diff --git a/src/DiIiS-NA/Core/Extensions/DateTimeExtensions.cs b/src/DiIiS-NA/Core/Extensions/DateTimeExtensions.cs
index f8c5d4b..d77794b 100644
--- a/src/DiIiS-NA/Core/Extensions/DateTimeExtensions.cs
+++ b/src/DiIiS-NA/Core/Extensions/DateTimeExtensions.cs
@@ -1,5 +1,6 @@
//Blizzless Project 2022
using System;
+using System.Collections.Generic;
namespace DiIiS_NA.Core.Extensions
{
@@ -20,5 +21,89 @@ namespace DiIiS_NA.Core.Extensions
TimeSpan diff = time.ToUniversalTime() - DateTime.UnixEpoch;
return (ulong)((diff.TotalSeconds - 946695547L) * 1000000000L);
}
+
+
+ ///
+ /// Transforms a timespan to a readable text.
+ /// E.g.:
+ /// 1 day, 2 hours, 3 minutes and 4 seconds
+ /// 5 hours, 6 minutes and 7 seconds
+ ///
+ /// If over certain threshold (millennium or more) it will only return the number of days.
+ ///
+ /// The timespan to be converted
+ /// The readable text
+ public static string ToText(this TimeSpan span)
+ {
+ List parts = new();
+
+ // if days are divided by 365, we have years, otherwise we have months or days
+ if (span.Days / 365 > 0)
+ {
+ // if days are divided by 365, we have years
+ parts.Add($"{((double)span.Days / 365):F} year{(span.Days / 365 > 1 ? "s" : "")}");
+ // get months from the remaining days
+ int months = span.Days % 365 / 30;
+ if (months > 0)
+ parts.Add($"{months} month{(months > 1 ? "s" : "")}");
+
+ // get remaining days
+ int days = span.Days % 365 % 30;
+ if (days > 0)
+ parts.Add($"{days} day{(days > 1 ? "s" : "")}");
+ }
+ else if (span.Days / 30 > 0)
+ {
+ // if days are divided by 30, we have months
+ parts.Add($"{((double)span.Days / 30):F} month{(span.Days / 30 > 1 ? "s" : "")}");
+ // get remaining days
+ int days = span.Days % 30;
+ if (days > 0)
+ parts.Add($"{days} day{(days > 1 ? "s" : "")}");
+ }
+ else if (span.Days > 0)
+ // if days are not divided by 365 or 30, we have days
+ parts.Add( $"{span.Days} day{(span.Days > 1 ? "s" : "")}");
+ if (span.Hours > 0)
+ parts.Add($"{span.Hours} hour{(span.Hours > 1 ? "s" : "")}");
+ if (span.Minutes > 0)
+ parts.Add($"{span.Minutes} minute{(span.Minutes > 1 ? "s" : "")}");
+ if (span.Seconds > 0)
+ parts.Add($"{span.Seconds} second{(span.Seconds > 1 ? "s" : "")}");
+
+ var result = parts.ToArray();
+ return string.Join(", ", result[..^1]) + (result.Length > 1 ? " and " : "") + parts[^1];
+ }
+
+ public static string ToSmallText(this TimeSpan span)
+ {
+ List parts = new();
+ if (span.Days / 365 > 0)
+ {
+ parts.Add($"{((double)span.Days / 365):F}y");
+ int months = span.Days % 365 / 30;
+ if (months > 0)
+ parts.Add($"{months}m");
+ int days = span.Days % 365 % 30;
+ if (days > 0)
+ parts.Add($"{days}d");
+ }
+ else if (span.Days / 30 > 0)
+ {
+ parts.Add($"{((double)span.Days / 30):F}m");
+ int days = span.Days % 30;
+ if (days > 0)
+ parts.Add($"{days}d");
+ }
+ else if (span.Days > 0)
+ parts.Add($"{span.Days}d");
+ if (span.Hours > 0)
+ parts.Add($"{span.Hours}h");
+ if (span.Minutes > 0)
+ parts.Add($"{span.Minutes}m");
+ if (span.Seconds > 0)
+ parts.Add($"{span.Seconds}s");
+ return string.Join(" ", parts);
+ }
}
}
diff --git a/src/DiIiS-NA/Core/Extensions/EnumerableExtensions.cs b/src/DiIiS-NA/Core/Extensions/EnumerableExtensions.cs
index db22845..23f76dd 100644
--- a/src/DiIiS-NA/Core/Extensions/EnumerableExtensions.cs
+++ b/src/DiIiS-NA/Core/Extensions/EnumerableExtensions.cs
@@ -8,21 +8,29 @@ namespace DiIiS_NA.Core.Extensions;
public static class EnumerableExtensions
{
- public static string HexDump(this IEnumerable collection)
+ public static string ToHex(this byte b) => b.ToString("X2");
+ public static string HexDump(this byte[] collection, bool skipSpace = false)
{
var sb = new StringBuilder();
foreach (byte value in collection)
{
- sb.Append(value.ToString("X2"));
- sb.Append(' ');
+ sb.Append(value.ToHex());
+ if (!skipSpace)
+ sb.Append(' ');
}
- if (sb.Length > 0)
+ if (!skipSpace && sb.Length > 0)
sb.Remove(sb.Length - 1, 1);
return sb.ToString();
}
-
- public static string ToEncodedString(this IEnumerable collection, Encoding encoding)
+
+ public static string HexDump(this IEnumerable collection, bool skipSpace = false)
{
+ return collection.ToArray().HexDump(skipSpace);
+ }
+
+ public static string ToEncodedString(this IEnumerable collection, Encoding encoding = null)
+ {
+ encoding ??= Encoding.UTF8;
return encoding.GetString(collection.ToArray());
}
@@ -34,7 +42,7 @@ public static class EnumerableExtensions
int i = 0;
foreach (byte value in collection)
{
- if (i > 0 && ((i % 16) == 0))
+ if (i > 0 && i % 16 == 0)
{
output.Append(hex);
output.Append(' ');
@@ -44,27 +52,21 @@ public static class EnumerableExtensions
}
hex.Append(value.ToString("X2"));
hex.Append(' ');
- text.Append($"{((char.IsWhiteSpace((char)value) && (char)value != ' ') ? '.' : (char)value)}"); // prettify text
+ text.Append($"{(char.IsWhiteSpace((char)value) && (char)value != ' ' ? '.' : (char)value)}"); // prettify text
++i;
}
- var hexstring = hex.ToString();
+ var hexRepresentation = hex.ToString();
if (text.Length < 16)
{
- hexstring = hexstring.PadRight(48); // pad the hex representation in-case it's smaller than a regular 16 value line.
+ hexRepresentation = hexRepresentation.PadRight(48); // pad the hex representation in-case it's smaller than a regular 16 value line.
}
- output.Append(hexstring);
+ output.Append(hexRepresentation);
output.Append(' ');
output.Append(text);
return output.ToString();
}
- public static TItem PickRandom(this IEnumerable source)
- {
- return RandomHelper.RandomItem(source);
- }
-
- public static bool TryPickRandom(this IEnumerable source, out TItem randomItem)
- {
- return RandomHelper.TryGetRandomItem(source, out randomItem);
- }
+ public static TItem PickRandom(this IEnumerable source) => RandomHelper.RandomItem(source);
+
+ public static bool TryPickRandom(this IEnumerable source, out TItem randomItem) => RandomHelper.TryGetRandomItem(source, out randomItem);
}
\ No newline at end of file
diff --git a/src/DiIiS-NA/Core/Extensions/StringExtensions.cs b/src/DiIiS-NA/Core/Extensions/StringExtensions.cs
index 0e1887c..b4e980d 100644
--- a/src/DiIiS-NA/Core/Extensions/StringExtensions.cs
+++ b/src/DiIiS-NA/Core/Extensions/StringExtensions.cs
@@ -1,4 +1,9 @@
//Blizzless Project 2022
+
+using System;
+using System.Collections.Generic;
+using System.Text;
+
namespace DiIiS_NA.Core.Extensions
{
public static class StringExtensions
@@ -25,6 +30,7 @@ namespace DiIiS_NA.Core.Extensions
{
sB.Append((char)item);
}
+
ms.Close();
sw.Dispose();
ms.Dispose();
@@ -53,11 +59,14 @@ namespace DiIiS_NA.Core.Extensions
{
sB.Append((char)byteArray[i]);
}
+
sr.Close();
ms.Close();
sr.Dispose();
ms.Dispose();
return sB.ToString();
}
+ public static byte[] ToBytes(this string bytes, Encoding encoding) => encoding.GetBytes(bytes);
+ public static byte[] ToBytes(this string bytes) => bytes.ToBytes(Encoding.UTF8);
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Accolade.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Accolade.cs
index d97cd3a..8a9bbf5 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Accolade.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Accolade.cs
@@ -17,8 +17,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.I0 = stream.ReadValueS32();
+ Header = new Header(stream);
+ I0 = stream.ReadValueS32();
stream.Close();
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Act.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Act.cs
index b2ed7ad..a7ad0bf 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Act.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Act.cs
@@ -20,20 +20,20 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Act(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
+ Header = new Header(stream);
- this.ActQuestInfo = stream.ReadSerializedData(); //12
+ ActQuestInfo = stream.ReadSerializedData(); //12
stream.Position += 12;
- this.WayPointInfo = new WaypointInfo[100]; //32
+ WayPointInfo = new WaypointInfo[100]; //32
for (int i = 0; i < WayPointInfo.Length; i++)
- this.WayPointInfo[i] = new WaypointInfo(stream);
+ WayPointInfo[i] = new WaypointInfo(stream);
- this.ResolvedPortalDestination = new ResolvedPortalDestination(stream);
+ ResolvedPortalDestination = new ResolvedPortalDestination(stream);
- this.ActStartLocOverrides = new ActStartLocOverride[6];
+ ActStartLocOverrides = new ActStartLocOverride[6];
for (int i = 0; i < ActStartLocOverrides.Length; i++)
- this.ActStartLocOverrides[i] = new ActStartLocOverride(stream);
+ ActStartLocOverrides[i] = new ActStartLocOverride(stream);
stream.Close();
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Actor.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Actor.cs
index d812da8..7b75311 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Actor.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Actor.cs
@@ -47,52 +47,52 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
var stream = file.Open();
Header = new Header(stream);
//+16
- this.Flags = stream.ReadValueS32();
- this.Type = (ActorType)stream.ReadValueS32();
- this.ApperanceSNO = stream.ReadValueS32();
- this.PhysMeshSNO = stream.ReadValueS32();
- this.Cylinder = new AxialCylinder(stream);
- this.Sphere = new Sphere(stream);
- this.AABBBounds = new AABB(stream);
+ Flags = stream.ReadValueS32();
+ Type = (ActorType)stream.ReadValueS32();
+ ApperanceSNO = stream.ReadValueS32();
+ PhysMeshSNO = stream.ReadValueS32();
+ Cylinder = new AxialCylinder(stream);
+ Sphere = new Sphere(stream);
+ AABBBounds = new AABB(stream);
- this.TagMap = stream.ReadSerializedItem();
+ TagMap = stream.ReadSerializedItem();
stream.Position += (2 * 4);
- this.AnimSetSNO = stream.ReadValueS32();
- this.MonsterSNO = stream.ReadValueS32();
+ AnimSetSNO = stream.ReadValueS32();
+ MonsterSNO = stream.ReadValueS32();
//stream.Position += 8;
MsgTriggeredEvents = stream.ReadSerializedData();
- this.AniimTreeSno = stream.ReadValueS32();
+ AniimTreeSno = stream.ReadValueS32();
//stream.Position += 4;
//this.IntNew = stream.ReadValueS32();
//stream.Position += 8;
- this.MsgTriggeredEventCount = MsgTriggeredEvents.Count;
+ MsgTriggeredEventCount = MsgTriggeredEvents.Count;
stream.Position += 12;
- this.LocationPowerSrc = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
+ LocationPowerSrc = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
- this.Looks = new WeightedLook[8];
+ Looks = new WeightedLook[8];
for (int i = 0; i < 8; i++)
{
- this.Looks[i] = new WeightedLook(stream);
+ Looks[i] = new WeightedLook(stream);
}
- this.PhysicsSNO = stream.ReadValueS32();
- this.PhysicsFlags = stream.ReadValueS32();
- this.Material = stream.ReadValueS32();
- this.ExplosiionFactor = stream.ReadValueF32();
- this.WindFactor = stream.ReadValueF32();
- this.PartialRagdollResponsiveness = stream.ReadValueF32();
+ PhysicsSNO = stream.ReadValueS32();
+ PhysicsFlags = stream.ReadValueS32();
+ Material = stream.ReadValueS32();
+ ExplosiionFactor = stream.ReadValueF32();
+ WindFactor = stream.ReadValueF32();
+ PartialRagdollResponsiveness = stream.ReadValueF32();
- this.ActorCollisionData = new ActorCollisionData(stream);
+ ActorCollisionData = new ActorCollisionData(stream);
- this.InventoryImages = new int[7]; //Was 5*8/4 - Darklotus
+ InventoryImages = new int[7]; //Was 5*8/4 - Darklotus
for (int i = 0; i < InventoryImages.Length; i++)
{
- this.InventoryImages[i] = stream.ReadValueS32();
+ InventoryImages[i] = stream.ReadValueS32();
}
stream.Position += (4 * 7);
- this.SocketedImage = stream.ReadValueS32();
+ SocketedImage = stream.ReadValueS32();
stream.Position += (4 * 5);
CastingNotes = stream.ReadSerializedString();
VoiceOverRole = stream.ReadSerializedString();
@@ -129,10 +129,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public ActorCollisionFlags(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
}
}
@@ -144,7 +144,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public AxialCylinder(MpqFileStream stream)
{
- this.Position = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
+ Position = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
Ax1 = stream.ReadValueF32();
Ax2 = stream.ReadValueF32();
}
@@ -169,7 +169,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public WeightedLook(MpqFileStream stream)
{
- this.LookLink = stream.ReadString(64, true);
+ LookLink = stream.ReadString(64, true);
Int0 = stream.ReadValueS32();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Adventure.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Adventure.cs
index 4120f3d..62e32b6 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Adventure.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Adventure.cs
@@ -20,13 +20,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Adventure(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.ActorSNO = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.Angle0 = stream.ReadValueF32();
- this.Angle1 = stream.ReadValueF32();
- this.Angle2 = stream.ReadValueF32();
- this.MarkerSetSNO = stream.ReadValueS32();
+ Header = new Header(stream);
+ ActorSNO = stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
+ Angle0 = stream.ReadValueF32();
+ Angle1 = stream.ReadValueF32();
+ Angle2 = stream.ReadValueF32();
+ MarkerSetSNO = stream.ReadValueS32();
stream.Close();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/AmbientSound.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/AmbientSound.cs
index d027759..5f7f184 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/AmbientSound.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/AmbientSound.cs
@@ -26,15 +26,15 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public AmbientSound(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.I0 = stream.ReadValueS32();
- this.SoundSNO00 = stream.ReadValueS32();
- this.RandomAmbientSoundParams = new RandomAmbientSoundParams(stream);
+ Header = new Header(stream);
+ I0 = stream.ReadValueS32();
+ SoundSNO00 = stream.ReadValueS32();
+ RandomAmbientSoundParams = new RandomAmbientSoundParams(stream);
//stream.Position = 76;
- this.SoundSNO01 = stream.ReadValueS32();
+ SoundSNO01 = stream.ReadValueS32();
Time01 = stream.ReadValueF32();
Time02 = stream.ReadValueF32();
- this.Text = stream.ReadString(64);
+ Text = stream.ReadString(64);
F0 = stream.ReadValueF32();
F1 = stream.ReadValueF32();
F2 = stream.ReadValueF32();
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Anim.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Anim.cs
index 0f32c1e..a287364 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Anim.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Anim.cs
@@ -22,14 +22,14 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Anim(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.Flags = stream.ReadValueS32();
- this.PlaybackMode = stream.ReadValueS32();
- this.SNOAppearance = stream.ReadValueS32();
- this.Permutations = stream.ReadSerializedData();
- this.PermutationCount = stream.ReadValueS32();
+ Header = new Header(stream);
+ Flags = stream.ReadValueS32();
+ PlaybackMode = stream.ReadValueS32();
+ SNOAppearance = stream.ReadValueS32();
+ Permutations = stream.ReadSerializedData();
+ PermutationCount = stream.ReadValueS32();
stream.Position += 12;
- this.MachineTime = stream.ReadValueS32();
+ MachineTime = stream.ReadValueS32();
stream.Close();
}
}
@@ -74,49 +74,49 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Flags = stream.ReadValueS32();
- this.PermutationName = stream.ReadString(65, true);
+ Flags = stream.ReadValueS32();
+ PermutationName = stream.ReadString(65, true);
stream.Position += 3;
- this.FrameRate = stream.ReadValueF32();
- this.Compression = stream.ReadValueF32();
- this.TramslationCompressionRatio = stream.ReadValueF32();
- this.RotationComressionRatio = stream.ReadValueF32();
- this.ScaleCompressionRatio = stream.ReadValueF32();
- this.BlendTime = stream.ReadValueS32();
- this.FromPermBlendTime = stream.ReadValueS32();
- this.Weight = stream.ReadValueS32();
- this.SpeedMultMin = stream.ReadValueF32();
- this.SpeedMultDelta = stream.ReadValueF32();
- this.RagdollVelocityFactor = stream.ReadValueF32();
- this.RagdollMomentumFactor = stream.ReadValueF32();
- this.BoneNameCount = stream.ReadValueS32();
- this.BoneNames = stream.ReadSerializedData();
+ FrameRate = stream.ReadValueF32();
+ Compression = stream.ReadValueF32();
+ TramslationCompressionRatio = stream.ReadValueF32();
+ RotationComressionRatio = stream.ReadValueF32();
+ ScaleCompressionRatio = stream.ReadValueF32();
+ BlendTime = stream.ReadValueS32();
+ FromPermBlendTime = stream.ReadValueS32();
+ Weight = stream.ReadValueS32();
+ SpeedMultMin = stream.ReadValueF32();
+ SpeedMultDelta = stream.ReadValueF32();
+ RagdollVelocityFactor = stream.ReadValueF32();
+ RagdollMomentumFactor = stream.ReadValueF32();
+ BoneNameCount = stream.ReadValueS32();
+ BoneNames = stream.ReadSerializedData();
stream.Position += 12;
- this.KeyframePosCount = stream.ReadValueS32();
- this.TranslationCurves = stream.ReadSerializedData();
+ KeyframePosCount = stream.ReadValueS32();
+ TranslationCurves = stream.ReadSerializedData();
stream.Position += 12;
- this.RotationCurves = stream.ReadSerializedData();
+ RotationCurves = stream.ReadSerializedData();
stream.Position += 8;
- this.ScaleCurves = stream.ReadSerializedData();
+ ScaleCurves = stream.ReadSerializedData();
stream.Position += 8;
- this.ContactKeyframe0 = stream.ReadValueF32();
- this.ContactKeyframe1 = stream.ReadValueF32();
- this.ContactKeyframe2 = stream.ReadValueF32();
- this.ContactKeyframe3 = stream.ReadValueF32();
- this.ContactOffset0 = new Vector3D(stream);
- this.ContactOffset1 = new Vector3D(stream);
- this.ContactOffset2 = new Vector3D(stream);
- this.ContactOffset3 = new Vector3D(stream);
- this.EarliestInterruptKeyFrame = stream.ReadValueF32();
- this.KeyedAttachments = stream.ReadSerializedData();
- this.KeyedAttachmentsCount = stream.ReadValueS32();
+ ContactKeyframe0 = stream.ReadValueF32();
+ ContactKeyframe1 = stream.ReadValueF32();
+ ContactKeyframe2 = stream.ReadValueF32();
+ ContactKeyframe3 = stream.ReadValueF32();
+ ContactOffset0 = new Vector3D(stream);
+ ContactOffset1 = new Vector3D(stream);
+ ContactOffset2 = new Vector3D(stream);
+ ContactOffset3 = new Vector3D(stream);
+ EarliestInterruptKeyFrame = stream.ReadValueF32();
+ KeyedAttachments = stream.ReadSerializedData();
+ KeyedAttachmentsCount = stream.ReadValueS32();
stream.Position += 8;
- this.KeyframePosList = stream.ReadSerializedData();
+ KeyframePosList = stream.ReadSerializedData();
stream.Position += 8;
- this.NonlinearOffset = stream.ReadSerializedData();
+ NonlinearOffset = stream.ReadSerializedData();
stream.Position += 8;
- this.AvgVelocity = new VelocityVector3D(stream);
- this.HardPointLink = new HardPointLink(stream);
+ AvgVelocity = new VelocityVector3D(stream);
+ HardPointLink = new HardPointLink(stream);
//this.S0 = stream.ReadString(256, true);
//this.S1 = stream.ReadString(256, true);
stream.Position += 8;
@@ -129,7 +129,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(64, true);
+ Name = stream.ReadString(64, true);
}
}
@@ -140,8 +140,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.Keys = stream.ReadSerializedData();
+ I0 = stream.ReadValueS32();
+ Keys = stream.ReadSerializedData();
}
}
@@ -152,8 +152,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.Keys = stream.ReadSerializedData();
+ I0 = stream.ReadValueS32();
+ Keys = stream.ReadSerializedData();
}
}
@@ -164,8 +164,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.Keys = stream.ReadSerializedData();
+ I0 = stream.ReadValueS32();
+ Keys = stream.ReadSerializedData();
}
}
@@ -176,8 +176,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.Location = new Vector3D(stream);
+ I0 = stream.ReadValueS32();
+ Location = new Vector3D(stream);
}
}
@@ -188,8 +188,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.Q0 = new Quaternion16(stream);
+ I0 = stream.ReadValueS32();
+ Q0 = new Quaternion16(stream);
}
}
@@ -200,8 +200,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.Scale = stream.ReadValueF32();
+ I0 = stream.ReadValueS32();
+ Scale = stream.ReadValueF32();
}
}
@@ -212,8 +212,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.KeyframeIndex = stream.ReadValueF32();
- this.Event = new TriggerEvent(stream);
+ KeyframeIndex = stream.ReadValueF32();
+ Event = new TriggerEvent(stream);
}
}
@@ -225,9 +225,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public VelocityVector3D(MpqFileStream stream)
{
- this.VelocityX = stream.ReadValueF32();
- this.VelocityY = stream.ReadValueF32();
- this.VelocityZ = stream.ReadValueF32();
+ VelocityX = stream.ReadValueF32();
+ VelocityY = stream.ReadValueF32();
+ VelocityZ = stream.ReadValueF32();
}
}
@@ -246,10 +246,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
/// The MPQFileStream to read from.
