diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/PowerSystem/Payloads/DeathPayload.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/PowerSystem/Payloads/DeathPayload.cs index 9a07f56..b102729 100644 --- a/src/DiIiS-NA/D3-GameServer/GSSystem/PowerSystem/Payloads/DeathPayload.cs +++ b/src/DiIiS-NA/D3-GameServer/GSSystem/PowerSystem/Payloads/DeathPayload.cs @@ -423,7 +423,7 @@ namespace DiIiS_NA.GameServer.GSSystem.PowerSystem.Payloads plr.KilledMonstersTempCount++; } - if (Target is Champion || Target is Rare || Target is Boss || Target is Unique) + if (Target is Champion or Rare or Boss or Unique) { plr.KilledElitesTempCount++; }