//Blizzless Project 2022 using DiIiS_NA.D3_GameServer.Core.Types.SNO; using DiIiS_NA.GameServer.Core.Types.TagMap; //Blizzless Project 2022 using DiIiS_NA.GameServer.GSSystem.MapSystem; //Blizzless Project 2022 using DiIiS_NA.GameServer.MessageSystem; namespace DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations { [HandledSNO( ActorSno._x1_westm_intro_human_male, //X1_WestM_Intro_Human_Male ActorSno._x1_westm_intro_human_male2, //X1_WestM_Intro_Human_Male2 ActorSno._vizjereimale_a_town, //vizjereiMale_A_Town ActorSno._zakarum_female_wealthy_gates, //Zakarum_Female_Wealthy_Gates ActorSno._a3_hub_sacrificeladynew, //A3_Hub_SacrificeLadyNew ActorSno._x1_westmhub_guard_nolos_knownwithscene //x1_WestmHub_Guard_NoLoS_KnownWithScene )] class Humans : NPC { private bool _collapsed = false; public Humans(World world, ActorSno sno, TagMap tags) : base(world, sno, tags) { this.Field7 = 1; this.Attributes[GameAttribute.TeamID] = 2; this.Attributes[GameAttribute.NPC_Has_Interact_Options, 0] = false; } public override bool Reveal(PlayerSystem.Player player) { if (!base.Reveal(player)) return false; return true; } //*/ public override void OnPlayerApproaching(PlayerSystem.Player player) { try { if (player.Position.DistanceSquared(ref _position) < ActorData.Sphere.Radius * ActorData.Sphere.Radius * this.Scale * this.Scale && ! _collapsed) { _collapsed = true; if (this.World.SNO == WorldSno.x1_westm_intro) switch (this.SNO) { case ActorSno._x1_westm_intro_human_male: if (this.Position.X > 1440) StartConversation(this.World, 311433); else { foreach (var man in this.World.GetActorsBySNO( ActorSno._x1_westm_intro_human_male, ActorSno._x1_westm_intro_human_male2, ActorSno._x1_westm_intro_human_female, ActorSno._x1_westmarchfemale_deathmaidenkill )) { if (man.CurrentScene.SceneSNO.Id == this.CurrentScene.SceneSNO.Id) man.PlayActionAnimation(306544); } } break; case ActorSno._x1_westm_intro_human_male2: if (this.Position.X > 1300 & this.Position.Y > 440) { StartConversation(this.World, 311435); //foreach(var 309191 ) /* * + [0] {Ambush = 306544} DiIiS_NA.GameServer.Core.Types.TagMap.TagMapEntry + [1] {Run = 341519} DiIiS_NA.GameServer.Core.Types.TagMap.TagMapEntry + [0] {Ambush = 306544} DiIiS_NA.GameServer.Core.Types.TagMap.TagMapEntry + [1] {70912 = 328577} DiIiS_NA.GameServer.Core.Types.TagMap.TagMapEntry + [2] {70928 = 328575} DiIiS_NA.GameServer.Core.Types.TagMap.TagMapEntry + [3] {70944 = 328578} DiIiS_NA.GameServer.Core.Types.TagMap.TagMapEntry + [4] {70960 = 328576} DiIiS_NA.GameServer.Core.Types.TagMap.TagMapEntry + [5] {70976 = 328782} DiIiS_NA.GameServer.Core.Types.TagMap.TagMapEntry + [6] {98304 = 330015} DiIiS_NA.GameServer.Core.Types.TagMap.TagMapEntry */ foreach (var man in this.World.GetActorsBySNO( ActorSno._x1_westm_intro_human_male, ActorSno._x1_westm_intro_human_male2, ActorSno._x1_westm_intro_human_female )) { if (man.CurrentScene.SceneSNO.Id == this.CurrentScene.SceneSNO.Id) man.PlayActionAnimation(306544); } } break; //X1_WestM_Intro_Human_Male2 } } } catch { } } protected bool StartConversation(World world, int conversationId) { foreach (var plr in world.Players) plr.Value.Conversations.StartConversation(conversationId); return true; } } }