public Quaternion16(MpqFileStream stream)
{
- this.Short0 = stream.ReadValueS16();
- this.Short1 = stream.ReadValueS16();
- this.Short2 = stream.ReadValueS16();
- this.Short3 = stream.ReadValueS16();
+ Short0 = stream.ReadValueS16();
+ Short1 = stream.ReadValueS16();
+ Short2 = stream.ReadValueS16();
+ Short3 = stream.ReadValueS16();
}
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/AnimSet.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/AnimSet.cs
index 1927476..2b229f5 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/AnimSet.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/AnimSet.cs
@@ -63,8 +63,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public AnimSet(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.SNOParentAnimSet = stream.ReadValueS32();
+ Header = new Header(stream);
+ SNOParentAnimSet = stream.ReadValueS32();
TagMapAnimDefault = stream.ReadSerializedItem();
stream.Position += 8;
AnimSetTagMaps = new TagMap[28];
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Animation2D.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Animation2D.cs
index 2cac985..53beffd 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Animation2D.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Animation2D.cs
@@ -20,13 +20,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Animation2D(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.FrameAnim = new FrameAnim(stream);
- this.SNOSound = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.Anim2DFrame = new Anim2DFrame(stream);
+ Header = new Header(stream);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ FrameAnim = new FrameAnim(stream);
+ SNOSound = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ Anim2DFrame = new Anim2DFrame(stream);
stream.Close();
}
@@ -42,11 +42,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public FrameAnim(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.Velocity0 = stream.ReadValueF32();
- this.Velocity1 = stream.ReadValueF32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ Velocity0 = stream.ReadValueF32();
+ Velocity1 = stream.ReadValueF32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
}
}
public class Anim2DFrame
@@ -56,7 +56,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Anim2DFrame(MpqFileStream stream)
{
- this.Text = stream.ReadString(64);
+ Text = stream.ReadString(64);
DT_RGBACOLOR = new DT_RGBACOLOR(stream);
}
}
@@ -69,10 +69,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public DT_RGBACOLOR(MpqFileStream stream)
{
- this.B0 = stream.ReadValueU8();
- this.B1 = stream.ReadValueU8();
- this.B2 = stream.ReadValueU8();
- this.B3 = stream.ReadValueU8();
+ B0 = stream.ReadValueU8();
+ B1 = stream.ReadValueU8();
+ B2 = stream.ReadValueU8();
+ B3 = stream.ReadValueU8();
}
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/BossEncounter.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/BossEncounter.cs
index 45bd0df..41506ff 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/BossEncounter.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/BossEncounter.cs
@@ -32,29 +32,29 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public BossEncounter(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.I4 = stream.ReadValueS32();
- this.I5 = stream.ReadValueS32();
- this.I6 = stream.ReadValueS32();
- this.I7 = stream.ReadValueS32();
- this.I8 = stream.ReadValueS32();
- this.I9 = stream.ReadValueS32();
- this.I10 = stream.ReadValueS32();
- this.I11 = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.SNOQuestRange = stream.ReadValueS32();
- this.Worlds = new int[4];
+ Header = new Header(stream);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ I4 = stream.ReadValueS32();
+ I5 = stream.ReadValueS32();
+ I6 = stream.ReadValueS32();
+ I7 = stream.ReadValueS32();
+ I8 = stream.ReadValueS32();
+ I9 = stream.ReadValueS32();
+ I10 = stream.ReadValueS32();
+ I11 = stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
+ SNOQuestRange = stream.ReadValueS32();
+ Worlds = new int[4];
for (int i = 0; i < 4; i++)
- this.Worlds[i] = stream.ReadValueS32();
- this.Scripts = new int[3];
+ Worlds[i] = stream.ReadValueS32();
+ Scripts = new int[3];
for (int i = 0; i < 3; i++)
- this.Scripts[i] = stream.ReadValueS32();
- this.LevelAreaSNO = stream.ReadValueS32();
- this.ActorSNO = stream.ReadValueS32();
+ Scripts[i] = stream.ReadValueS32();
+ LevelAreaSNO = stream.ReadValueS32();
+ ActorSNO = stream.ReadValueS32();
stream.Close();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Condition.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Condition.cs
index 4eda348..abe2144 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Condition.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Condition.cs
@@ -70,94 +70,94 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Condition(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream); //0
+ Header = new Header(stream); //0
//+16
- this.I0 = stream.ReadValueS32(); //12 + 16 = 28
- this.I1 = stream.ReadValueS32(); //32
- this.Class = new int[7]; //36
+ I0 = stream.ReadValueS32(); //12 + 16 = 28
+ I1 = stream.ReadValueS32(); //32
+ Class = new int[7]; //36
for (int i = 0; i < 7; i++)
- this.Class[i] = stream.ReadValueS32();
+ Class[i] = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32(); //48 + 16 = 64
- this.I3 = stream.ReadValueS32(); //68
- this.I4 = stream.ReadValueS32(); //72
- this.I5 = stream.ReadValueS32(); //76
+ I2 = stream.ReadValueS32(); //48 + 16 = 64
+ I3 = stream.ReadValueS32(); //68
+ I4 = stream.ReadValueS32(); //72
+ I5 = stream.ReadValueS32(); //76
- this.LoreCondition = new LoreSubcondition[3]; //80
+ LoreCondition = new LoreSubcondition[3]; //80
for (int i = 0; i < 3; i++)
- this.LoreCondition[i] = new LoreSubcondition(stream);
+ LoreCondition[i] = new LoreSubcondition(stream);
- this.QuestCondition = new QuestSubcondition[3]; //104
+ QuestCondition = new QuestSubcondition[3]; //104
for (int i = 0; i < 3; i++)
- this.QuestCondition[i] = new QuestSubcondition(stream);
+ QuestCondition[i] = new QuestSubcondition(stream);
- this.I6 = stream.ReadValueS32(); //152
- this.I7 = stream.ReadValueS32(); //156
- this.I8 = stream.ReadValueS32(); //160
- this.ItemCondition = new ItemSubcondition[3]; //164
+ I6 = stream.ReadValueS32(); //152
+ I7 = stream.ReadValueS32(); //156
+ I8 = stream.ReadValueS32(); //160
+ ItemCondition = new ItemSubcondition[3]; //164
for (int i = 0; i < 3; i++)
- this.ItemCondition[i] = new ItemSubcondition(stream);
+ ItemCondition[i] = new ItemSubcondition(stream);
- this.I9 = stream.ReadValueS32(); //212
- this.I10 = stream.ReadValueS32(); //216
- this.I11 = stream.ReadValueS32(); //220
- this.I12 = stream.ReadValueS32(); //224
- this.I13 = stream.ReadValueS32(); //228
+ I9 = stream.ReadValueS32(); //212
+ I10 = stream.ReadValueS32(); //216
+ I11 = stream.ReadValueS32(); //220
+ I12 = stream.ReadValueS32(); //224
+ I13 = stream.ReadValueS32(); //228
- this.I14 = stream.ReadValueS32(); //232
- this.I15 = stream.ReadValueS32(); //236
- this.I16 = stream.ReadValueS32(); //240
+ I14 = stream.ReadValueS32(); //232
+ I15 = stream.ReadValueS32(); //236
+ I16 = stream.ReadValueS32(); //240
stream.Position += 4;
- this.I17 = stream.ReadValueS32(); //248
- this.I18 = stream.ReadValueS32(); //252
+ I17 = stream.ReadValueS32(); //248
+ I18 = stream.ReadValueS32(); //252
- this.I19 = stream.ReadValueS32(); //256
- this.I20 = stream.ReadValueS32(); //260
+ I19 = stream.ReadValueS32(); //256
+ I20 = stream.ReadValueS32(); //260
- this.SNOCurrentWorld = stream.ReadValueS32(); //264
- this.SNOCurrentLevelArea = stream.ReadValueS32(); //268
- this.SNOQuestRange = stream.ReadValueS32(); //272
- this.FollowerCondition = new FollowerSubcondition(stream); //276
+ SNOCurrentWorld = stream.ReadValueS32(); //264
+ SNOCurrentLevelArea = stream.ReadValueS32(); //268
+ SNOQuestRange = stream.ReadValueS32(); //272
+ FollowerCondition = new FollowerSubcondition(stream); //276
- this.LabelCondition = new LabelSubcondition[3]; //284
+ LabelCondition = new LabelSubcondition[3]; //284
for (int i = 0; i < 3; i++)
- this.LabelCondition[i] = new LabelSubcondition(stream);
+ LabelCondition[i] = new LabelSubcondition(stream);
- this.SkillCondition = new SkillSubcondition[3]; //308
+ SkillCondition = new SkillSubcondition[3]; //308
for (int i = 0; i < 3; i++)
- this.SkillCondition[i] = new SkillSubcondition(stream);
+ SkillCondition[i] = new SkillSubcondition(stream);
- this.I21 = stream.ReadValueS32(); //344
- this.I22 = stream.ReadValueS32(); //348
- this.I23 = stream.ReadValueS32(); //352
- this.I24 = stream.ReadValueS32(); //356
- this.I25 = stream.ReadValueS32(); //360
+ I21 = stream.ReadValueS32(); //344
+ I22 = stream.ReadValueS32(); //348
+ I23 = stream.ReadValueS32(); //352
+ I24 = stream.ReadValueS32(); //356
+ I25 = stream.ReadValueS32(); //360
- this.I26 = stream.ReadValueS32(); //364
- this.I27 = stream.ReadValueS32(); //368
- this.I28 = stream.ReadValueS32(); //372
- this.I29 = stream.ReadValueS32(); //376
+ I26 = stream.ReadValueS32(); //364
+ I27 = stream.ReadValueS32(); //368
+ I28 = stream.ReadValueS32(); //372
+ I29 = stream.ReadValueS32(); //376
- this.MonsterCondition = new MonsterSubcondition[15]; //380
+ MonsterCondition = new MonsterSubcondition[15]; //380
for (int i = 0; i < 15; i++)
- this.MonsterCondition[i] = new MonsterSubcondition(stream);
+ MonsterCondition[i] = new MonsterSubcondition(stream);
- this.GameFlagCondition = new GameFlagSubcondition[3]; //440
+ GameFlagCondition = new GameFlagSubcondition[3]; //440
for (int i = 0; i < 3; i++)
- this.GameFlagCondition[i] = new GameFlagSubcondition(stream);
+ GameFlagCondition[i] = new GameFlagSubcondition(stream);
- this.PlayerFlagCondition = new PlayerFlagSubcondition[3]; //824
+ PlayerFlagCondition = new PlayerFlagSubcondition[3]; //824
for (int i = 0; i < 3; i++)
- this.PlayerFlagCondition[i] = new PlayerFlagSubcondition(stream);
+ PlayerFlagCondition[i] = new PlayerFlagSubcondition(stream);
- this.BuffSubCondition = new BuffSubcondition[3]; //1208
+ BuffSubCondition = new BuffSubcondition[3]; //1208
for (int i = 0; i < 3; i++)
- this.BuffSubCondition[i] = new BuffSubcondition(stream);
+ BuffSubCondition[i] = new BuffSubcondition(stream);
- this.I30 = stream.ReadValueS32(); //1244
- this.I31 = stream.ReadValueS32(); //1248
- this.I32 = stream.ReadValueS32(); //1252
+ I30 = stream.ReadValueS32(); //1244
+ I31 = stream.ReadValueS32(); //1248
+ I32 = stream.ReadValueS32(); //1252
stream.Close();
}
@@ -170,8 +170,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public LoreSubcondition(MpqFileStream stream)
{
- this.SNOLore = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
+ SNOLore = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
}
}
@@ -184,10 +184,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public QuestSubcondition(MpqFileStream stream)
{
- this.SNOQuest = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
+ SNOQuest = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
}
}
@@ -200,10 +200,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public ItemSubcondition(MpqFileStream stream)
{
- this.ItemGBId = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
+ ItemGBId = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
}
}
@@ -214,8 +214,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public FollowerSubcondition(MpqFileStream stream)
{
- this.Type = (FollowerType)stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
+ Type = (FollowerType)stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
}
}
@@ -226,8 +226,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public LabelSubcondition(MpqFileStream stream)
{
- this.LabelGBId = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
+ LabelGBId = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
}
}
@@ -239,9 +239,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public SkillSubcondition(MpqFileStream stream)
{
- this.SNOSkillPower = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
+ SNOSkillPower = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
}
}
@@ -251,7 +251,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public MonsterSubcondition(MpqFileStream stream)
{
- this.SNOMonsterActor = stream.ReadValueS32();
+ SNOMonsterActor = stream.ReadValueS32();
}
}
@@ -261,7 +261,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public GameFlagSubcondition(MpqFileStream stream)
{
- this.S0 = stream.ReadString(128, true);
+ S0 = stream.ReadString(128, true);
}
}
@@ -271,7 +271,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public PlayerFlagSubcondition(MpqFileStream stream)
{
- this.S0 = stream.ReadString(128, true);
+ S0 = stream.ReadString(128, true);
}
}
@@ -283,9 +283,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public BuffSubcondition(MpqFileStream stream)
{
- this.SNOPower = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
+ SNOPower = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Conversation.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Conversation.cs
index 48da94c..59fc4b1 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Conversation.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Conversation.cs
@@ -5,6 +5,7 @@ using CrystalMpq;
using Gibbed.IO;
using DiIiS_NA.GameServer.Core.Types.SNO;
using DiIiS_NA.Core.MPQ.FileFormats.Types;
+using Newtonsoft.Json;
namespace DiIiS_NA.Core.MPQ.FileFormats
{
@@ -33,31 +34,31 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
{
MpqFileStream stream = file.Open();
- this.Header = new Header(stream); //0
+ Header = new Header(stream); //0
//+16
- this.ConversationType = (ConversationTypes)stream.ReadValueS32(); //12
- this.ConversationIcon = stream.ReadValueS32(); //16
- this.snoConvPiggyback = stream.ReadValueS32(); //20
+ ConversationType = (ConversationTypes)stream.ReadValueS32(); //12
+ ConversationIcon = stream.ReadValueS32(); //16
+ snoConvPiggyback = stream.ReadValueS32(); //20
- this.snoConvUnlocks = new int[3];
+ snoConvUnlocks = new int[3];
for (int i = 0; i < snoConvUnlocks.Length; i++) //24
- this.snoConvUnlocks[i] = stream.ReadValueS32();
+ snoConvUnlocks[i] = stream.ReadValueS32();
- this.Flags = stream.ReadValueS32(); //36
- this.SetPlayerFlags = stream.ReadString(128, true); //40
- this.SNOPrimaryNpc = stream.ReadValueS32(); //168
- this.SNOAltNpc1 = stream.ReadValueS32(); //172
- this.SNOAltNpc2 = stream.ReadValueS32(); //176
- this.SNOAltNpc3 = stream.ReadValueS32(); //180
- this.SNOAltNpc4 = stream.ReadValueS32(); //184
- this.LineUID = stream.ReadValueS32(); //188-192
+ Flags = stream.ReadValueS32(); //36
+ SetPlayerFlags = stream.ReadString(128, true); //40
+ SNOPrimaryNpc = stream.ReadValueS32(); //168
+ SNOAltNpc1 = stream.ReadValueS32(); //172
+ SNOAltNpc2 = stream.ReadValueS32(); //176
+ SNOAltNpc3 = stream.ReadValueS32(); //180
+ SNOAltNpc4 = stream.ReadValueS32(); //184
+ LineUID = stream.ReadValueS32(); //188-192
stream.Position += 8;
RootTreeNodes = stream.ReadSerializedData(); // 200
stream.Position = stream.Position;
CompiiledScript = stream.ReadSerializedByteArray(); //216
stream.Position = stream.Position;
- this.SNOBossEncounter = stream.ReadValueS32(); //264
- this.Pad = stream.ReadValueS32(); //268
