v1;
//Blizzless Project 2022
using D3.GameMessage; using D3.GameMessage;
//Blizzless Project 2022
using D3.Notification; using D3.Notification;
//Blizzless Project 2022
using D3.OnlineService; using D3.OnlineService;
//Blizzless Project 2022
using D3.Profile; using D3.Profile;
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.GameServer.AchievementSystem; using DiIiS_NA.GameServer.AchievementSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Battle; using DiIiS_NA.LoginServer.Battle;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.GuildSystem; using DiIiS_NA.LoginServer.GuildSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Toons; using DiIiS_NA.LoginServer.Toons;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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@ -1,21 +1,12 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.notification.v1; using bgs.protocol.notification.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.GameServer.CommandManager; using DiIiS_NA.GameServer.CommandManager;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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@ -1,21 +1,12 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.presence.v1; using bgs.protocol.presence.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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@ -1,19 +1,11 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.resources.v1; using bgs.protocol.resources.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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@ -1,15 +1,9 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.session.v1; using bgs.protocol.session.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Helpers.Math; using DiIiS_NA.Core.Helpers.Math;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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@ -1,19 +1,11 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.sns.v1; using bgs.protocol.sns.v1;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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@ -1,21 +1,12 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.user_manager.v1; using bgs.protocol.user_manager.v1;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Base; using DiIiS_NA.LoginServer.Base;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.FriendsSystem; using DiIiS_NA.LoginServer.FriendsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.LoginServer.ServicesSystem.Services namespace DiIiS_NA.LoginServer.ServicesSystem.Services

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@ -1,21 +1,12 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using bgs.protocol; using bgs.protocol;
//Blizzless Project 2022
using bgs.protocol.whisper.v1; using bgs.protocol.whisper.v1;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.ServicesSystem; using DiIiS_NA.LoginServer.ServicesSystem;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.BGS_Server.ServicesSystem.Services namespace DiIiS_NA.BGS_Server.ServicesSystem.Services

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@ -1,24 +1,13 @@
//Blizzless Project 2022 using System;
using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ; using DiIiS_NA.Core.MPQ;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Helpers; using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.Objects; using DiIiS_NA.LoginServer.Objects;
//Blizzless Project 2022
using NHibernate.Linq; using NHibernate.Linq;
namespace DiIiS_NA.LoginServer.Toons namespace DiIiS_NA.LoginServer.Toons

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@ -1,12 +1,7 @@
//Blizzless Project 2022 using DiIiS_NA.LoginServer.Helpers;
using DiIiS_NA.LoginServer.Helpers;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Text; using System.Text;
namespace DiIiS_NA.LoginServer.Toons namespace DiIiS_NA.LoginServer.Toons

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@ -1,26 +1,14 @@
//Blizzless Project 2022 using DiIiS_NA.Core.Helpers.Math;
using DiIiS_NA.Core.Helpers.Math;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage.AccountDataBase.Entities; using DiIiS_NA.Core.Storage.AccountDataBase.Entities;
//Blizzless Project 2022
using DiIiS_NA.GameServer.GSSystem.SkillsSystem; using DiIiS_NA.GameServer.GSSystem.SkillsSystem;
//Blizzless Project 2022
using DiIiS_NA.LoginServer.AccountsSystem; using DiIiS_NA.LoginServer.AccountsSystem;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Concurrent; using System.Collections.Concurrent;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using static DiIiS_NA.LoginServer.Toons.Toon; using static DiIiS_NA.LoginServer.Toons.Toon;
namespace DiIiS_NA.LoginServer.Toons namespace DiIiS_NA.LoginServer.Toons

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@ -1,13 +1,8 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.Core.Schedulers; using DiIiS_NA.Core.Schedulers;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.LoginServer namespace DiIiS_NA.LoginServer

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@ -1,5 +1,4 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using Nini.Config; using Nini.Config;
namespace DiIiS_NA.Core.Config namespace DiIiS_NA.Core.Config

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using DiIiS_NA.Core.Helpers.IO; using DiIiS_NA.Core.Helpers.IO;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using Nini.Config; using Nini.Config;
namespace DiIiS_NA.Core.Config namespace DiIiS_NA.Core.Config

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@ -1,9 +1,6 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.Core.Extensions namespace DiIiS_NA.Core.Extensions

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@ -1,6 +1,4 @@
//Blizzless Project 2022 using System;
using System;
//Blizzless Project 2022
using System.Numerics; using System.Numerics;
namespace DiIiS_NA.Core.Extensions namespace DiIiS_NA.Core.Extensions

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@ -1,5 +1,4 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.Core.Extensions namespace DiIiS_NA.Core.Extensions

