Merge remote-tracking branch 'origin/community' into community
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commit
1e80bb2084
@ -15,7 +15,7 @@ WebPort = 9800
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Port = 1119
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BindIPv6 = ::1
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MotdEnabled = true
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Motd = Welcome to Diablo 3!
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Motd = Welcome to Blizzless D3!
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; ------------------------
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; [IWServer]
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@ -54,6 +54,10 @@ ChanceNormalUnidentified = 5
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ResurrectionCharges = 3
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BossHealthMultiplier = 6
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BossDamageMultiplier = 3
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NephalemRiftProgressMultiplier = 1
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HealthPotionRestorePercentage = 60
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HealthPotionCooldown = 30
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UnlockAllWaypoints = false
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; ------------------------
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; Network address translation
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@ -1,10 +1,10 @@
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# Global settings for game
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# Game World Settings
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Using the configuration file you can easily change the parameters of the world.
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The parameters of the world can be easily altered using the configuration file located within `config.ini`.
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## Configuration
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Apply parameters in `config.ini` file to the server folder (It overwrites the default settings)
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The parameters specified in the `config.ini` file will be saved to the server folder, overwriting the default settings. For example, all values below use their default settings.
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```ini
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[Game-Server]
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@ -14,12 +14,23 @@ RateDrop = 1
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RateChangeDrop = 1
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RateMonsterHP = 1
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RateMonsterDMG = 1
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ChanceHighQualityUnidentified = 30
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ChanceNormalUnidentified = 5
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ResurrectionCharges = 3
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BossHealthMultiplier = 6
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BossDamageMultiplier = 3
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AutoSaveQuests = false
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NephalemRiftProgressMultiplier = 1
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HealthPotionRestorePercentage = 60
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HealthPotionCooldown = 30
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UnlockAllWaypoints = false
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```
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## Description
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@ -38,4 +49,8 @@ AutoSaveQuests = false
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| `BossHealthMultiplier` | Boss Health Multiplier |
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| `BossDamageMultiplier` | Boss Damage Multiplier |
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| `AutoSaveQuests` *in tests* | Force Save Quests/Step, even if Act's quest setup marked as Saveable = FALSE. Doesn't apply to OpenWorld games. |
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| `NephalemRiftProgressMultiplier` | Nephalem Rift Progress Modifier |
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| `HealthPotionRestorePercentage` | How much (from 1-100) a health potion will heal. |
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| `HealthPotionCooldown` | How much (in seconds) to use a health potion again. |
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| `UnlockAllWaypoints` | Unlocks all waypoints in campaign |
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