+ SNOBossEncounter = stream.ReadValueS32(); //264
+ Pad = stream.ReadValueS32(); //268
stream.Close();
}
@@ -129,15 +130,15 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
ClassFilter = stream.ReadValueS32();
for (int i = 0; i < CompressedDisplayTimes.Length; i++) //40 //328
CompressedDisplayTimes[i] = new ConvLocalDisplayTimes(stream);
- this.GBIDConvVarCheck = stream.ReadValueS32(); //1104
+ GBIDConvVarCheck = stream.ReadValueS32(); //1104
ConvVarCheckOp = (TypeConv)stream.ReadValueS32();
- this.ConvVarCheckVal = stream.ReadValueS32();
- this.GBIDConvVarSet = stream.ReadValueS32();
+ ConvVarCheckVal = stream.ReadValueS32();
+ GBIDConvVarSet = stream.ReadValueS32();
ConvVarSetOp = (Ref)stream.ReadValueS32(); //1408
- this.ConvVarSetVal = stream.ReadValueS32();
- this.BranchIndex = stream.ReadValueS32();
- this.Weight = stream.ReadValueS32();
+ ConvVarSetVal = stream.ReadValueS32();
+ BranchIndex = stream.ReadValueS32();
+ Weight = stream.ReadValueS32();
//strea3.Position += 4; // these are unaccounted for...xml offsets just skips ahead
stream.Position += (2 * 4);
TrueNodes = stream.ReadSerializedData();
@@ -190,14 +191,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
s.Append(' ', pad); s.AppendLine("}");
}
}
-
}
public class ConvLocalDisplayTimes
{
public int[] Languages = new int[14];
- public ConvLocalDisplayTimes(CrystalMpq.MpqFileStream stream)
+ public ConvLocalDisplayTimes(MpqFileStream stream)
{
for (int i = 0; i < Languages.Length; i++)
Languages[i] = stream.ReadValueS32();
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/ConversationList.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/ConversationList.cs
index 7d30c3a..7d71f7b 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/ConversationList.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/ConversationList.cs
@@ -17,8 +17,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public ConversationList()
{
- if (this.ConversationListEntries == null) this.ConversationListEntries = new List();
- if (this.AmbientConversationListEntries == null) this.AmbientConversationListEntries = new List();
+ if (ConversationListEntries == null) ConversationListEntries = new List();
+ if (AmbientConversationListEntries == null) AmbientConversationListEntries = new List();
}
}
@@ -29,11 +29,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
{
get
{
- return (ConversationTypes)this.Flags;
+ return (ConversationTypes)Flags;
}
set
{
- this.Flags = (int)value;
+ Flags = (int)value;
}
}
@@ -86,22 +86,22 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
//*
public ConversationListEntry(ConversationTypes type, int i0, int questId, int convId, int questStep, int act)
{
- this.SNOConversation = convId;
- this.SpecialEventFlag = act;
- this.Type = type;
- this.SNOQuestCurrent = -1;
- this.SNOQuestAssigned = -1;
- this.SNOQuestComplete = -1;
- this.SNOQuestRange = -1;
- this.SNOLevelArea = -1;
- this.SNOQuestActive = questId;
- this.ConditionReqs = i0;
+ SNOConversation = convId;
+ SpecialEventFlag = act;
+ Type = type;
+ SNOQuestCurrent = -1;
+ SNOQuestAssigned = -1;
+ SNOQuestComplete = -1;
+ SNOQuestRange = -1;
+ SNOLevelArea = -1;
+ SNOQuestActive = questId;
+ ConditionReqs = i0;
//this.I1 = -1;
- this.CrafterType = -1;
- this.StepUIDCurrent = questStep;
- this.GbidItem = -1;
- this.Label = "";
- this.PlayerFlag = "";
+ CrafterType = -1;
+ StepUIDCurrent = questStep;
+ GbidItem = -1;
+ Label = "";
+ PlayerFlag = "";
}
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/EffectGroup.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/EffectGroup.cs
index 30dbe30..a672e19 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/EffectGroup.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/EffectGroup.cs
@@ -24,15 +24,15 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public EffectGroup(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.I0 = stream.ReadValueS32();
- this.EffectItems = stream.ReadSerializedData();
- this.EffectItemsCount = stream.ReadValueS32();
+ Header = new Header(stream);
+ I0 = stream.ReadValueS32();
+ EffectItems = stream.ReadSerializedData();
+ EffectItemsCount = stream.ReadValueS32();
stream.Position += 12; // pad 1
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.I4 = stream.ReadValueS32();
- this.SnoPower = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ I4 = stream.ReadValueS32();
+ SnoPower = stream.ReadValueS32();
I5 = new int[16];
for (int i = 0; i < I5.Length; i++)
@@ -49,9 +49,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Weight = stream.ReadValueS32();
- this.Hash = stream.ReadString(64, true);
- this.TriggeredEvent.Read(stream);
+ Weight = stream.ReadValueS32();
+ Hash = stream.ReadString(64, true);
+ TriggeredEvent.Read(stream);
}
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Encounter.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Encounter.cs
index 95fcc8a..735a981 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Encounter.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Encounter.cs
@@ -17,10 +17,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Encounter(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.SNOSpawn = stream.ReadValueS32();
+ Header = new Header(stream);
+ SNOSpawn = stream.ReadValueS32();
stream.Position += (2 * 4);// pad 2 int
- this.Spawnoptions = stream.ReadSerializedData();
+ Spawnoptions = stream.ReadSerializedData();
stream.Close();
}
}
@@ -34,10 +34,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOSpawn = stream.ReadValueS32();
- this.Probability = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.SNOCondition = stream.ReadValueS32();
+ SNOSpawn = stream.ReadValueS32();
+ Probability = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ SNOCondition = stream.ReadValueS32();
}
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/GameBalance.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/GameBalance.cs
index 76dd09c..fb107f7 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/GameBalance.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/GameBalance.cs
@@ -77,77 +77,77 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public GameBalance(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.Type = (BalanceType)stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.ItemType = stream.ReadSerializedData();
+ Header = new Header(stream);
+ Type = (BalanceType)stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ ItemType = stream.ReadSerializedData();
stream.Position += 8;
- this.Item = stream.ReadSerializedData();
+ Item = stream.ReadSerializedData();
stream.Position += 8;
- this.Experience = stream.ReadSerializedData();
+ Experience = stream.ReadSerializedData();
stream.Position += 8;
- this.ExperienceAlt = stream.ReadSerializedData();
+ ExperienceAlt = stream.ReadSerializedData();
stream.Position += 8;
- this.HelpCodes = stream.ReadSerializedData();
+ HelpCodes = stream.ReadSerializedData();
stream.Position += 8;
- this.MonsterLevel = stream.ReadSerializedData();
+ MonsterLevel = stream.ReadSerializedData();
stream.Position += 8;
- this.Affixes = stream.ReadSerializedData();
+ Affixes = stream.ReadSerializedData();
stream.Position += 8;
- this.Heros = stream.ReadSerializedData();
+ Heros = stream.ReadSerializedData();
stream.Position += 8;
- this.MovementStyles = stream.ReadSerializedData();
+ MovementStyles = stream.ReadSerializedData();
stream.Position += 8;
- this.Labels = stream.ReadSerializedData();
+ Labels = stream.ReadSerializedData();
stream.Position += 8;
- this.LootDistribution = stream.ReadSerializedData();
+ LootDistribution = stream.ReadSerializedData();
stream.Position += 8;
- this.RareItemNames = stream.ReadSerializedData();
+ RareItemNames = stream.ReadSerializedData();
stream.Position += 8;
- this.MonsterAffixes = stream.ReadSerializedData();
+ MonsterAffixes = stream.ReadSerializedData();
stream.Position += 8;
- this.RareMonsterNames = stream.ReadSerializedData();
+ RareMonsterNames = stream.ReadSerializedData();
stream.Position += 8;
- this.SocketedEffects = stream.ReadSerializedData();
+ SocketedEffects = stream.ReadSerializedData();
stream.Position += 8;
- this.ItemDropTable = stream.ReadSerializedData();
+ ItemDropTable = stream.ReadSerializedData();
stream.Position += 8;
- this.ItemLevelModifiers = stream.ReadSerializedData();
+ ItemLevelModifiers = stream.ReadSerializedData();
stream.Position += 8;
- this.QualityClasses = stream.ReadSerializedData();
+ QualityClasses = stream.ReadSerializedData();
stream.Position += 8;
- this.HandicapLevelTables = stream.ReadSerializedData();
+ HandicapLevelTables = stream.ReadSerializedData();
stream.Position += 8;
- this.ItemSalvageLevelTables = stream.ReadSerializedData();
+ ItemSalvageLevelTables = stream.ReadSerializedData();
stream.Position += 8;
- this.Hirelings = stream.ReadSerializedData();
+ Hirelings = stream.ReadSerializedData();
stream.Position += 8;
- this.SetItemBonus = stream.ReadSerializedData();
+ SetItemBonus = stream.ReadSerializedData();
stream.Position += 8;
- this.EliteModifiers = stream.ReadSerializedData();
+ EliteModifiers = stream.ReadSerializedData();
stream.Position += 8;
- this.ItemTiers = stream.ReadSerializedData();
+ ItemTiers = stream.ReadSerializedData();
stream.Position += 8;
- this.PowerFormula = stream.ReadSerializedData();
+ PowerFormula = stream.ReadSerializedData();
stream.Position += 8;
- this.Recipes = stream.ReadSerializedData();
+ Recipes = stream.ReadSerializedData();
stream.Position += 8;
- this.ScriptedAchievementEvents = stream.ReadSerializedData();
+ ScriptedAchievementEvents = stream.ReadSerializedData();
stream.Position += 8;
- this.LootRunQuestTierTables = stream.ReadSerializedData();
+ LootRunQuestTierTables = stream.ReadSerializedData();
stream.Position += 8;
- this.ParagonBonusesTables = stream.ReadSerializedData();
+ ParagonBonusesTables = stream.ReadSerializedData();
stream.Position += 8;
- this.LegacyItemConversionTables = stream.ReadSerializedData();
+ LegacyItemConversionTables = stream.ReadSerializedData();
stream.Position += 8;
- this.EnchantItemAffixUseCountCostScalarsTables = stream.ReadSerializedData();
+ EnchantItemAffixUseCountCostScalarsTables = stream.ReadSerializedData();
stream.Position += 8;
- this.TieredLootRunLevelTables = stream.ReadSerializedData();
+ TieredLootRunLevelTables = stream.ReadSerializedData();
stream.Position += 8;
- this.TransmuteRecipesTables = stream.ReadSerializedData();
+ TransmuteRecipesTables = stream.ReadSerializedData();
stream.Position += 8;
- this.CurrencyConversionTables = stream.ReadSerializedData();
+ CurrencyConversionTables = stream.ReadSerializedData();
stream.Position += 8;
#region Запись дампа вещей
@@ -293,26 +293,26 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.Hash = StringHashHelper.HashItemName(this.Name);
- this.ParentType = stream.ReadValueS32();
- this.GBID = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
- this.LootLevelRange = stream.ReadValueS32();
- this.ReqCrafterLevelForEnchant = stream.ReadValueS32();
- this.MaxSockets = stream.ReadValueS32();
- this.Usable = (ItemFlags)stream.ReadValueS32();
- this.BodySlot1 = (eItemType)stream.ReadValueS32();
- this.BodySlot2 = (eItemType)stream.ReadValueS32();
- this.BodySlot3 = (eItemType)stream.ReadValueS32();
- this.BodySlot4 = (eItemType)stream.ReadValueS32();
- this.InheritedAffix0 = stream.ReadValueS32();
- this.InheritedAffix1 = stream.ReadValueS32();
- this.InheritedAffix2 = stream.ReadValueS32();
- this.InheritedAffixFamily0 = stream.ReadValueS32();
- this.Labels = new int[5];
+ Name = stream.ReadString(256, true);
+ Hash = StringHashHelper.HashItemName(Name);
+ ParentType = stream.ReadValueS32();
+ GBID = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ LootLevelRange = stream.ReadValueS32();
+ ReqCrafterLevelForEnchant = stream.ReadValueS32();
+ MaxSockets = stream.ReadValueS32();
+ Usable = (ItemFlags)stream.ReadValueS32();
+ BodySlot1 = (eItemType)stream.ReadValueS32();
+ BodySlot2 = (eItemType)stream.ReadValueS32();
+ BodySlot3 = (eItemType)stream.ReadValueS32();
+ BodySlot4 = (eItemType)stream.ReadValueS32();
+ InheritedAffix0 = stream.ReadValueS32();
+ InheritedAffix1 = stream.ReadValueS32();
+ InheritedAffix2 = stream.ReadValueS32();
+ InheritedAffixFamily0 = stream.ReadValueS32();
+ Labels = new int[5];
for (int i = 0; i < 5; i++)
- this.Labels[i] = stream.ReadValueS32();
+ Labels[i] = stream.ReadValueS32();
}
}
public class ItemTable : ISerializableData
@@ -423,139 +423,139 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true); //000
- this.Hash = StringHashHelper.HashItemName(this.Name); //256
+ Name = stream.ReadString(256, true); //000
+ Hash = StringHashHelper.HashItemName(Name); //256
- this.GBID = stream.ReadValueS32(); //256
- this.PAD = stream.ReadValueS32(); //260
+ GBID = stream.ReadValueS32(); //256
+ PAD = stream.ReadValueS32(); //260
- this.SNOActor = stream.ReadValueS32(); //264
- this.ItemTypesGBID = stream.ReadValueS32(); //268
+ SNOActor = stream.ReadValueS32(); //264
+ ItemTypesGBID = stream.ReadValueS32(); //268
- this.Flags = stream.ReadValueS32(); //272 - 8 + 16 = 24
- this.DyeType = stream.ReadValueS32(); //276
+ Flags = stream.ReadValueS32(); //272 - 8 + 16 = 24
+ DyeType = stream.ReadValueS32(); //276
//this.NewI0 = stream.ReadValueS32();
- this.ItemLevel = stream.ReadValueS32(); //280
- this.ItemAct = (eItemAct)stream.ReadValueS32(); //284 - 28 + 16 = 44
+ ItemLevel = stream.ReadValueS32(); //280
+ ItemAct = (eItemAct)stream.ReadValueS32(); //284 - 28 + 16 = 44
- this.AffixLevel = stream.ReadValueS32(); //288 - 48
- this.BonusAffixes = stream.ReadValueS32(); //292 - 52
- this.BonusMajorAffixes = stream.ReadValueS32(); //296 - 56
- this.BonusMinorAffixes = stream.ReadValueS32(); //300 - 60
- this.MaxSockets = stream.ReadValueS32(); //304 - 64
- this.MaxStackSize = stream.ReadValueS32(); //308 - 68
- this.Cost = stream.ReadValueS32(); //312 - 72
- this.CostAlt = stream.ReadValueS32(); //316 - 76
- this.IdentifyCost = stream.ReadValueS32(); //320 - 80
- this.SellOverrideCost = stream.ReadValueS32(); //324 - 84
- this.RemoveGemCost = stream.ReadValueS32(); //328 - 88
- this.RequiredLevel = stream.ReadValueS32(); //332 - 92
- this.CrafterRequiredLevel = stream.ReadValueS32(); //336 - 96
- this.BaseDurability = stream.ReadValueS32(); //340 - 100
- this.DurabilityVariance = stream.ReadValueS32(); //344 - 104
- this.EnchantAffixCost = stream.ReadValueS32(); //348 - 108
- this.EnchantAffixCostX1 = stream.ReadValueS32(); //352 - 112
- this.TransmogUnlockCrafterLevel = stream.ReadValueS32(); //356 - 116
- this.TransmogCost = stream.ReadValueS32(); //360 - 120
- this.SNOBaseItem = stream.ReadValueS32(); //364 - 124
- this.SNOSet = stream.ReadValueS32(); //368 - 128
- this.SNOComponentTreasureClass = stream.ReadValueS32(); //372
- this.SNOComponentTreasureClassMagic = stream.ReadValueS32(); //376
- this.SNOComponentTreasureClassRare = stream.ReadValueS32(); //380
- this.SNOComponentTreasureClassLegend = stream.ReadValueS32(); //384
- this.SNORareNamePrefixStringList = stream.ReadValueS32(); //388
- this.SNORareNameSuffixStringList = stream.ReadValueS32(); //392 - 152
- this.StartEffect = stream.ReadValueS32(); //396
- this.EndEffect = stream.ReadValueS32(); //400