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@ -1,5 +1,4 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.Core.Extensions namespace DiIiS_NA.Core.Extensions

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.Core.Extensions namespace DiIiS_NA.Core.Extensions

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using Google.ProtocolBuffers; using Google.ProtocolBuffers;
//Blizzless Project 2022
using Google.ProtocolBuffers.Descriptors; using Google.ProtocolBuffers.Descriptors;
namespace DiIiS_NA.Core.Extensions namespace DiIiS_NA.Core.Extensions

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@ -1,5 +1,4 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
namespace DiIiS_NA.Core.Extensions namespace DiIiS_NA.Core.Extensions

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@ -1,23 +1,15 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.Core.Extensions namespace DiIiS_NA.Core.Extensions
{ {
//Blizzless Project 2022 using System;
using System; using System.Globalization;
//Blizzless Project 2022 using System.Text;
using System.Globalization;
//Blizzless Project 2022
using System.Text;
public static class Utilities public static class Utilities
{ {

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@ -1,7 +1,5 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
namespace DiIiS_NA.Core.Helpers.Hash namespace DiIiS_NA.Core.Helpers.Hash

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.IO; using System.IO;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Reflection; using System.Reflection;
namespace DiIiS_NA.Core.Helpers.IO namespace DiIiS_NA.Core.Helpers.IO

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@ -1,9 +1,6 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Text; using System.Text;
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
namespace DiIiS_NA.Core.Helpers.Math namespace DiIiS_NA.Core.Helpers.Math

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Concurrent; using System.Collections.Concurrent;
//Blizzless Project 2022
using System.IO; using System.IO;
//Blizzless Project 2022
using System.Threading; using System.Threading;
namespace DiIiS_NA.Core.Logging namespace DiIiS_NA.Core.Logging

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@ -1,9 +1,6 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Diagnostics; using System.Diagnostics;
namespace DiIiS_NA.Core.Logging namespace DiIiS_NA.Core.Logging

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@ -1,7 +1,5 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Linq; using System.Linq;
namespace DiIiS_NA.Core.Logging namespace DiIiS_NA.Core.Logging

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@ -1,5 +1,4 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.Core.Logging namespace DiIiS_NA.Core.Logging

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@ -1,13 +1,8 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Globalization; using System.Globalization;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using DiIiS_NA.Core.Extensions; using DiIiS_NA.Core.Extensions;
//Blizzless Project 2022
using DiIiS_NA.GameServer.MessageSystem; using DiIiS_NA.GameServer.MessageSystem;
namespace DiIiS_NA.Core.Logging namespace DiIiS_NA.Core.Logging

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@ -1,13 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022 using DiIiS_NA.Core.Logging;
//Blizzless Project 2022 using DiIiS_NA.GameServer.Core.Types.SNO;
using DiIiS_NA.Core.Logging; using System;
//Blizzless Project 2022
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
//Blizzless Project 2022
using System;
namespace DiIiS_NA.Core.MPQ namespace DiIiS_NA.Core.MPQ
{ {

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@ -1,12 +1,7 @@
//Blizzless Project 2022 using DiIiS_NA.Core.Storage;
using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Globalization; using System.Globalization;
//Blizzless Project 2022
using System.Threading; using System.Threading;
namespace DiIiS_NA.Core.MPQ namespace DiIiS_NA.Core.MPQ

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@ -1,28 +1,15 @@
//Blizzless Project 2022 using CrystalMpq;
using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.Logging; using DiIiS_NA.Core.Logging;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using Microsoft.Data.Sqlite; using Microsoft.Data.Sqlite;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Concurrent; using System.Collections.Concurrent;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.IO; using System.IO;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Reflection; using System.Reflection;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
using Spectre.Console; using Spectre.Console;
@ -138,8 +125,7 @@ namespace DiIiS_NA.Core.MPQ
string[] MyFiles = Directory.GetFiles(@"E:\\Unpacked\\2.7.1\\Rope\\", @"*", SearchOption.AllDirectories); string[] MyFiles = Directory.GetFiles(@"E:\\Unpacked\\2.7.1\\Rope\\", @"*", SearchOption.AllDirectories);
string writePath = @"E:\Unpacked\Rope.txt"; string writePath = @"E:\Unpacked\Rope.txt";
int i = 0; int i = 0;
//Blizzless Project 2022 using (StreamWriter sw = new StreamWriter(writePath, false, System.Text.Encoding.Default))
using (StreamWriter sw = new StreamWriter(writePath, false, System.Text.Encoding.Default))
{ {
foreach (var file in MyFiles) foreach (var file in MyFiles)
@ -327,8 +313,7 @@ using (StreamWriter sw = new StreamWriter(writePath, false, System.Text.Encoding
int assetCount = 0; int assetCount = 0;
var timerStart = DateTime.Now; var timerStart = DateTime.Now;
//Blizzless Project 2022 using (var cmd = new SqliteCommand("SELECT * FROM TOC", Storage.DBManager.MPQMirror))
using (var cmd = new SqliteCommand("SELECT * FROM TOC", Storage.DBManager.MPQMirror))
{ {
var itemReader = cmd.ExecuteReader(); var itemReader = cmd.ExecuteReader();

