diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/GameSystem/QuestManager.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/GameSystem/QuestManager.cs index 51830f7..e7b3af9 100644 --- a/src/DiIiS-NA/D3-GameServer/GSSystem/GameSystem/QuestManager.cs +++ b/src/DiIiS-NA/D3-GameServer/GSSystem/GameSystem/QuestManager.cs @@ -412,7 +412,7 @@ namespace DiIiS_NA.D3_GameServer.GSSystem.GameSystem public float QuestTimerEstimate = 0f; - public void LaunchRiftQuestTimer(float duration, Action onDone) + public void LaunchRiftQuestTimer(float duration, Action onDone, int idSno = 0) { QuestTimerEstimate = duration; diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/QuestProgress.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/QuestProgress.cs index 58edfda..4282640 100644 --- a/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/QuestProgress.cs +++ b/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/QuestProgress.cs @@ -77,9 +77,9 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem } - protected void SetRiftTimer(float duration, World world, QuestEvent qevent, int idSNO = 0) + protected void SetRiftTimer(float duration, World world, QuestEvent qevent, int idSno = 0) { - Game.QuestManager.LaunchRiftQuestTimer(duration, new Action((q) => { qevent.Execute(world); }), idSNO); + Game.QuestManager.LaunchRiftQuestTimer(duration, new Action((q) => { qevent.Execute(world); }), idSno); } protected void SetQuestTimer(int questId, float duration, World world, QuestEvent qevent, int Meterid = 0)