- this.PortraitBkgrnd = stream.ReadValueS32(); //404
- this.PortraitHPBar = stream.ReadValueS32(); //408
- this.PortraitBanner = stream.ReadValueS32(); //412
- this.PortraitFrame = stream.ReadValueS32(); //416
- this.Labels = new int[5]; //420
+ AffixLevel = stream.ReadValueS32(); //288 - 48
+ BonusAffixes = stream.ReadValueS32(); //292 - 52
+ BonusMajorAffixes = stream.ReadValueS32(); //296 - 56
+ BonusMinorAffixes = stream.ReadValueS32(); //300 - 60
+ MaxSockets = stream.ReadValueS32(); //304 - 64
+ MaxStackSize = stream.ReadValueS32(); //308 - 68
+ Cost = stream.ReadValueS32(); //312 - 72
+ CostAlt = stream.ReadValueS32(); //316 - 76
+ IdentifyCost = stream.ReadValueS32(); //320 - 80
+ SellOverrideCost = stream.ReadValueS32(); //324 - 84
+ RemoveGemCost = stream.ReadValueS32(); //328 - 88
+ RequiredLevel = stream.ReadValueS32(); //332 - 92
+ CrafterRequiredLevel = stream.ReadValueS32(); //336 - 96
+ BaseDurability = stream.ReadValueS32(); //340 - 100
+ DurabilityVariance = stream.ReadValueS32(); //344 - 104
+ EnchantAffixCost = stream.ReadValueS32(); //348 - 108
+ EnchantAffixCostX1 = stream.ReadValueS32(); //352 - 112
+ TransmogUnlockCrafterLevel = stream.ReadValueS32(); //356 - 116
+ TransmogCost = stream.ReadValueS32(); //360 - 120
+ SNOBaseItem = stream.ReadValueS32(); //364 - 124
+ SNOSet = stream.ReadValueS32(); //368 - 128
+ SNOComponentTreasureClass = stream.ReadValueS32(); //372
+ SNOComponentTreasureClassMagic = stream.ReadValueS32(); //376
+ SNOComponentTreasureClassRare = stream.ReadValueS32(); //380
+ SNOComponentTreasureClassLegend = stream.ReadValueS32(); //384
+ SNORareNamePrefixStringList = stream.ReadValueS32(); //388
+ SNORareNameSuffixStringList = stream.ReadValueS32(); //392 - 152
+ StartEffect = stream.ReadValueS32(); //396
+ EndEffect = stream.ReadValueS32(); //400
+ PortraitBkgrnd = stream.ReadValueS32(); //404
+ PortraitHPBar = stream.ReadValueS32(); //408
+ PortraitBanner = stream.ReadValueS32(); //412
+ PortraitFrame = stream.ReadValueS32(); //416
+ Labels = new int[5]; //420
for (int i = 0; i < 5; i++)
- this.Labels[i] = stream.ReadValueS32();
+ Labels[i] = stream.ReadValueS32();
//stream.Position += 16;
- this.Pad = stream.ReadValueS32(); //440 - 200
- this.WeaponDamageMin = stream.ReadValueF32(); //444 - 204
- this.WeaponDamageDelta = stream.ReadValueF32(); //448 - 208
- this.DamageMinVariance = stream.ReadValueF32(); //452 - 212
- this.DamageDeltaVariance = stream.ReadValueF32(); //456 - 216
- this.AttacksPerSecond = stream.ReadValueF32(); //460 - 220
- this.Armor = stream.ReadValueF32(); //464 - 224
- this.ArmorDelta = stream.ReadValueF32(); //468 - 228
+ Pad = stream.ReadValueS32(); //440 - 200
+ WeaponDamageMin = stream.ReadValueF32(); //444 - 204
+ WeaponDamageDelta = stream.ReadValueF32(); //448 - 208
+ DamageMinVariance = stream.ReadValueF32(); //452 - 212
+ DamageDeltaVariance = stream.ReadValueF32(); //456 - 216
+ AttacksPerSecond = stream.ReadValueF32(); //460 - 220
+ Armor = stream.ReadValueF32(); //464 - 224
+ ArmorDelta = stream.ReadValueF32(); //468 - 228
- this.SNOSkill0 = stream.ReadValueS32(); //472 - 232
- this.SkillI0 = stream.ReadValueS32(); //476
- this.SNOSkill1 = stream.ReadValueS32(); //480
- this.SkillI1 = stream.ReadValueS32(); //484
- this.SNOSkill2 = stream.ReadValueS32(); //488
- this.SkillI2 = stream.ReadValueS32(); //492
- this.SNOSkill3 = stream.ReadValueS32(); //496
- this.SkillI3 = stream.ReadValueS32(); //500
+ SNOSkill0 = stream.ReadValueS32(); //472 - 232
+ SkillI0 = stream.ReadValueS32(); //476
+ SNOSkill1 = stream.ReadValueS32(); //480
+ SkillI1 = stream.ReadValueS32(); //484
+ SNOSkill2 = stream.ReadValueS32(); //488
+ SkillI2 = stream.ReadValueS32(); //492
+ SNOSkill3 = stream.ReadValueS32(); //496
+ SkillI3 = stream.ReadValueS32(); //500
- this.Attribute = new AttributeSpecifier[16]; //504
+ Attribute = new AttributeSpecifier[16]; //504
for (int i = 0; i < 16; i++)
- this.Attribute[i] = new AttributeSpecifier(stream);
- this.Quality = (ItemQuality)stream.ReadValueS32(); // 888 -- 888-608 = 284
+ Attribute[i] = new AttributeSpecifier(stream);
+ Quality = (ItemQuality)stream.ReadValueS32(); // 888 -- 888-608 = 284
- this.RecipeToGrant = new int[10]; //892
+ RecipeToGrant = new int[10]; //892
for (int i = 0; i < 10; i++)
- this.RecipeToGrant[i] = stream.ReadValueS32();
+ RecipeToGrant[i] = stream.ReadValueS32();
- this.TransmogsToGrant = new int[8]; //932
+ TransmogsToGrant = new int[8]; //932
for (int i = 0; i < 8; i++)
- this.TransmogsToGrant[i] = stream.ReadValueS32();
+ TransmogsToGrant[i] = stream.ReadValueS32();
- this.Massive0 = new int[9]; // 964
+ Massive0 = new int[9]; // 964
for (int i = 0; i < 9; i++)
- this.Massive0[i] = stream.ReadValueS32();
+ Massive0[i] = stream.ReadValueS32();
- this.LegendaryAffixFamily = new int[6]; //1000
+ LegendaryAffixFamily = new int[6]; //1000
for (int i = 0; i < 6; i++)
- this.LegendaryAffixFamily[i] = stream.ReadValueS32();
- this.MaxAffixLevel = new int[6];
+ LegendaryAffixFamily[i] = stream.ReadValueS32();
+ MaxAffixLevel = new int[6];
for (int i = 0; i < 6; i++)
- this.MaxAffixLevel[i] = stream.ReadValueS32(); //1456
- this.I38 = new int[6]; //1024
+ MaxAffixLevel[i] = stream.ReadValueS32(); //1456
+ I38 = new int[6]; //1024
for (int i = 0; i < 6; i++)
- this.I38[i] = stream.ReadValueS32();
+ I38[i] = stream.ReadValueS32();
- this.LegendaryFamily = stream.ReadValueS32(); //1072
- this.GemT = (GemType)stream.ReadValueS32(); //1076
- this.CraftingTier = stream.ReadValueS32(); //1080
- this.CraftingQuality = (Alpha)stream.ReadValueS32(); //1084
- this.snoActorPageOfFatePortal = stream.ReadValueS32(); //1088
- this.snoWorldPageOfFate1 = stream.ReadValueS32(); //1092
- this.snoWorldPageOfFate2 = stream.ReadValueS32(); //1096
- this.snoLevelAreaPageOfFatePortal = stream.ReadValueS32(); //1100
- this.EnchantAffixIngredientsCount = stream.ReadValueS32(); //1104
- this.EnchantAffixIngredients = new RecipeIngredient[6]; //1108
+ LegendaryFamily = stream.ReadValueS32(); //1072
+ GemT = (GemType)stream.ReadValueS32(); //1076
+ CraftingTier = stream.ReadValueS32(); //1080
+ CraftingQuality = (Alpha)stream.ReadValueS32(); //1084
+ snoActorPageOfFatePortal = stream.ReadValueS32(); //1088
+ snoWorldPageOfFate1 = stream.ReadValueS32(); //1092
+ snoWorldPageOfFate2 = stream.ReadValueS32(); //1096
+ snoLevelAreaPageOfFatePortal = stream.ReadValueS32(); //1100
+ EnchantAffixIngredientsCount = stream.ReadValueS32(); //1104
+ EnchantAffixIngredients = new RecipeIngredient[6]; //1108
for (int i = 0; i < 6; i++)
- this.EnchantAffixIngredients[i] = new RecipeIngredient(stream);
- this.EnchantAffixIngredientsCountX1 = stream.ReadValueS32(); //1156
- this.EnchantAffixIngredientsX1 = new RecipeIngredient[6]; //1160
+ EnchantAffixIngredients[i] = new RecipeIngredient(stream);
+ EnchantAffixIngredientsCountX1 = stream.ReadValueS32(); //1156
+ EnchantAffixIngredientsX1 = new RecipeIngredient[6]; //1160
for (int i = 0; i < 6; i++)
- this.EnchantAffixIngredientsX1[i] = new RecipeIngredient(stream);
- this.LegendaryPowerItemReplacement = stream.ReadValueS32(); //1208
- this.SeasonRequiredToDrop = stream.ReadValueS32(); //1212
+ EnchantAffixIngredientsX1[i] = new RecipeIngredient(stream);
+ LegendaryPowerItemReplacement = stream.ReadValueS32(); //1208
+ SeasonRequiredToDrop = stream.ReadValueS32(); //1212
- this.Attribute1 = new AttributeSpecifier[2]; //1216
+ Attribute1 = new AttributeSpecifier[2]; //1216
for (int i = 0; i < 2; i++)
- this.Attribute1[i] = new AttributeSpecifier(stream);
+ Attribute1[i] = new AttributeSpecifier(stream);
- this.JewelSecondaryEffectUnlockRank = stream.ReadValueS32(); //1264
- this.JewelMaxRank = stream.ReadValueS32(); //1268
- this.MainEffect = stream.ReadValueS32(); //1272
- this.DateReleased = stream.ReadValueS32(); //1276
- this.VacuumPickup = stream.ReadValueS32(); //1280
+ JewelSecondaryEffectUnlockRank = stream.ReadValueS32(); //1264
+ JewelMaxRank = stream.ReadValueS32(); //1268
+ MainEffect = stream.ReadValueS32(); //1272
+ DateReleased = stream.ReadValueS32(); //1276
+ VacuumPickup = stream.ReadValueS32(); //1280
- this.CostAlt2 = stream.ReadValueS32(); //1284
- this.DynamicCraftCostMagic = stream.ReadValueS32(); //1288
- this.DynamicCraftCostRare = stream.ReadValueS32(); //1292
- this.DynamicCraftAffixCount = stream.ReadValueS32(); //1296
- this.SeasonCacheTreasureClass = stream.ReadValueS32(); //1300
+ CostAlt2 = stream.ReadValueS32(); //1284
+ DynamicCraftCostMagic = stream.ReadValueS32(); //1288
+ DynamicCraftCostRare = stream.ReadValueS32(); //1292
+ DynamicCraftAffixCount = stream.ReadValueS32(); //1296
+ SeasonCacheTreasureClass = stream.ReadValueS32(); //1300
if (SNOSet != -1)// & Name.Contains("Unique"))
{ }
@@ -736,132 +736,132 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.DeltaXP = stream.ReadValueS64();
- this.DeltaXPClassic = stream.ReadValueS32();
- this.PlayerXPValue = stream.ReadValueS32();
+ DeltaXP = stream.ReadValueS64();
+ DeltaXPClassic = stream.ReadValueS32();
+ PlayerXPValue = stream.ReadValueS32();
- this.DurabilityLossPct = stream.ReadValueF32();
- this.LifePerVitality = stream.ReadValueF32();
+ DurabilityLossPct = stream.ReadValueF32();
+ LifePerVitality = stream.ReadValueF32();
- this.QuestRewardTier1 = stream.ReadValueS32();
- this.QuestRewardTier2 = stream.ReadValueS32();
- this.QuestRewardTier3 = stream.ReadValueS32();
- this.QuestRewardTier4 = stream.ReadValueS32();
- this.QuestRewardTier5 = stream.ReadValueS32();
- this.QuestRewardTier6 = stream.ReadValueS32();
- this.QuestRewardTier7 = stream.ReadValueS32();
- this.QuestRewardGoldTier1 = stream.ReadValueS32();
- this.QuestRewardGoldTier2 = stream.ReadValueS32();
- this.QuestRewardGoldTier3 = stream.ReadValueS32();
- this.QuestRewardGoldTier4 = stream.ReadValueS32();
- this.QuestRewardGoldTier5 = stream.ReadValueS32();
- this.QuestRewardGoldTier6 = stream.ReadValueS32();
- this.LoreRewardTier1 = stream.ReadValueS32();
- this.LoreRewardTier2 = stream.ReadValueS32();
- this.LoreRewardTier3 = stream.ReadValueS32(); //76
- this.TimedDungeonBonusXP = stream.ReadValueS32(); //92
- this.WaveFightBonusXP = stream.ReadValueS32(); //96
- this.HordeBonusXP = stream.ReadValueS32(); //100
- this.ZapperBonusXP = stream.ReadValueS32(); //104
- this.GoblinHuntBonusXP = stream.ReadValueS32(); //108
- this.TimedDungeonBonusGold = stream.ReadValueS32(); //112
- this.WaveFightBonusGold = stream.ReadValueS32(); //116
- this.HordeBonusGold = stream.ReadValueS32(); //120
- this.ZapperBonusGold = stream.ReadValueS32(); //124
- this.GoblinHuntBonusGold = stream.ReadValueS32(); //128
- this.BountyKillUniqueXP = stream.ReadValueS32(); //132
- this.BountyKillUniqueGold = stream.ReadValueS32(); //136
- this.BountyKillBossXP = stream.ReadValueS32(); //140
- this.BountyKillBossGold = stream.ReadValueS32(); //144
- this.BountyCompleteEventXP = stream.ReadValueS32(); //148
- this.BountyCompleteEventGold = stream.ReadValueS32(); //152
- this.BountyClearDungeonXP = stream.ReadValueS32();
- this.BountyClearDungeonGold = stream.ReadValueS32();
- this.BountyCampsXP = stream.ReadValueS32();
- this.BountyCampsGold = stream.ReadValueS32();
- this.KillCounterReward = stream.ReadValueS32();
- this.GenericSkillPoints = stream.ReadValueS32();
+ QuestRewardTier1 = stream.ReadValueS32();
+ QuestRewardTier2 = stream.ReadValueS32();
+ QuestRewardTier3 = stream.ReadValueS32();
+ QuestRewardTier4 = stream.ReadValueS32();
+ QuestRewardTier5 = stream.ReadValueS32();
+ QuestRewardTier6 = stream.ReadValueS32();
+ QuestRewardTier7 = stream.ReadValueS32();
+ QuestRewardGoldTier1 = stream.ReadValueS32();
+ QuestRewardGoldTier2 = stream.ReadValueS32();
+ QuestRewardGoldTier3 = stream.ReadValueS32();
+ QuestRewardGoldTier4 = stream.ReadValueS32();
+ QuestRewardGoldTier5 = stream.ReadValueS32();
+ QuestRewardGoldTier6 = stream.ReadValueS32();
+ LoreRewardTier1 = stream.ReadValueS32();
+ LoreRewardTier2 = stream.ReadValueS32();
+ LoreRewardTier3 = stream.ReadValueS32(); //76
+ TimedDungeonBonusXP = stream.ReadValueS32(); //92
+ WaveFightBonusXP = stream.ReadValueS32(); //96
+ HordeBonusXP = stream.ReadValueS32(); //100
+ ZapperBonusXP = stream.ReadValueS32(); //104
+ GoblinHuntBonusXP = stream.ReadValueS32(); //108
+ TimedDungeonBonusGold = stream.ReadValueS32(); //112
+ WaveFightBonusGold = stream.ReadValueS32(); //116
+ HordeBonusGold = stream.ReadValueS32(); //120
+ ZapperBonusGold = stream.ReadValueS32(); //124
+ GoblinHuntBonusGold = stream.ReadValueS32(); //128
+ BountyKillUniqueXP = stream.ReadValueS32(); //132
+ BountyKillUniqueGold = stream.ReadValueS32(); //136
+ BountyKillBossXP = stream.ReadValueS32(); //140
+ BountyKillBossGold = stream.ReadValueS32(); //144
+ BountyCompleteEventXP = stream.ReadValueS32(); //148
+ BountyCompleteEventGold = stream.ReadValueS32(); //152
+ BountyClearDungeonXP = stream.ReadValueS32();
+ BountyClearDungeonGold = stream.ReadValueS32();
+ BountyCampsXP = stream.ReadValueS32();
+ BountyCampsGold = stream.ReadValueS32();
+ KillCounterReward = stream.ReadValueS32();
+ GenericSkillPoints = stream.ReadValueS32();
- this.CritMultiplier = stream.ReadValueF32();
- this.DodgeMultiplier = stream.ReadValueF32();
- this.LifeStealMultiplier = stream.ReadValueF32();
+ CritMultiplier = stream.ReadValueF32();
+ DodgeMultiplier = stream.ReadValueF32();
+ LifeStealMultiplier = stream.ReadValueF32();
- this.DemonHunterStrength = stream.ReadValueS32();
- this.DemonHunterDexterity = stream.ReadValueS32();
- this.DemonHunterIntelligence = stream.ReadValueS32();
- this.DemonHunterVitality = stream.ReadValueS32();
- this.BarbarianStrength = stream.ReadValueS32();
- this.BarbarianDexterity = stream.ReadValueS32();
- this.BarbarianIntelligence = stream.ReadValueS32();
- this.BarbarianVitality = stream.ReadValueS32();
- this.WizardStrength = stream.ReadValueS32();
- this.WizardDexterity = stream.ReadValueS32();
- this.WizardIntelligence = stream.ReadValueS32();
- this.WizardVitality = stream.ReadValueS32();
- this.WitchDoctorStrength = stream.ReadValueS32();
- this.WitchDoctorDexterity = stream.ReadValueS32();
- this.WitchDoctorIntelligence = stream.ReadValueS32();
- this.WitchDoctorVitality = stream.ReadValueS32();
- this.MonkStrength = stream.ReadValueS32();
- this.MonkDexterity = stream.ReadValueS32();
- this.MonkIntelligence = stream.ReadValueS32();
- this.MonkVitality = stream.ReadValueS32();
- this.CrusaderStrength = stream.ReadValueS32();
- this.CrusaderDexterity = stream.ReadValueS32();
- this.CrusaderIntelligence = stream.ReadValueS32();
- this.CrusaderVitality = stream.ReadValueS32();
- this.NecromancerStrength = stream.ReadValueS32();
- this.NecromancerDexterity = stream.ReadValueS32();
- this.NecromancerIntelligence = stream.ReadValueS32();
- this.NecromancerVitality = stream.ReadValueS32();
+ DemonHunterStrength = stream.ReadValueS32();
+ DemonHunterDexterity = stream.ReadValueS32();
+ DemonHunterIntelligence = stream.ReadValueS32();
+ DemonHunterVitality = stream.ReadValueS32();
+ BarbarianStrength = stream.ReadValueS32();
+ BarbarianDexterity = stream.ReadValueS32();
+ BarbarianIntelligence = stream.ReadValueS32();
+ BarbarianVitality = stream.ReadValueS32();
+ WizardStrength = stream.ReadValueS32();
+ WizardDexterity = stream.ReadValueS32();