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@ -1,12 +1,7 @@
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
using DiIiS_NA.D3_GameServer.Core.Types.SNO; using DiIiS_NA.D3_GameServer.Core.Types.SNO;

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@ -1,12 +1,7 @@
//Blizzless Project 2022 using System;
using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.Core.MPQ namespace DiIiS_NA.Core.MPQ

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@ -1,12 +1,7 @@
//Blizzless Project 2022 using System;
using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using System.Threading.Tasks; using System.Threading.Tasks;
namespace DiIiS_NA.Core.MPQ namespace DiIiS_NA.Core.MPQ

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@ -1,6 +1,4 @@
//Blizzless Project 2022 using DiIiS_NA.GameServer.Core.Types.SNO;
using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using System; using System;
namespace DiIiS_NA.Core.MPQ namespace DiIiS_NA.Core.MPQ

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;

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@ -1,15 +1,9 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.Math; using DiIiS_NA.GameServer.Core.Types.Math;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,21 +1,12 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.Math; using DiIiS_NA.GameServer.Core.Types.Math;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.Collision; using DiIiS_NA.GameServer.Core.Types.Collision;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.GSSystem.ActorSystem; using DiIiS_NA.GameServer.GSSystem.ActorSystem;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.TagMap; using DiIiS_NA.GameServer.Core.Types.TagMap;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,15 +1,9 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.Math; using DiIiS_NA.GameServer.Core.Types.Math;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,21 +1,12 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.TagMap; using DiIiS_NA.GameServer.Core.Types.TagMap;
//Blizzless Project 2022
using System.Linq; using System.Linq;
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using DiIiS_NA.Core.Helpers.Math; using DiIiS_NA.Core.Helpers.Math;
using DiIiS_NA.D3_GameServer.Core.Types.SNO; using DiIiS_NA.D3_GameServer.Core.Types.SNO;

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,15 +1,9 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using System.Text; using System.Text;
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,15 +1,9 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,13 +1,8 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,13 +1,8 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,19 +1,11 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System; using System;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.Helpers.Hash; using DiIiS_NA.Core.Helpers.Hash;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats
@ -166,8 +158,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
writePath += file.Name; writePath += file.Name;
writePath += ".txt"; writePath += ".txt";
int i = 0; int i = 0;
//Blizzless Project 2022 using (StreamWriter sw = new StreamWriter(writePath, false, System.Text.Encoding.Default))
using (StreamWriter sw = new StreamWriter(writePath, false, System.Text.Encoding.Default))
{ {
foreach (var I in Item) foreach (var I in Item)

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@ -1,15 +1,9 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.Misc; using DiIiS_NA.GameServer.Core.Types.Misc;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,17 +1,10 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.Core.Storage; using DiIiS_NA.Core.Storage;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.Misc; using DiIiS_NA.GameServer.Core.Types.Misc;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,11 +1,7 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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@ -1,19 +1,11 @@
//Blizzless Project 2022 //Blizzless Project 2022
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.Collision; using DiIiS_NA.GameServer.Core.Types.Collision;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.Math; using DiIiS_NA.GameServer.Core.Types.Math;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
//Blizzless Project 2022
using System.Collections.Generic; using System.Collections.Generic;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.TagMap; using DiIiS_NA.GameServer.Core.Types.TagMap;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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//Blizzless Project 2022 using System.Collections.Generic;
using System.Collections.Generic;
//Blizzless Project 2022
using CrystalMpq; using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.TagMap; using DiIiS_NA.GameServer.Core.Types.TagMap;
//Blizzless Project 2022
using Gibbed.IO; using Gibbed.IO;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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//Blizzless Project 2022 using CrystalMpq;
using CrystalMpq;
//Blizzless Project 2022
using DiIiS_NA.GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.SNO;
//Blizzless Project 2022
using DiIiS_NA.Core.MPQ.FileFormats.Types; using DiIiS_NA.Core.MPQ.FileFormats.Types;
namespace DiIiS_NA.Core.MPQ.FileFormats namespace DiIiS_NA.Core.MPQ.FileFormats

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