diff --git a/src/DiIiS-NA/Blizzless.csproj b/src/DiIiS-NA/Blizzless.csproj index a7e446c..e0dd412 100644 --- a/src/DiIiS-NA/Blizzless.csproj +++ b/src/DiIiS-NA/Blizzless.csproj @@ -120,4 +120,10 @@ + + + GameAttribute.cs + + + diff --git a/src/DiIiS-NA/D3-GameServer/MessageSystem/GameAttirbute.List.cs b/src/DiIiS-NA/D3-GameServer/MessageSystem/GameAttribute.List.cs similarity index 99% rename from src/DiIiS-NA/D3-GameServer/MessageSystem/GameAttirbute.List.cs rename to src/DiIiS-NA/D3-GameServer/MessageSystem/GameAttribute.List.cs index 3c73cff..e2d39e8 100644 --- a/src/DiIiS-NA/D3-GameServer/MessageSystem/GameAttirbute.List.cs +++ b/src/DiIiS-NA/D3-GameServer/MessageSystem/GameAttribute.List.cs @@ -15,9 +15,7 @@ namespace DiIiS_NA.GameServer.MessageSystem Attributes = typeof(GameAttribute).GetFields() .Where(a => a.IsStatic && - (a.FieldType.Name == "GameAttributeI" || - a.FieldType.Name == "GameAttributeF" || - a.FieldType.Name == "GameAttributeB")) + a.FieldType.Name is nameof(GameAttributeI) or nameof(GameAttributeF) or nameof(GameAttributeB)) .Select(a => a.GetValue(null) as GameAttribute) .OrderBy(a => a.Id) .ToArray();