+ WizardIntelligence = stream.ReadValueS32();
+ WizardVitality = stream.ReadValueS32();
+ WitchDoctorStrength = stream.ReadValueS32();
+ WitchDoctorDexterity = stream.ReadValueS32();
+ WitchDoctorIntelligence = stream.ReadValueS32();
+ WitchDoctorVitality = stream.ReadValueS32();
+ MonkStrength = stream.ReadValueS32();
+ MonkDexterity = stream.ReadValueS32();
+ MonkIntelligence = stream.ReadValueS32();
+ MonkVitality = stream.ReadValueS32();
+ CrusaderStrength = stream.ReadValueS32();
+ CrusaderDexterity = stream.ReadValueS32();
+ CrusaderIntelligence = stream.ReadValueS32();
+ CrusaderVitality = stream.ReadValueS32();
+ NecromancerStrength = stream.ReadValueS32();
+ NecromancerDexterity = stream.ReadValueS32();
+ NecromancerIntelligence = stream.ReadValueS32();
+ NecromancerVitality = stream.ReadValueS32();
- this.TemplarStrength = stream.ReadValueS32();
- this.TemplarDexterity = stream.ReadValueS32();
- this.TemplarIntelligence = stream.ReadValueS32();
- this.TemplarVitality = stream.ReadValueS32();
- this.ScoundrelStrength = stream.ReadValueS32();
- this.ScoundrelDexterity = stream.ReadValueS32();
- this.ScoundrelIntelligence = stream.ReadValueS32();
- this.ScoundrelVitality = stream.ReadValueS32();
- this.EnchantressStrength = stream.ReadValueS32();
- this.EnchantressDexterity = stream.ReadValueS32();
- this.EnchantressIntelligence = stream.ReadValueS32();
- this.EnchantressVitality = stream.ReadValueS32();
+ TemplarStrength = stream.ReadValueS32();
+ TemplarDexterity = stream.ReadValueS32();
+ TemplarIntelligence = stream.ReadValueS32();
+ TemplarVitality = stream.ReadValueS32();
+ ScoundrelStrength = stream.ReadValueS32();
+ ScoundrelDexterity = stream.ReadValueS32();
+ ScoundrelIntelligence = stream.ReadValueS32();
+ ScoundrelVitality = stream.ReadValueS32();
+ EnchantressStrength = stream.ReadValueS32();
+ EnchantressDexterity = stream.ReadValueS32();
+ EnchantressIntelligence = stream.ReadValueS32();
+ EnchantressVitality = stream.ReadValueS32();
- this.TemplarDamageAbsorbPercent = stream.ReadValueF32();
- this.ScoundrelDamageAbsorbPercent = stream.ReadValueF32();
- this.EnchantressDamageAbsorbPercent = stream.ReadValueF32();
- this.PVPXPToLevel = stream.ReadValueS64();
+ TemplarDamageAbsorbPercent = stream.ReadValueF32();
+ ScoundrelDamageAbsorbPercent = stream.ReadValueF32();
+ EnchantressDamageAbsorbPercent = stream.ReadValueF32();
+ PVPXPToLevel = stream.ReadValueS64();
- this.PVPGoldWin = stream.ReadValueS32();
- this.PVPGoldWinByRank = stream.ReadValueS32();
- this.PVPXPWin = stream.ReadValueS32();
- this.PVPNormalXPWin = stream.ReadValueS32();
- this.PVPTokensWin = stream.ReadValueS32();
- this.PVPAltXPWin = stream.ReadValueS32();
- this.PVPGoldLoss = stream.ReadValueS32();
- this.PVPGoldLossByRank = stream.ReadValueS32();
- this.PVPXPLoss = stream.ReadValueS32();
- this.PVPNormalXPLoss = stream.ReadValueS32();
+ PVPGoldWin = stream.ReadValueS32();
+ PVPGoldWinByRank = stream.ReadValueS32();
+ PVPXPWin = stream.ReadValueS32();
+ PVPNormalXPWin = stream.ReadValueS32();
+ PVPTokensWin = stream.ReadValueS32();
+ PVPAltXPWin = stream.ReadValueS32();
+ PVPGoldLoss = stream.ReadValueS32();
+ PVPGoldLossByRank = stream.ReadValueS32();
+ PVPXPLoss = stream.ReadValueS32();
+ PVPNormalXPLoss = stream.ReadValueS32();
- this.PVPTokensLoss = stream.ReadValueS32();
- this.PVPAltXPLoss = stream.ReadValueS32();
- this.PVPGoldTie = stream.ReadValueS32();
- this.PVPGoldTieByRank = stream.ReadValueS32();
- this.PVPXPTie = stream.ReadValueS32();
- this.PVPNormalXPTie = stream.ReadValueS32();
- this.PVPTokensTie = stream.ReadValueS32();
- this.PVPAltXPTie = stream.ReadValueS32();
- this.GoldCostLevelScalar = stream.ReadValueF32();
+ PVPTokensLoss = stream.ReadValueS32();
+ PVPAltXPLoss = stream.ReadValueS32();
+ PVPGoldTie = stream.ReadValueS32();
+ PVPGoldTieByRank = stream.ReadValueS32();
+ PVPXPTie = stream.ReadValueS32();
+ PVPNormalXPTie = stream.ReadValueS32();
+ PVPTokensTie = stream.ReadValueS32();
+ PVPAltXPTie = stream.ReadValueS32();
+ GoldCostLevelScalar = stream.ReadValueF32();
- this.SidekickPrimaryStatIdeal = stream.ReadValueS32();
- this.SidekickVitalityIdeal = stream.ReadValueS32();
- this.SidekickTotalArmorIdeal = stream.ReadValueS32();
- this.SidekickTotalResistIdeal = stream.ReadValueS32();
- this.SidekickTargetLifeOnHitIdeal = stream.ReadValueS32();
- this.SidekickTargetDPSIdeal = stream.ReadValueS32();
+ SidekickPrimaryStatIdeal = stream.ReadValueS32();
+ SidekickVitalityIdeal = stream.ReadValueS32();
+ SidekickTotalArmorIdeal = stream.ReadValueS32();
+ SidekickTotalResistIdeal = stream.ReadValueS32();
+ SidekickTargetLifeOnHitIdeal = stream.ReadValueS32();
+ SidekickTargetDPSIdeal = stream.ReadValueS32();
- this.GearXPScalar = stream.ReadValueF32();
+ GearXPScalar = stream.ReadValueF32();
}
}
@@ -905,40 +905,40 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.L0 = stream.ReadValueS64(); //584
+ L0 = stream.ReadValueS64(); //584
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.I4 = stream.ReadValueS32();
- this.I5 = stream.ReadValueS32();
- this.I6 = stream.ReadValueS32();
- this.I7 = stream.ReadValueS32();
- this.I8 = stream.ReadValueS32();
- this.I9 = stream.ReadValueS32();
- this.I10 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ I4 = stream.ReadValueS32();
+ I5 = stream.ReadValueS32();
+ I6 = stream.ReadValueS32();
+ I7 = stream.ReadValueS32();
+ I8 = stream.ReadValueS32();
+ I9 = stream.ReadValueS32();
+ I10 = stream.ReadValueS32();
- this.I11 = stream.ReadValueS32();
- this.I12 = stream.ReadValueS32();
- this.I13 = stream.ReadValueS32();
- this.I14 = stream.ReadValueS32();
- this.I15 = stream.ReadValueS32();
- this.I16 = stream.ReadValueS32();
- this.I17 = stream.ReadValueS32();
- this.I18 = stream.ReadValueS32();
- this.I19 = stream.ReadValueS32();
- this.I20 = stream.ReadValueS32();
+ I11 = stream.ReadValueS32();
+ I12 = stream.ReadValueS32();
+ I13 = stream.ReadValueS32();
+ I14 = stream.ReadValueS32();
+ I15 = stream.ReadValueS32();
+ I16 = stream.ReadValueS32();
+ I17 = stream.ReadValueS32();
+ I18 = stream.ReadValueS32();
+ I19 = stream.ReadValueS32();
+ I20 = stream.ReadValueS32();
- this.I21 = stream.ReadValueS32();
- this.I22 = stream.ReadValueS32();
- this.I23 = stream.ReadValueS32();
- this.I24 = stream.ReadValueS32();
- this.I25 = stream.ReadValueS32();
- this.I26 = stream.ReadValueS32();
- this.I27 = stream.ReadValueS32();
- this.I28 = stream.ReadValueS32();
- this.I29 = stream.ReadValueS32();
- this.I30 = stream.ReadValueS32();
+ I21 = stream.ReadValueS32();
+ I22 = stream.ReadValueS32();
+ I23 = stream.ReadValueS32();
+ I24 = stream.ReadValueS32();
+ I25 = stream.ReadValueS32();
+ I26 = stream.ReadValueS32();
+ I27 = stream.ReadValueS32();
+ I28 = stream.ReadValueS32();
+ I29 = stream.ReadValueS32();
+ I30 = stream.ReadValueS32();
}
}
public class HelpCodesTable : ISerializableData //unused
@@ -950,9 +950,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.S0 = stream.ReadValueS32();
- this.S1 = stream.ReadValueS32();
- this.S2 = stream.ReadValueS64();
+ S0 = stream.ReadValueS32();
+ S1 = stream.ReadValueS32();
+ S2 = stream.ReadValueS64();
// this.S0 = stream.ReadString(256, true);
// this.S1 = stream.ReadString(256, true);
// this.S2 = stream.ReadString(128, true);
@@ -1023,66 +1023,66 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public int Pad { get; private set; }
public void Read(MpqFileStream stream)
{
- this.LvlMin = stream.ReadValueS32();
- this.Str = stream.ReadValueF32();
- this.Dex = stream.ReadValueF32();
- this.Int = stream.ReadValueF32();
- this.Vit = stream.ReadValueF32();
- this.HPMin = stream.ReadValueF32();
- this.HPDelta = stream.ReadValueF32();
- this.HPRegen = stream.ReadValueF32();
- this.ResourceBase = stream.ReadValueF32();
- this.ResourceRegen = stream.ReadValueF32();
- this.Armor = stream.ReadValueF32();
- this.Dmg = stream.ReadValueF32();
- this.DmgDelta = stream.ReadValueF32();
- this.DmgFire = stream.ReadValueF32();
- this.DmgDeltaFire = stream.ReadValueF32();
- this.DmgLightning = stream.ReadValueF32();
- this.DmgDeltaLightning = stream.ReadValueF32();
- this.DmgCold = stream.ReadValueF32();
- this.DmgDeltaCold = stream.ReadValueF32();
- this.DmgPoison = stream.ReadValueF32();
- this.DmgDeltaPoison = stream.ReadValueF32();
- this.DmgArcane = stream.ReadValueF32();
- this.DmgDeltaArcane = stream.ReadValueF32();
- this.DmgHoly = stream.ReadValueF32();
- this.DmgDeltaHoly = stream.ReadValueF32();
- this.DmgSiege = stream.ReadValueF32();
- this.DmgDeltaSiege = stream.ReadValueF32();
- this.HirelingHPMin = stream.ReadValueF32();
- this.HirelingHPDelta = stream.ReadValueF32();
- this.HirelingHPRegen = stream.ReadValueF32();
- this.HirelingDmg = stream.ReadValueF32();
- this.HirelingDmgRange = stream.ReadValueF32();
- this.HirelingRetrainCost = stream.ReadValueF32();
- this.GetHitDamage = stream.ReadValueF32();
- this.GetHitScalar = stream.ReadValueF32();
- this.GetHitMax = stream.ReadValueF32();
- this.GetHitRecovery = stream.ReadValueF32();
- this.WalkSpd = stream.ReadValueF32();
- this.RunSpd = stream.ReadValueF32();
- this.SprintSpd = stream.ReadValueF32();
- this.StrafeSpd = stream.ReadValueF32();
- this.AttSpd = stream.ReadValueF32();
- this.ProjSpd = stream.ReadValueF32();
- this.Exp = stream.ReadValueF32();
- this.ResistPhysical = stream.ReadValueF32();
- this.ResistFire = stream.ReadValueF32();
- this.ResistLightning = stream.ReadValueF32();
- this.ResistCold = stream.ReadValueF32();
- this.ResistPoison = stream.ReadValueF32();
- this.ResistArcane = stream.ReadValueF32();
- this.ResistSiege = stream.ReadValueF32();
- this.ResistChill = stream.ReadValueF32();
- this.ResistStun = stream.ReadValueF32();
- this.ConsoleHealthScalar = stream.ReadValueF32();
- this.ConsoleDamageScalar = stream.ReadValueF32();
- this.Monster1AffixWeight = stream.ReadValueF32();
- this.Monster2AffixWeight = stream.ReadValueF32();
- this.Monster3AffixWeight = stream.ReadValueF32();
- this.Monster4AffixWeight = stream.ReadValueF32();
- this.Pad = stream.ReadValueS32();
+ LvlMin = stream.ReadValueS32();
+ Str = stream.ReadValueF32();
+ Dex = stream.ReadValueF32();
+ Int = stream.ReadValueF32();
+ Vit = stream.ReadValueF32();
+ HPMin = stream.ReadValueF32();
+ HPDelta = stream.ReadValueF32();
+ HPRegen = stream.ReadValueF32();
+ ResourceBase = stream.ReadValueF32();
+ ResourceRegen = stream.ReadValueF32();
+ Armor = stream.ReadValueF32();
+ Dmg = stream.ReadValueF32();
+ DmgDelta = stream.ReadValueF32();
+ DmgFire = stream.ReadValueF32();
+ DmgDeltaFire = stream.ReadValueF32();
+ DmgLightning = stream.ReadValueF32();
+ DmgDeltaLightning = stream.ReadValueF32();
+ DmgCold = stream.ReadValueF32();
+ DmgDeltaCold = stream.ReadValueF32();
+ DmgPoison = stream.ReadValueF32();
+ DmgDeltaPoison = stream.ReadValueF32();
+ DmgArcane = stream.ReadValueF32();
+ DmgDeltaArcane = stream.ReadValueF32();
+ DmgHoly = stream.ReadValueF32();
+ DmgDeltaHoly = stream.ReadValueF32();
+ DmgSiege = stream.ReadValueF32();
+ DmgDeltaSiege = stream.ReadValueF32();
+ HirelingHPMin = stream.ReadValueF32();
+ HirelingHPDelta = stream.ReadValueF32();
+ HirelingHPRegen = stream.ReadValueF32();
+ HirelingDmg = stream.ReadValueF32();
+ HirelingDmgRange = stream.ReadValueF32();
+ HirelingRetrainCost = stream.ReadValueF32();
+ GetHitDamage = stream.ReadValueF32();
+ GetHitScalar = stream.ReadValueF32();
+ GetHitMax = stream.ReadValueF32();
+ GetHitRecovery = stream.ReadValueF32();
+ WalkSpd = stream.ReadValueF32();
+ RunSpd = stream.ReadValueF32();
+ SprintSpd = stream.ReadValueF32();
+ StrafeSpd = stream.ReadValueF32();
+ AttSpd = stream.ReadValueF32();
+ ProjSpd = stream.ReadValueF32();
+ Exp = stream.ReadValueF32();
+ ResistPhysical = stream.ReadValueF32();
+ ResistFire = stream.ReadValueF32();
+ ResistLightning = stream.ReadValueF32();
+ ResistCold = stream.ReadValueF32();
+ ResistPoison = stream.ReadValueF32();
+ ResistArcane = stream.ReadValueF32();
+ ResistSiege = stream.ReadValueF32();
+ ResistChill = stream.ReadValueF32();
+ ResistStun = stream.ReadValueF32();
+ ConsoleHealthScalar = stream.ReadValueF32();
+ ConsoleDamageScalar = stream.ReadValueF32();
+ Monster1AffixWeight = stream.ReadValueF32();
+ Monster2AffixWeight = stream.ReadValueF32();
+ Monster3AffixWeight = stream.ReadValueF32();
+ Monster4AffixWeight = stream.ReadValueF32();
+ Pad = stream.ReadValueS32();
}
}
public class AffixTable : ISerializableData
@@ -1131,60 +1131,60 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public int AffixGroup { get; private set; }
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.Hash = StringHashHelper.HashItemName(this.Name);
- this.I0 = stream.ReadValueS32();
- this.AffixLevel = stream.ReadValueS32();
- this.SupMask = stream.ReadValueS32();
- this.Frequency = stream.ReadValueS32();
- this.DemonHunterFrequency = stream.ReadValueS32();
- this.BarbarianFrequency = stream.ReadValueS32();
- this.WizardFrequency = stream.ReadValueS32();
- this.WitchDoctorFrequency = stream.ReadValueS32();
- this.MonkFrequency = stream.ReadValueS32();
- this.CrafterRequiredLevel = stream.ReadValueS32();
- this.NecromancerFrequency = stream.ReadValueS32();
- this.HirelingNoneFrequency = stream.ReadValueS32();
- this.TemplarFrequency = stream.ReadValueS32();
- this.ScoundrelFrequency = stream.ReadValueS32();
- this.EnchantressFrequency = stream.ReadValueS32();
- this.AffixLevelMin = stream.ReadValueS32();
- this.AffixLevelMax = stream.ReadValueS32();
- this.Cost = stream.ReadValueS32();
- this.IdentifyCost = stream.ReadValueS32();
- this.OverrideLevelReq = stream.ReadValueS32();
- this.CrafterRequiredLevel = stream.ReadValueS32();
- this.ItemEffectType = (DamageAffixType)stream.ReadValueS32(); //340
- this.ItemEffectLevel = stream.ReadValueS32();
- this.ConvertsTo = stream.ReadValueS32();
- this.LegendaryUprankAffix = stream.ReadValueS32();
- this.SNORareNamePrefixStringList = stream.ReadValueS32();
- this.SNORareNameSuffixStringList = stream.ReadValueS32();
- this.AffixFamily0 = stream.ReadValueS32();
- this.AffixFamily1 = stream.ReadValueS32();
- this.PlayerClass = (Class)stream.ReadValueS32(); //372
- this.ExclusionCategory = stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ Hash = StringHashHelper.HashItemName(Name);
+ I0 = stream.ReadValueS32();
+ AffixLevel = stream.ReadValueS32();
+ SupMask = stream.ReadValueS32();
+ Frequency = stream.ReadValueS32();
+ DemonHunterFrequency = stream.ReadValueS32();
+ BarbarianFrequency = stream.ReadValueS32();
+ WizardFrequency = stream.ReadValueS32();
+ WitchDoctorFrequency = stream.ReadValueS32();
+ MonkFrequency = stream.ReadValueS32();
+ CrafterRequiredLevel = stream.ReadValueS32();
+ NecromancerFrequency = stream.ReadValueS32();
+ HirelingNoneFrequency = stream.ReadValueS32();
+ TemplarFrequency = stream.ReadValueS32();
+ ScoundrelFrequency = stream.ReadValueS32();
+ EnchantressFrequency = stream.ReadValueS32();
+ AffixLevelMin = stream.ReadValueS32();
+ AffixLevelMax = stream.ReadValueS32();
+ Cost = stream.ReadValueS32();
+ IdentifyCost = stream.ReadValueS32();
+ OverrideLevelReq = stream.ReadValueS32();
+ CrafterRequiredLevel = stream.ReadValueS32();
+ ItemEffectType = (DamageAffixType)stream.ReadValueS32(); //340
+ ItemEffectLevel = stream.ReadValueS32();
