Optimize random
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@ -102,7 +102,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
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{
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{
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return AnimationSno._NONE;
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return AnimationSno._NONE;
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}
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}
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return deathTags.Select(x => GetAniSNO(x)).Where(x => x != AnimationSno._NONE).OrderBy(x => RandomHelper.Next()).First();
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var possibleDeaths = deathTags.Select(GetAniSNO).Where(x => x != AnimationSno._NONE);
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return RandomHelper.RandomItem(possibleDeaths);
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}
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}
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}
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}
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public enum AnimationTags
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public enum AnimationTags
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@ -250,14 +250,18 @@ namespace DiIiS_NA.GameServer.GSSystem.GeneratorsSystem
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public static int GeneratePrefixName()
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public static int GeneratePrefixName()
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{
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{
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var randomPrefix = NamesList.Where(n => n.AffixType == AffixType.Prefix).OrderBy(x => RandomHelper.Next()).ToList().First();
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var prefixes = NamesList.Where(n => n.AffixType == AffixType.Prefix);
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var randomPrefix = RandomHelper.RandomItem(prefixes);
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return randomPrefix.Hash;
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return randomPrefix.Hash;
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}
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}
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public static int GenerateSuffixName()
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public static int GenerateSuffixName()
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{
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{
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var randomSuffix = NamesList.Where(n => n.AffixType == AffixType.Suffix).OrderBy(x => RandomHelper.Next()).ToList().First();
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var prefixes = NamesList.Where(n => n.AffixType == AffixType.Suffix);
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return randomSuffix.Hash;
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var randomPrefix = RandomHelper.RandomItem(prefixes);
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return randomPrefix.Hash;
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}
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}
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}
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}
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}
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}
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@ -4493,8 +4493,9 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Implementations
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if (projectile.GetMonstersInRange(15f).Count > 0)
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if (projectile.GetMonstersInRange(15f).Count > 0)
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{
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{
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Founded = true;
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Founded = true;
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var Target = projectile.GetMonstersInRange(25f).OrderBy(x => Guid.NewGuid()).Take(1).Single();
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var possibleTargets = projectile.GetMonstersInRange(25f);
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projectile.Launch(Target.Position, 1f);
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var target = RandomHelper.RandomItem(possibleTargets);
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projectile.Launch(target.Position, 1f);
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}
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}
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};
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};
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yield break;
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yield break;
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