diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/ItemsSystem/Item.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/ItemsSystem/Item.cs index 85c3faa..366072f 100644 --- a/src/DiIiS-NA/D3-GameServer/GSSystem/ItemsSystem/Item.cs +++ b/src/DiIiS-NA/D3-GameServer/GSSystem/ItemsSystem/Item.cs @@ -929,6 +929,7 @@ namespace DiIiS_NA.GameServer.GSSystem.ItemsSystem player.World.PowerManager.RunPower(player, 30211); + /* Potions are no longer consumable if (this.Attributes[GameAttribute.ItemStackQuantityLo] <= 1) player.Inventory.DestroyInventoryItem(this); // No more potions! else @@ -936,6 +937,8 @@ namespace DiIiS_NA.GameServer.GSSystem.ItemsSystem this.UpdateStackCount(--this.Attributes[GameAttribute.ItemStackQuantityLo]); // Just remove one this.Attributes.SendChangedMessage(player.InGameClient); } + */ + return; }