+ ConvertsTo = stream.ReadValueS32();
+ LegendaryUprankAffix = stream.ReadValueS32();
+ SNORareNamePrefixStringList = stream.ReadValueS32();
+ SNORareNameSuffixStringList = stream.ReadValueS32();
+ AffixFamily0 = stream.ReadValueS32();
+ AffixFamily1 = stream.ReadValueS32();
+ PlayerClass = (Class)stream.ReadValueS32(); //372
+ ExclusionCategory = stream.ReadValueS32();
- this.ExcludedCategories = new int[6];
+ ExcludedCategories = new int[6];
for (int i = 0; i < 6; i++)
- this.ExcludedCategories[i] = stream.ReadValueS32();
- this.ItemGroup = new int[24];
+ ExcludedCategories[i] = stream.ReadValueS32();
+ ItemGroup = new int[24];
for (int i = 0; i < 24; i++)
- this.ItemGroup[i] = stream.ReadValueS32();
- this.LegendaryAllowedTypes = new int[24];
+ ItemGroup[i] = stream.ReadValueS32();
+ LegendaryAllowedTypes = new int[24];
for (int i = 0; i < 24; i++)
- this.LegendaryAllowedTypes[i] = stream.ReadValueS32();
+ LegendaryAllowedTypes[i] = stream.ReadValueS32();
- this.AllowedQualityLevels = stream.ReadValueS32();
- this.AffixType = (AffixType)stream.ReadValueS32(); //600
- this.AssociatedAffix = stream.ReadValueS32();
+ AllowedQualityLevels = stream.ReadValueS32();
+ AffixType = (AffixType)stream.ReadValueS32(); //600
+ AssociatedAffix = stream.ReadValueS32();
- this.AttributeSpecifier = new AttributeSpecifier[4];
+ AttributeSpecifier = new AttributeSpecifier[4];
for (int i = 0; i < 4; i++)
- this.AttributeSpecifier[i] = new AttributeSpecifier(stream);
+ AttributeSpecifier[i] = new AttributeSpecifier(stream);
//704
stream.Position += 72;
- this.AffixGroup = stream.ReadValueS32();
+ AffixGroup = stream.ReadValueS32();
stream.Position += 4;
}
}
@@ -1264,70 +1264,70 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
//stream.Position += 4;
- this.Name = stream.ReadString(256, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.SNOMaleActor = stream.ReadValueS32();
- this.SNOFemaleActor = stream.ReadValueS32();
- this.SNOInventory = stream.ReadValueS32();
- this.MaxTrainableSkills = stream.ReadValueS32();
- this.SNOStartingLMBSkill = stream.ReadValueS32();
- this.SNOStartingRMBSkill = stream.ReadValueS32();
- this.SNOSKillKit0 = stream.ReadValueS32();
- this.SNOSKillKit1 = stream.ReadValueS32();
- this.SNOSKillKit2 = stream.ReadValueS32();
- this.SNOSKillKit3 = stream.ReadValueS32();
- this.PrimaryResource = (Resource)stream.ReadValueS32();
- this.SecondaryResource = (Resource)stream.ReadValueS32();
- this.CoreAttribute = (PrimaryAttribute)stream.ReadValueS32();
- this.PlayerAwarenessRadius = stream.ReadValueF32();
- this.IsRanged = stream.ReadValueS32(); //320
+ Name = stream.ReadString(256, true);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ SNOMaleActor = stream.ReadValueS32();
+ SNOFemaleActor = stream.ReadValueS32();
+ SNOInventory = stream.ReadValueS32();
+ MaxTrainableSkills = stream.ReadValueS32();
+ SNOStartingLMBSkill = stream.ReadValueS32();
+ SNOStartingRMBSkill = stream.ReadValueS32();
+ SNOSKillKit0 = stream.ReadValueS32();
+ SNOSKillKit1 = stream.ReadValueS32();
+ SNOSKillKit2 = stream.ReadValueS32();
+ SNOSKillKit3 = stream.ReadValueS32();
+ PrimaryResource = (Resource)stream.ReadValueS32();
+ SecondaryResource = (Resource)stream.ReadValueS32();
+ CoreAttribute = (PrimaryAttribute)stream.ReadValueS32();
+ PlayerAwarenessRadius = stream.ReadValueF32();
+ IsRanged = stream.ReadValueS32(); //320
//HitpointsMax HitpointsFactorLevel
- this.Strength = stream.ReadValueF32(); //336
- this.Dexterity = stream.ReadValueF32(); //340
- this.Intelligence = stream.ReadValueF32(); //352
- this.Vitality = stream.ReadValueF32(); //356
- this.HitpointsMax = stream.ReadValueF32(); //360
- this.HitpointsFactorLevel = stream.ReadValueF32(); //364
- this.HPRegen = stream.ReadValueF32(); //372
- this.ClassDamageReductionPercent = stream.ReadValueF32(); //376
- this.ClassDamageReductionPercentPVP = stream.ReadValueF32(); //380
- this.PrimaryResourceBase = stream.ReadValueF32(); //408
- this.PrimaryResourceFactorLevel = stream.ReadValueF32(); //484
- this.PrimaryResourceRegen = stream.ReadValueF32(); //488
- this.SecondaryResourceBase = stream.ReadValueF32(); //492
- this.SecondaryResourceFactorLevel = stream.ReadValueF32(); //500
- this.SecondaryResourceRegen = stream.ReadValueF32(); //536
- this.Armor = stream.ReadValueF32(); //540
- this.Dmg = stream.ReadValueF32(); //548
- this.WalkingRate = stream.ReadValueF32(); //584
- this.RunningRate = stream.ReadValueF32(); //588
- this.SprintRate = stream.ReadValueF32(); //592
- this.ProjRate = stream.ReadValueF32(); //596
- this.CritDamageCap = stream.ReadValueF32(); //600
- this.CritPercentBase = stream.ReadValueF32(); //604
- this.CritPercentCap = stream.ReadValueF32(); //612
- this.DodgeRatingBase = stream.ReadValueF32(); //616
- this.GetHitMaxBase = stream.ReadValueF32(); //680
- this.GetHitMaxPerLevel = stream.ReadValueF32(); //692
- this.GetHitRecoveryBase = stream.ReadValueF32(); //696
- this.GetHitRecoveryPerLevel = stream.ReadValueF32(); //700
- this.ResistPhysical = stream.ReadValueF32(); //704
- this.ResistFire = stream.ReadValueF32(); //720
- this.ResistLightning = stream.ReadValueF32(); //724
- this.ResistCold = stream.ReadValueF32(); //728
- this.ResistPoison = stream.ReadValueF32(); //772
- this.ResistArcane = stream.ReadValueF32();
- this.ResistChill = stream.ReadValueF32();
- this.ResistStun = stream.ReadValueF32();
- this.KnockbackWeight = stream.ReadValueF32();
- this.OOCHealthRegen = stream.ReadValueF32();
- this.OOCManaRegen = stream.ReadValueF32();
- this.PotionDilutionDuration = stream.ReadValueF32();
- this.PotionDilutionScalar = stream.ReadValueF32();
- this.DualWieldBothAttackChance = stream.ReadValueF32();
- this.Freeze_Capacity = stream.ReadValueF32();
- this.Thaw_Rate = stream.ReadValueF32();
+ Strength = stream.ReadValueF32(); //336
+ Dexterity = stream.ReadValueF32(); //340
+ Intelligence = stream.ReadValueF32(); //352
+ Vitality = stream.ReadValueF32(); //356
+ HitpointsMax = stream.ReadValueF32(); //360
+ HitpointsFactorLevel = stream.ReadValueF32(); //364
+ HPRegen = stream.ReadValueF32(); //372
+ ClassDamageReductionPercent = stream.ReadValueF32(); //376
+ ClassDamageReductionPercentPVP = stream.ReadValueF32(); //380
+ PrimaryResourceBase = stream.ReadValueF32(); //408
+ PrimaryResourceFactorLevel = stream.ReadValueF32(); //484
+ PrimaryResourceRegen = stream.ReadValueF32(); //488
+ SecondaryResourceBase = stream.ReadValueF32(); //492
+ SecondaryResourceFactorLevel = stream.ReadValueF32(); //500
+ SecondaryResourceRegen = stream.ReadValueF32(); //536
+ Armor = stream.ReadValueF32(); //540
+ Dmg = stream.ReadValueF32(); //548
+ WalkingRate = stream.ReadValueF32(); //584
+ RunningRate = stream.ReadValueF32(); //588
+ SprintRate = stream.ReadValueF32(); //592
+ ProjRate = stream.ReadValueF32(); //596
+ CritDamageCap = stream.ReadValueF32(); //600
+ CritPercentBase = stream.ReadValueF32(); //604
+ CritPercentCap = stream.ReadValueF32(); //612
+ DodgeRatingBase = stream.ReadValueF32(); //616
+ GetHitMaxBase = stream.ReadValueF32(); //680
+ GetHitMaxPerLevel = stream.ReadValueF32(); //692
+ GetHitRecoveryBase = stream.ReadValueF32(); //696
+ GetHitRecoveryPerLevel = stream.ReadValueF32(); //700
+ ResistPhysical = stream.ReadValueF32(); //704
+ ResistFire = stream.ReadValueF32(); //720
+ ResistLightning = stream.ReadValueF32(); //724
+ ResistCold = stream.ReadValueF32(); //728
+ ResistPoison = stream.ReadValueF32(); //772
+ ResistArcane = stream.ReadValueF32();
+ ResistChill = stream.ReadValueF32();
+ ResistStun = stream.ReadValueF32();
+ KnockbackWeight = stream.ReadValueF32();
+ OOCHealthRegen = stream.ReadValueF32();
+ OOCManaRegen = stream.ReadValueF32();
+ PotionDilutionDuration = stream.ReadValueF32();
+ PotionDilutionScalar = stream.ReadValueF32();
+ DualWieldBothAttackChance = stream.ReadValueF32();
+ Freeze_Capacity = stream.ReadValueF32();
+ Thaw_Rate = stream.ReadValueF32();
}
public enum Resource : int
@@ -1454,40 +1454,40 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
stream.Position += 4;
- this.Name = stream.ReadString(256, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.I4 = stream.ReadValueS32();
- this.I5 = stream.ReadValueS32();
- this.I6 = stream.ReadValueS32();
- this.I7 = stream.ReadValueS32();
- this.I8 = stream.ReadValueS32();
- this.I9 = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.F1 = stream.ReadValueF32();
- this.F2 = stream.ReadValueF32();
- this.F3 = stream.ReadValueF32();
- this.F4 = stream.ReadValueF32();
- this.F5 = stream.ReadValueF32();
- this.F6 = stream.ReadValueF32();
- this.F7 = stream.ReadValueF32();
- this.F8 = stream.ReadValueF32();
- this.F9 = stream.ReadValueF32();
- this.F10 = stream.ReadValueF32();
- this.F11 = stream.ReadValueF32();
- this.F12 = stream.ReadValueF32();
- this.F13 = stream.ReadValueF32();
- this.F14 = stream.ReadValueF32();
- this.F15 = stream.ReadValueF32();
- this.F16 = stream.ReadValueF32();
- this.F17 = stream.ReadValueF32();
- this.F18 = stream.ReadValueF32();
- this.F19 = stream.ReadValueF32();
- this.F20 = stream.ReadValueF32();
- this.F21 = stream.ReadValueF32();
- this.SNOPowerToBreakObjects = stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ I4 = stream.ReadValueS32();
+ I5 = stream.ReadValueS32();
+ I6 = stream.ReadValueS32();
+ I7 = stream.ReadValueS32();
+ I8 = stream.ReadValueS32();
+ I9 = stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
+ F1 = stream.ReadValueF32();
+ F2 = stream.ReadValueF32();
+ F3 = stream.ReadValueF32();
+ F4 = stream.ReadValueF32();
+ F5 = stream.ReadValueF32();
+ F6 = stream.ReadValueF32();
+ F7 = stream.ReadValueF32();
+ F8 = stream.ReadValueF32();
+ F9 = stream.ReadValueF32();
+ F10 = stream.ReadValueF32();
+ F11 = stream.ReadValueF32();
+ F12 = stream.ReadValueF32();
+ F13 = stream.ReadValueF32();
+ F14 = stream.ReadValueF32();
+ F15 = stream.ReadValueF32();
+ F16 = stream.ReadValueF32();
+ F17 = stream.ReadValueF32();
+ F18 = stream.ReadValueF32();
+ F19 = stream.ReadValueF32();
+ F20 = stream.ReadValueF32();
+ F21 = stream.ReadValueF32();
+ SNOPowerToBreakObjects = stream.ReadValueS32();
}
}
public class LabelGBIDTable : ISerializableData
@@ -1502,11 +1502,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
//stream.Position += 4;
- this.Name = stream.ReadString(256, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
}
}
public class LootDistributionTableEntry : ISerializableData //0 byte file
@@ -1583,29 +1583,29 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.I4 = stream.ReadValueS32();
- this.I5 = stream.ReadValueS32();
- this.I6 = stream.ReadValueS32();
- this.I7 = stream.ReadValueS32();
- this.I8 = stream.ReadValueS32();
- this.I9 = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.F1 = stream.ReadValueF32();
- this.F2 = stream.ReadValueF32();
- this.F3 = stream.ReadValueF32();
- this.F4 = stream.ReadValueF32();
- this.F5 = stream.ReadValueF32();
- this.F6 = stream.ReadValueF32();
- this.F7 = stream.ReadValueF32();
- this.F8 = stream.ReadValueF32();
- this.F9 = stream.ReadValueF32();
- this.F10 = stream.ReadValueF32();
- this.I10 = stream.ReadValueS32();
- this.I11 = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ I4 = stream.ReadValueS32();
+ I5 = stream.ReadValueS32();
+ I6 = stream.ReadValueS32();
+ I7 = stream.ReadValueS32();
+ I8 = stream.ReadValueS32();
+ I9 = stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
+ F1 = stream.ReadValueF32();
+ F2 = stream.ReadValueF32();
+ F3 = stream.ReadValueF32();
+ F4 = stream.ReadValueF32();
+ F5 = stream.ReadValueF32();
+ F6 = stream.ReadValueF32();
+ F7 = stream.ReadValueF32();
+ F8 = stream.ReadValueF32();
+ F9 = stream.ReadValueF32();
+ F10 = stream.ReadValueF32();
+ I10 = stream.ReadValueS32();
+ I11 = stream.ReadValueS32();
}
}
public class RareItemNamesTable : ISerializableData
@@ -1621,13 +1621,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.Type = (BalanceType)stream.ReadValueS32();
- this.RelatedAffixOrItemType = stream.ReadValueS32();
- this.AffixType = (AffixType)stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ Type = (BalanceType)stream.ReadValueS32();
+ RelatedAffixOrItemType = stream.ReadValueS32();
+ AffixType = (AffixType)stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
}
}
public class MonsterAffixesTable : ISerializableData
@@ -1661,32 +1661,32 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
//584
- this.Name = stream.ReadString(256, true);
- this.Hash = StringHashHelper.HashItemName(this.Name);
- this.I0 = stream.ReadValueS32(); //
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.I4 = stream.ReadValueS32();
- this.MonsterAffix = (MonsterAffix)stream.ReadValueS32(); //
- this.Resistance = (Resistance)stream.ReadValueS32();
- this.AffixType = (AffixType)stream.ReadValueS32();
- this.I5 = stream.ReadValueS32();
- this.I6 = stream.ReadValueS32();
- this.I7 = stream.ReadValueS32();
- this.I8 = stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ Hash = StringHashHelper.HashItemName(Name);
+ I0 = stream.ReadValueS32(); //
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ I4 = stream.ReadValueS32();
+ MonsterAffix = (MonsterAffix)stream.ReadValueS32(); //
+ Resistance = (Resistance)stream.ReadValueS32();
+ AffixType = (AffixType)stream.ReadValueS32();
+ I5 = stream.ReadValueS32();
+ I6 = stream.ReadValueS32();
+ I7 = stream.ReadValueS32();
+ I8 = stream.ReadValueS32();
- this.Attributes = new AttributeSpecifier[10]; //888
+ Attributes = new AttributeSpecifier[10]; //888
for (int i = 0; i < 10; i++)
- this.Attributes[i] = new AttributeSpecifier(stream);
+ Attributes[i] = new AttributeSpecifier(stream);
- this.MinionAttributes = new AttributeSpecifier[10];
+ MinionAttributes = new AttributeSpecifier[10];
for (int i = 0; i < 10; i++)
- this.MinionAttributes[i] = new AttributeSpecifier(stream);
+ MinionAttributes[i] = new AttributeSpecifier(stream);
stream.Position += 4;
- this.SNOOnSpawnPowerMinion = stream.ReadValueS32(); //804 - 1372
- this.SNOOnSpawnPowerChampion = stream.ReadValueS32();
- this.SNOOnSpawnPowerRare = stream.ReadValueS32();
+ SNOOnSpawnPowerMinion = stream.ReadValueS32(); //804 - 1372
+ SNOOnSpawnPowerChampion = stream.ReadValueS32();
+ SNOOnSpawnPowerRare = stream.ReadValueS32();
BS = new byte[99];
for (int i = 0; i < BS.Length; i++)
@@ -1710,13 +1710,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.Hash = StringHashHelper.HashItemName(this.Name);
- this.I0 = stream.ReadValueS32(); //
- this.I1 = stream.ReadValueS32();
- this.AffixType = (AffixType)stream.ReadValueS32();
- this.S0 = stream.ReadString(128, true);
- this.I2 = stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ Hash = StringHashHelper.HashItemName(Name);
+ I0 = stream.ReadValueS32(); //
+ I1 = stream.ReadValueS32();
+ AffixType = (AffixType)stream.ReadValueS32();
+ S0 = stream.ReadString(128, true);
+ I2 = stream.ReadValueS32();
}
}
@@ -1734,18 +1734,18 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.Item = stream.ReadValueS32();
- this.ItemType = stream.ReadValueS32();
- this.Attribute = new AttributeSpecifier[3];
+ Name = stream.ReadString(256, true);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ Item = stream.ReadValueS32();
+ ItemType = stream.ReadValueS32();
+ Attribute = new AttributeSpecifier[3];
