From d255a8b715b2aee2d02bb22a9f757576e6a4cfbc Mon Sep 17 00:00:00 2001 From: Lucca Faria Ferri Date: Tue, 29 Aug 2023 12:27:33 +0200 Subject: [PATCH] Monster brain small changes --- .../D3-GameServer/GSSystem/AISystem/Brains/MonsterBrain.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MonsterBrain.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MonsterBrain.cs index 9d65050..e6a2f6d 100644 --- a/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MonsterBrain.cs +++ b/src/DiIiS-NA/D3-GameServer/GSSystem/AISystem/Brains/MonsterBrain.cs @@ -24,7 +24,7 @@ namespace DiIiS_NA.GameServer.GSSystem.AISystem.Brains { public class MonsterBrain : Brain { - private new readonly Logger _logger; + private readonly Logger _logger; // list of power SNOs that are defined for the monster public Dictionary PresetPowers { get; private set; } @@ -39,7 +39,7 @@ namespace DiIiS_NA.GameServer.GSSystem.AISystem.Brains private bool _warnedNoPowers; private Actor Target { get; set; } - private int _mpqPowerCount; + private readonly int _mpqPowerCount; private bool _feared = false; public Actor AttackedBy = null;