diff --git a/src/DiIiS-NA/D3-GameServer/CommandManager/Commands/WorldCommand.cs b/src/DiIiS-NA/D3-GameServer/CommandManager/Commands/WorldCommand.cs index 2626354..0e41a30 100644 --- a/src/DiIiS-NA/D3-GameServer/CommandManager/Commands/WorldCommand.cs +++ b/src/DiIiS-NA/D3-GameServer/CommandManager/Commands/WorldCommand.cs @@ -21,8 +21,8 @@ public class WorldCommand : CommandGroup var world = player.World; return $"[{world.SNO.ToString()}] - {world.SNO}\n{world.Players.Count} players\n" + $"{world.Monsters.Count(s=>!s.Dead)} of {world.Monsters.Count} monsters alive\n" + - $"~ {world.Monsters.Average(s=>s.Attributes[GameAttributes.Level]).ToString("F1")} avg. monsters level\n" + - $"~ {world.Monsters.Average(s=>s.Attributes[GameAttributes.Hitpoints_Max]).ToString("F1")} avg. monsters HP\n" + + $"~ {world.Monsters.Average(s=>s.Attributes[GameAttributes.Level]):F1} avg. monsters level\n" + + $"~ {world.Monsters.Average(s=>s.Attributes[GameAttributes.Hitpoints_Max]):F1} avg. monsters HP\n" + $"{world.Portals.Count} portal(s)\n" + $"{world.GetAllDoors().Length} door(s)\n" + $"{world.Actors.Count(s=>s.Value is Door)} door(s)\n" +