for (int i = 0; i < 3; i++)
- this.Attribute[i] = new AttributeSpecifier(stream);
- this.ReqAttribute = new AttributeSpecifier[2];
+ Attribute[i] = new AttributeSpecifier(stream);
+ ReqAttribute = new AttributeSpecifier[2];
for (int i = 0; i < 2; i++)
- this.ReqAttribute[i] = new AttributeSpecifier(stream);
- this.S0 = stream.ReadString(1024, true);
+ ReqAttribute[i] = new AttributeSpecifier(stream);
+ S0 = stream.ReadString(1024, true);
}
}
public class ItemDropTableEntry : ISerializableData //0 byte file
@@ -1759,10 +1759,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.I0 = new int[221];
+ Name = stream.ReadString(256, true);
+ I0 = new int[221];
for (int i = 0; i < 221; i++)
- this.I0[i] = stream.ReadValueS32();
+ I0[i] = stream.ReadValueS32();
}
}
public class ItemLevelModifier : ISerializableData //0 byte file
@@ -1839,34 +1839,34 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.I4 = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ I4 = stream.ReadValueS32();
- this.I5 = stream.ReadValueS32();
- this.I6 = stream.ReadValueS32();
- this.I7 = stream.ReadValueS32();
- this.I8 = stream.ReadValueS32();
- this.I9 = stream.ReadValueS32();
+ I5 = stream.ReadValueS32();
+ I6 = stream.ReadValueS32();
+ I7 = stream.ReadValueS32();
+ I8 = stream.ReadValueS32();
+ I9 = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.F1 = stream.ReadValueF32();
- this.F2 = stream.ReadValueF32();
- this.F3 = stream.ReadValueF32();
- this.F4 = stream.ReadValueF32();
+ F0 = stream.ReadValueF32();
+ F1 = stream.ReadValueF32();
+ F2 = stream.ReadValueF32();
+ F3 = stream.ReadValueF32();
+ F4 = stream.ReadValueF32();
- this.F5 = stream.ReadValueF32();
- this.F6 = stream.ReadValueF32();
- this.F7 = stream.ReadValueF32();
- this.F8 = stream.ReadValueF32();
- this.F9 = stream.ReadValueF32();
+ F5 = stream.ReadValueF32();
+ F6 = stream.ReadValueF32();
+ F7 = stream.ReadValueF32();
+ F8 = stream.ReadValueF32();
+ F9 = stream.ReadValueF32();
- this.F10 = stream.ReadValueF32();
+ F10 = stream.ReadValueF32();
- this.I10 = stream.ReadValueS32();
- this.I11 = stream.ReadValueS32();
+ I10 = stream.ReadValueS32();
+ I11 = stream.ReadValueS32();
}
}
public class QualityClass : ISerializableData //0 byte file
@@ -1881,13 +1881,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public int I2 { get; private set; }
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.F0 = new float[22];
+ Name = stream.ReadString(256, true);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ F0 = new float[22];
for (int i = 0; i < 22; i++)
- this.F0[i] = stream.ReadValueF32();
- this.I2 = stream.ReadValueS32();
+ F0[i] = stream.ReadValueF32();
+ I2 = stream.ReadValueS32();
}
}
public class HandicapLevelTable : ISerializableData
@@ -1903,14 +1903,14 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public int I1 { get; private set; }
public void Read(MpqFileStream stream)
{
- this.HPMod = stream.ReadValueF32();
- this.DmgMod = stream.ReadValueF32();
- this.F2 = stream.ReadValueF32();
- this.XPMod = stream.ReadValueF32();
- this.GoldMod = stream.ReadValueF32();
- this.F5 = stream.ReadValueF32();
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
+ HPMod = stream.ReadValueF32();
+ DmgMod = stream.ReadValueF32();
+ F2 = stream.ReadValueF32();
+ XPMod = stream.ReadValueF32();
+ GoldMod = stream.ReadValueF32();
+ F5 = stream.ReadValueF32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
}
}
public class ItemSalvageLevelTable : ISerializableData
@@ -1921,10 +1921,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public int TreasureClassSNO3 { get; private set; }
public void Read(MpqFileStream stream)
{
- this.TreasureClassSNO0 = stream.ReadValueS32();
- this.TreasureClassSNO1 = stream.ReadValueS32();
- this.TreasureClassSNO2 = stream.ReadValueS32();
- this.TreasureClassSNO3 = stream.ReadValueS32();
+ TreasureClassSNO0 = stream.ReadValueS32();
+ TreasureClassSNO1 = stream.ReadValueS32();
+ TreasureClassSNO2 = stream.ReadValueS32();
+ TreasureClassSNO3 = stream.ReadValueS32();
}
}
public class HirelingTable : ISerializableData
@@ -1955,25 +1955,25 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
//
- this.Name = stream.ReadString(256, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.SNOActor = stream.ReadValueS32();
- this.SNOProxy = stream.ReadValueS32();
- this.SNOInventory = stream.ReadValueS32();
- this.TreasureClassSNO = stream.ReadValueS32();
- this.Attribute = (PrimaryAttribute)stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.F1 = stream.ReadValueF32();
- this.F2 = stream.ReadValueF32();
- this.F3 = stream.ReadValueF32();
- this.F4 = stream.ReadValueF32();
- this.F5 = stream.ReadValueF32();
- this.F6 = stream.ReadValueF32();
- this.F7 = stream.ReadValueF32();
- this.F8 = stream.ReadValueF32();
- this.F9 = stream.ReadValueF32();
- this.F10 = stream.ReadValueF32();
+ Name = stream.ReadString(256, true);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ SNOActor = stream.ReadValueS32();
+ SNOProxy = stream.ReadValueS32();
+ SNOInventory = stream.ReadValueS32();
+ TreasureClassSNO = stream.ReadValueS32();
+ Attribute = (PrimaryAttribute)stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
+ F1 = stream.ReadValueF32();
+ F2 = stream.ReadValueF32();
+ F3 = stream.ReadValueF32();
+ F4 = stream.ReadValueF32();
+ F5 = stream.ReadValueF32();
+ F6 = stream.ReadValueF32();
+ F7 = stream.ReadValueF32();
+ F8 = stream.ReadValueF32();
+ F9 = stream.ReadValueF32();
+ F10 = stream.ReadValueF32();
}
}
@@ -1989,11 +1989,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.Set = stream.ReadValueS32();
- this.Count = stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ Set = stream.ReadValueS32();
+ Count = stream.ReadValueS32();
Attribute = new AttributeSpecifier[8];
for (int i = 0; i < 8; i++)
Attribute[i] = new AttributeSpecifier(stream);
@@ -2078,33 +2078,33 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
+ Name = stream.ReadString(256, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.Time0 = stream.ReadValueS32();
- this.F1 = stream.ReadValueF32();
- this.Time1 = stream.ReadValueS32();
- this.F2 = stream.ReadValueF32();
- this.Time2 = stream.ReadValueS32();
- this.F3 = stream.ReadValueF32();
- this.Time3 = stream.ReadValueS32();
- this.F4 = stream.ReadValueF32();
- this.Time4 = stream.ReadValueS32();
- this.F5 = stream.ReadValueF32();
- this.Time5 = stream.ReadValueS32();
- this.F6 = stream.ReadValueF32();
- this.Time6 = stream.ReadValueS32();
- this.F7 = stream.ReadValueF32();
- this.F8 = stream.ReadValueF32();
- this.Time7 = stream.ReadValueS32();
- this.F9 = stream.ReadValueF32();
- this.F10 = stream.ReadValueF32();
- this.F11 = stream.ReadValueF32();
- this.F12 = stream.ReadValueF32();
- this.I2 = stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
+ Time0 = stream.ReadValueS32();
+ F1 = stream.ReadValueF32();
+ Time1 = stream.ReadValueS32();
+ F2 = stream.ReadValueF32();
+ Time2 = stream.ReadValueS32();
+ F3 = stream.ReadValueF32();
+ Time3 = stream.ReadValueS32();
+ F4 = stream.ReadValueF32();
+ Time4 = stream.ReadValueS32();
+ F5 = stream.ReadValueF32();
+ Time5 = stream.ReadValueS32();
+ F6 = stream.ReadValueF32();
+ Time6 = stream.ReadValueS32();
+ F7 = stream.ReadValueF32();
+ F8 = stream.ReadValueF32();
+ Time7 = stream.ReadValueS32();
+ F9 = stream.ReadValueF32();
+ F10 = stream.ReadValueF32();
+ F11 = stream.ReadValueF32();
+ F12 = stream.ReadValueF32();
+ I2 = stream.ReadValueS32();
}
}
public class ItemTier : ISerializableData //0 byte file
@@ -2137,15 +2137,15 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Head = stream.ReadValueS32();
- this.Torso = stream.ReadValueS32();
- this.Feet = stream.ReadValueS32();
- this.Hands = stream.ReadValueS32();
+ Head = stream.ReadValueS32();
+ Torso = stream.ReadValueS32();
+ Feet = stream.ReadValueS32();
+ Hands = stream.ReadValueS32();
- this.Shoulders = stream.ReadValueS32();
- this.Bracers = stream.ReadValueS32();
- this.Belt = stream.ReadValueS32();
- this.Necesssary = stream.ReadValueS32();
+ Shoulders = stream.ReadValueS32();
+ Bracers = stream.ReadValueS32();
+ Belt = stream.ReadValueS32();
+ Necesssary = stream.ReadValueS32();
}
}
public class PowerFormulaTable : ISerializableData
@@ -2156,10 +2156,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.S0 = stream.ReadString(1024, true);
- this.F0 = new float[76];
+ S0 = stream.ReadString(1024, true);
+ F0 = new float[76];
for (int i = 0; i < 76; i++)
- this.F0[i] = stream.ReadValueF32();
+ F0[i] = stream.ReadValueF32();
}
}
public class RecipeTable : ISerializableData
@@ -2179,19 +2179,19 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.Hash = StringHashHelper.HashItemName(this.Name);
- this.GBID = stream.ReadValueS32();
- this.PAD = stream.ReadValueS32();
- this.SNORecipe = stream.ReadValueS32();
- this.CrafterType = (RecipeType)stream.ReadValueS32();
- this.Flags = stream.ReadValueS32();
- this.Level = stream.ReadValueS32();
- this.Gold = stream.ReadValueS32();
- this.NumIngredients = stream.ReadValueS32();
- this.Ingredients = new RecipeIngredient[6];
+ Name = stream.ReadString(256, true);
+ Hash = StringHashHelper.HashItemName(Name);
+ GBID = stream.ReadValueS32();
+ PAD = stream.ReadValueS32();
+ SNORecipe = stream.ReadValueS32();
+ CrafterType = (RecipeType)stream.ReadValueS32();
+ Flags = stream.ReadValueS32();
+ Level = stream.ReadValueS32();
+ Gold = stream.ReadValueS32();
+ NumIngredients = stream.ReadValueS32();
+ Ingredients = new RecipeIngredient[6];
for (int i = 0; i < 6; i++)
- this.Ingredients[i] = new RecipeIngredient(stream);
+ Ingredients[i] = new RecipeIngredient(stream);
}
}
public class ScriptedAchievementEventsTable : ISerializableData
@@ -2204,9 +2204,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.GBID = stream.ReadValueS32();
- this.PAD = stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ GBID = stream.ReadValueS32();
+ PAD = stream.ReadValueS32();
}
}
public class LootRunQuestTierTable : ISerializableData
@@ -2217,12 +2217,12 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public LootRunQuestTierEntry[] LootRunQuestTierEntrys { get; private set; }
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.LootRunQuestTierEntrys = new LootRunQuestTierEntry[16];
+ Name = stream.ReadString(256, true);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ LootRunQuestTierEntrys = new LootRunQuestTierEntry[16];
for (int i = 0; i < 16; i++)
- this.LootRunQuestTierEntrys[i] = new LootRunQuestTierEntry(stream);
+ LootRunQuestTierEntrys[i] = new LootRunQuestTierEntry(stream);
}
}
public class ParagonBonusesTable : ISerializableData
@@ -2238,22 +2238,22 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public string IconName { get; private set; }
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.Hash = stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ Hash = stream.ReadValueS32();
if (Hash == 0)
{
- Hash = StringHashHelper.HashItemName(this.Name);
+ Hash = StringHashHelper.HashItemName(Name);
}
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
stream.Position += 4;
AttributeSpecifiers = new AttributeSpecifier[4]; //856
for (int i = 0; i < 4; i++)
- this.AttributeSpecifiers[i] = new AttributeSpecifier(stream);
- this.Category = stream.ReadValueS32(); //368 + 584 = 952
- this.Index = stream.ReadValueS32();
- this.HeroClass = (Class)stream.ReadValueS32();
- this.IconName = stream.ReadString(256, true);
+ AttributeSpecifiers[i] = new AttributeSpecifier(stream);
+ Category = stream.ReadValueS32(); //368 + 584 = 952
+ Index = stream.ReadValueS32();
+ HeroClass = (Class)stream.ReadValueS32();
+ IconName = stream.ReadString(256, true);
stream.Position += 4;
//640 + 584 = 1224
}
@@ -2270,13 +2270,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.GBID = stream.ReadValueS32();
- this.PAD = stream.ReadValueS32();
- this.OldItemGBID = stream.ReadValueS32();
- this.NewItemGBID = stream.ReadValueS32();
- this.ConsoleIgnore = stream.ReadValueS32();
- this.Pad = stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ GBID = stream.ReadValueS32();
+ PAD = stream.ReadValueS32();
+ OldItemGBID = stream.ReadValueS32();
+ NewItemGBID = stream.ReadValueS32();
+ ConsoleIgnore = stream.ReadValueS32();
+ Pad = stream.ReadValueS32();
}
}
public class EnchantItemAffixUseCountCostScalarsTable : ISerializableData
@@ -2286,8 +2286,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.UseCount = stream.ReadValueS32();
- this.CostMultiplier = stream.ReadValueF32();
+ UseCount = stream.ReadValueS32();
+ CostMultiplier = stream.ReadValueF32();
}
}
public class TieredLootRunLevelTable : ISerializableData
@@ -2308,19 +2308,19 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.F0 = stream.ReadValueF32();
- this.F1 = stream.ReadValueF32();
- this.F2 = stream.ReadValueF32();
- this.F3 = stream.ReadValueF32();
- this.F4 = stream.ReadValueF32();
- this.F5 = stream.ReadValueF32();
- this.F6 = stream.ReadValueF32();
- this.F7 = stream.ReadValueF32();
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.L0 = stream.ReadValueS64();
- this.F8 = stream.ReadValueF32();
- this.F9 = stream.ReadValueF32();
+ F0 = stream.ReadValueF32();
+ F1 = stream.ReadValueF32();
+ F2 = stream.ReadValueF32();
+ F3 = stream.ReadValueF32();
+ F4 = stream.ReadValueF32();
+ F5 = stream.ReadValueF32();
+ F6 = stream.ReadValueF32();
+ F7 = stream.ReadValueF32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ L0 = stream.ReadValueS64();
+ F8 = stream.ReadValueF32();
+ F9 = stream.ReadValueF32();
}
}
public class TransmuteRecipesTable : ISerializableData
@@ -2336,16 +2336,16 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.GBID = stream.ReadValueS32();
- this.PAD = stream.ReadValueS32();
- this.TransmuteType = (TransmuteType)stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ GBID = stream.ReadValueS32();
+ PAD = stream.ReadValueS32();
+ TransmuteType = (TransmuteType)stream.ReadValueS32();
TransmuteRecipeIngredients = new TransmuteRecipeIngredient[8];
for (int i = 0; i < TransmuteRecipeIngredients.Length; i++)
TransmuteRecipeIngredients[i] = new TransmuteRecipeIngredient(stream);
- this.IngredientsCount = stream.ReadValueS32();
- this.Page = stream.ReadValueS32();
- this.Hidden = stream.ReadValueS32();
+ IngredientsCount = stream.ReadValueS32();
+ Page = stream.ReadValueS32();
+ Hidden = stream.ReadValueS32();
//stream.Position += 8;
}
}
@@ -2363,16 +2363,16 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(256, true);
- this.GBID = stream.ReadValueS32();
- this.PAD = stream.ReadValueS32();
- this.CurrencyType = (CurrencyType)stream.ReadValueS32();
+ Name = stream.ReadString(256, true);
+ GBID = stream.ReadValueS32();
+ PAD = stream.ReadValueS32();
+ CurrencyType = (CurrencyType)stream.ReadValueS32();
LinkedItemsGBIDs = new int[5];
for (int i = 0; i < LinkedItemsGBIDs.Length; i++)
LinkedItemsGBIDs[i] = stream.ReadValueS32();
- this.SortOrder = stream.ReadValueS32(); //872
- this.Hidden = stream.ReadValueS32();
- this.AutoPickup = stream.ReadValueS32();
+ SortOrder = stream.ReadValueS32(); //872
+ Hidden = stream.ReadValueS32();
+ AutoPickup = stream.ReadValueS32();
stream.Position += 4;
}
}
@@ -2549,8 +2549,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public RecipeIngredient(MpqFileStream stream)
{
- this.ItemsGBID = stream.ReadValueS32();
- this.Count = stream.ReadValueS32();
+ ItemsGBID = stream.ReadValueS32();
+ Count = stream.ReadValueS32();
}
}
public class TransmuteRecipeIngredient
@@ -2561,9 +2561,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public TransmuteRecipeIngredient(MpqFileStream stream)
{
- this.Type = stream.ReadValueS32();
- this.TypeValue = stream.ReadValueS32();
- this.Quantity = stream.ReadValueS32();
+ Type = stream.ReadValueS32();
+ TypeValue = stream.ReadValueS32();
+ Quantity = stream.ReadValueS32();
}
}
public class LootRunQuestTierEntry
@@ -2575,10 +2575,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public LootRunQuestTierEntry(MpqFileStream stream)
{
- this.QuestSNO = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.GBID = stream.ReadValueS32();
- this.ItemsGBID = stream.ReadValueS32();
+ QuestSNO = stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
+ GBID = stream.ReadValueS32();
+ ItemsGBID = stream.ReadValueS32();
}
}
public class AttributeSpecifier
@@ -2590,10 +2590,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public AttributeSpecifier(MpqFileStream stream)
{
- this.AttributeId = stream.ReadValueS32();
- this.SNOParam = stream.ReadValueS32();
+ AttributeId = stream.ReadValueS32();
+ SNOParam = stream.ReadValueS32();
stream.Position += 8;
- this.Formula = stream.ReadSerializedInts();
+ Formula = stream.ReadSerializedInts();
}
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Globals.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Globals.cs
index 4e490a9..d327ced 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Globals.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Globals.cs
@@ -127,50 +127,50 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Globals(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
+ Header = new Header(stream);
stream.Position += (3 * 4);
- this.ServerData = stream.ReadSerializedData();
+ ServerData = stream.ReadSerializedData();
stream.Position += 4;
- this.I0 = stream.ReadValueS32(); //32
+ I0 = stream.ReadValueS32(); //32
stream.Position += 12;
- this.StartLocationNames = new Dictionary();
+ StartLocationNames = new Dictionary();
foreach (var startLocation in stream.ReadSerializedData())
StartLocationNames.Add(startLocation.I0, startLocation);
- this.F0 = stream.ReadValueF32(); //56
- this.F1 = stream.ReadValueF32(); //60
- this.F2 = stream.ReadValueF32(); //64
- this.F3 = stream.ReadValueF32(); //68
+ F0 = stream.ReadValueF32(); //56
+ F1 = stream.ReadValueF32(); //60
+ F2 = stream.ReadValueF32(); //64
+ F3 = stream.ReadValueF32(); //68
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.F4 = stream.ReadValueF32();
- this.F5 = stream.ReadValueF32();
- this.I3 = stream.ReadValueS32();
- this.F6 = stream.ReadValueF32();
- this.F7 = stream.ReadValueF32();
- this.F8 = stream.ReadValueF32();
- this.F9 = stream.ReadValueF32();
- this.F10 = stream.ReadValueF32();
- this.I4 = stream.ReadValueS32();
- this.I6 = new int[4];
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ F4 = stream.ReadValueF32();
+ F5 = stream.ReadValueF32();
+ I3 = stream.ReadValueS32();
+ F6 = stream.ReadValueF32();
+ F7 = stream.ReadValueF32();
+ F8 = stream.ReadValueF32();
+ F9 = stream.ReadValueF32();
+ F10 = stream.ReadValueF32();
+ I4 = stream.ReadValueS32();
+ I6 = new int[4];
for (int i = 0; i < 4; i++)
- this.I6[i] = stream.ReadValueS32();
+ I6[i] = stream.ReadValueS32();
stream.Position += 4;
- this.BannerParams = new BannerParams(stream);
- this.I5 = stream.ReadValueS32();
- this.I7 = stream.ReadValueS32();
- this.I8 = stream.ReadValueS32();
- this.I9 = stream.ReadValueS32();
- this.F11 = stream.ReadValueF32();
- this.F12 = stream.ReadValueF32();
- this.F13 = stream.ReadValueF32();
- this.F14 = stream.ReadValueF32();
- this.F15 = stream.ReadValueF32();
- this.F16 = stream.ReadValueF32();
- this.F17 = stream.ReadValueF32();
- this.F18 = stream.ReadValueF32();
+ BannerParams = new BannerParams(stream);
+ I5 = stream.ReadValueS32();
+ I7 = stream.ReadValueS32();
+ I8 = stream.ReadValueS32();
+ I9 = stream.ReadValueS32();
+ F11 = stream.ReadValueF32();
+ F12 = stream.ReadValueF32();
+ F13 = stream.ReadValueF32();
+ F14 = stream.ReadValueF32();
+ F15 = stream.ReadValueF32();
+ F16 = stream.ReadValueF32();
+ F17 = stream.ReadValueF32();
+ F18 = stream.ReadValueF32();
stream.Close();
}
}
@@ -190,16 +190,16 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public DifficultyTuningParams(MpqFileStream stream)
{
- this.F0 = stream.ReadValueF32();
- this.F1 = stream.ReadValueF32();
- this.F2 = stream.ReadValueF32();
- this.F3 = stream.ReadValueF32();
- this.F4 = stream.ReadValueF32();
- this.F5 = stream.ReadValueF32();
- this.F6 = stream.ReadValueF32();
- this.F7 = stream.ReadValueF32();
- this.F8 = stream.ReadValueF32();
- this.F9 = stream.ReadValueF32();
+ F0 = stream.ReadValueF32();
+ F1 = stream.ReadValueF32();
+ F2 = stream.ReadValueF32();
+ F3 = stream.ReadValueF32();
+ F4 = stream.ReadValueF32();
+ F5 = stream.ReadValueF32();
+ F6 = stream.ReadValueF32();
+ F7 = stream.ReadValueF32();
+ F8 = stream.ReadValueF32();
+ F9 = stream.ReadValueF32();
}
}
@@ -210,8 +210,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.UHash = stream.ReadValueS32();
- this.S0 = stream.ReadString(64, true);
+ UHash = stream.ReadValueS32();
+ S0 = stream.ReadString(64, true);
}
}
@@ -222,8 +222,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.S0 = stream.ReadString(64, true);
+ I0 = stream.ReadValueS32();
+ S0 = stream.ReadString(64, true);
}
}
@@ -235,9 +235,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.UHash = stream.ReadValueS32();
- this.S0 = stream.ReadString(32, true);
- this.F0 = stream.ReadValueF32();
+ UHash = stream.ReadValueS32();
+ S0 = stream.ReadString(32, true);
+ F0 = stream.ReadValueF32();
}
}
@@ -389,48 +389,48 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public float F65 { get; private set; }
public void Read(MpqFileStream stream)
{
- this.ActorGroups = new Dictionary();
+ ActorGroups = new Dictionary();
foreach (var group in stream.ReadSerializedData()) //166
- this.ActorGroups.Add(group.UHash, group);
+ ActorGroups.Add(group.UHash, group);
stream.Position += 8;
- this.ScriptGlobalVars = stream.ReadSerializedData();
+ ScriptGlobalVars = stream.ReadSerializedData();
stream.Position += 8;
- this.TuningParams = new DifficultyTuningParams[4];
+ TuningParams = new DifficultyTuningParams[4];
for (int i = 0; i < 4; i++)
- this.TuningParams[i] = new DifficultyTuningParams(stream);
- this.F0 = stream.ReadValueF32();
- this.F1 = stream.ReadValueF32();
- this.F2 = stream.ReadValueF32();
- this.F3 = stream.ReadValueF32();
- this.F4 = stream.ReadValueF32();
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.F5 = stream.ReadValueF32();
- this.F6 = stream.ReadValueF32();
- this.F7 = stream.ReadValueF32();
- this.F8 = stream.ReadValueF32();
- this.F20 = stream.ReadValueF32();
- this.F21 = stream.ReadValueF32();
- this.F22 = stream.ReadValueF32();
- this.I5 = stream.ReadValueS32();
- this.F23 = stream.ReadValueF32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.I4 = stream.ReadValueS32();
- this.F9 = stream.ReadValueF32();
- this.F10 = stream.ReadValueF32();
- this.F11 = stream.ReadValueF32();
- this.F12 = stream.ReadValueF32();
- this.F13 = stream.ReadValueF32();
- this.F14 = stream.ReadValueF32();
- this.F15 = stream.ReadValueF32();
- this.F16 = stream.ReadValueF32();
- this.F17 = stream.ReadValueF32();
- this.F18 = stream.ReadValueF32();
- this.F28 = new float[17];
+ TuningParams[i] = new DifficultyTuningParams(stream);
+ F0 = stream.ReadValueF32();
+ F1 = stream.ReadValueF32();
+ F2 = stream.ReadValueF32();
+ F3 = stream.ReadValueF32();
+ F4 = stream.ReadValueF32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ F5 = stream.ReadValueF32();
+ F6 = stream.ReadValueF32();
+ F7 = stream.ReadValueF32();
+ F8 = stream.ReadValueF32();
+ F20 = stream.ReadValueF32();
+ F21 = stream.ReadValueF32();
+ F22 = stream.ReadValueF32();
+ I5 = stream.ReadValueS32();
+ F23 = stream.ReadValueF32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ I4 = stream.ReadValueS32();
+ F9 = stream.ReadValueF32();
+ F10 = stream.ReadValueF32();
+ F11 = stream.ReadValueF32();
+ F12 = stream.ReadValueF32();
+ F13 = stream.ReadValueF32();
+ F14 = stream.ReadValueF32();
+ F15 = stream.ReadValueF32();
+ F16 = stream.ReadValueF32();
+ F17 = stream.ReadValueF32();
+ F18 = stream.ReadValueF32();
+ F28 = new float[17];
for (var i = 0; i < 17; i++)
- this.F28[i] = stream.ReadValueF32();
+ F28[i] = stream.ReadValueF32();
}
}
@@ -454,33 +454,33 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public BannerParams(MpqFileStream stream)
{
stream.Position += 8;
- this.TexBackgrounds = stream.ReadSerializedData();
- this.I0 = stream.ReadValueS32(); //16
+ TexBackgrounds = stream.ReadSerializedData();
+ I0 = stream.ReadValueS32(); //16
stream.Position += 12;
- this.TexPatterns = stream.ReadSerializedData();
- this.I0 = stream.ReadValueS32(); //40
+ TexPatterns = stream.ReadSerializedData();
+ I0 = stream.ReadValueS32(); //40
stream.Position += 12;
- this.TexMainSigils = stream.ReadSerializedData();
+ TexMainSigils = stream.ReadSerializedData();
stream.Position += 8;
- this.TexVariantSigils = stream.ReadSerializedData();
- this.I0 = stream.ReadValueS32(); //80
+ TexVariantSigils = stream.ReadSerializedData();
+ I0 = stream.ReadValueS32(); //80
stream.Position += 12;
- this.TexSigilAccents = stream.ReadSerializedData();
- this.I0 = stream.ReadValueS32(); //104
+ TexSigilAccents = stream.ReadSerializedData();
+ I0 = stream.ReadValueS32(); //104
stream.Position += 12;
- this.ColorSets = stream.ReadSerializedData();
+ ColorSets = stream.ReadSerializedData();
stream.Position += 8;
- this.SigilPlacements = stream.ReadSerializedData();
+ SigilPlacements = stream.ReadSerializedData();
stream.Position += 8;
- this.SNOActorBases = stream.ReadSerializedInts();
+ SNOActorBases = stream.ReadSerializedInts();
stream.Position += 8;
- this.SNOActorCaps = stream.ReadSerializedInts();
+ SNOActorCaps = stream.ReadSerializedInts();
stream.Position += 8;
- this.SNOActorPoles = stream.ReadSerializedInts();
+ SNOActorPoles = stream.ReadSerializedInts();
stream.Position += 8;
- this.SNOActorRibbons = stream.ReadSerializedInts();
+ SNOActorRibbons = stream.ReadSerializedInts();
stream.Position += 8;
- this.EpicBannerDescriptions = stream.ReadSerializedData();
+ EpicBannerDescriptions = stream.ReadSerializedData();
stream.Position += 8;
}
}
@@ -492,8 +492,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOTexture = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
+ SNOTexture = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
stream.Position += 4;
}
}
@@ -507,12 +507,12 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Color = new RGBAColor[2];
+ Color = new RGBAColor[2];
for (int i = 0; i < 2; i++)
- this.Color[i] = new RGBAColor(stream);
- this.String1 = stream.ReadString(64, true);
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
+ Color[i] = new RGBAColor(stream);
+ String1 = stream.ReadString(64, true);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
stream.Position += 4;
}
}
@@ -524,8 +524,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.S0 = stream.ReadString(64, true);
- this.I0 = stream.ReadValueS32();
+ S0 = stream.ReadString(64, true);
+ I0 = stream.ReadValueS32();
}
}
@@ -539,11 +539,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOBannerShape = stream.ReadValueS32();
- this.SNOBannerBase = stream.ReadValueS32();
- this.SNOBannerPole = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.S0 = stream.ReadString(128, true);
+ SNOBannerShape = stream.ReadValueS32();
+ SNOBannerBase = stream.ReadValueS32();
+ SNOBannerPole = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ S0 = stream.ReadString(128, true);
}
}
@@ -554,8 +554,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
}
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/LevelArea.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/LevelArea.cs
index ec64537..fff0464 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/LevelArea.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/LevelArea.cs
@@ -22,13 +22,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.I0 = stream.ReadValueS32();
- this.SNOLevelArea0 = stream.ReadValueS32();
- this.SNOLevelArea1 = stream.ReadValueS32();
+ Header = new Header(stream);
+ I0 = stream.ReadValueS32();
+ SNOLevelArea0 = stream.ReadValueS32();
+ SNOLevelArea1 = stream.ReadValueS32();
stream.Position += 8;
if (stream.Position + 8 != stream.Length)
- this.LevelAreaServerData = stream.ReadSerializedData(); //32 - 48
+ LevelAreaServerData = stream.ReadSerializedData(); //32 - 48
stream.Close();
}
@@ -45,11 +45,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOLevelArea0 = stream.ReadValueS32();
- this.LocSet = new GizmoLocSet(stream);
- this.SNOLevelArea1 = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
- this.SpawnPopulation = stream.ReadSerializedData();
+ SNOLevelArea0 = stream.ReadValueS32();
+ LocSet = new GizmoLocSet(stream);
+ SNOLevelArea1 = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ SpawnPopulation = stream.ReadSerializedData();
}
}
@@ -60,9 +60,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public GizmoLocSet(MpqFileStream stream)
{
//stream.Position = 0;
- this.SpawnType = new GizmoLocSpawnType[52];
+ SpawnType = new GizmoLocSpawnType[52];
for (int i = 0; i < 52; i++)
- this.SpawnType[i] = new GizmoLocSpawnType(stream);
+ SpawnType[i] = new GizmoLocSpawnType(stream);
}
}
@@ -75,7 +75,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public GizmoLocSpawnType(MpqFileStream stream)
{
stream.Position += 8;
- this.SpawnEntry = stream.ReadSerializedData();
+ SpawnEntry = stream.ReadSerializedData();
//this.Description = stream.ReadString(80, true);
//this.Comment = stream.ReadString(256, true);
}
@@ -91,10 +91,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOHandle = new SNOHandle(stream);
- this.ForceRandomFacing = stream.ReadValueS32();
- this.Weight = stream.ReadValueF32();
- this.MaxTimesPicked = stream.ReadValueS32();
+ SNOHandle = new SNOHandle(stream);
+ ForceRandomFacing = stream.ReadValueS32();
+ Weight = stream.ReadValueF32();
+ MaxTimesPicked = stream.ReadValueS32();
}
}
@@ -112,16 +112,16 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Min = stream.ReadValueS32();
- this.Max = stream.ReadValueS32();
+ Min = stream.ReadValueS32();
+ Max = stream.ReadValueS32();
//this.SNOHandle = new SNOHandle(stream);
- this.SnoRequiredQuest = stream.ReadValueS32();
- this.SnoCondition = stream.ReadValueS32();
- this.Flags = stream.ReadValueS32();
- this.HighPrecisionPercent = stream.ReadValueF32();
- this.ConditionSNO = stream.ReadValueS32();
+ SnoRequiredQuest = stream.ReadValueS32();
+ SnoCondition = stream.ReadValueS32();
+ Flags = stream.ReadValueS32();
+ HighPrecisionPercent = stream.ReadValueF32();
+ ConditionSNO = stream.ReadValueS32();
stream.Position += 8;
- this.GizmoLocSpawnChoices = stream.ReadSerializedData();
+ GizmoLocSpawnChoices = stream.ReadSerializedData();
}
}
@@ -145,25 +145,25 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public int SNO { get; private set; }
public void Read(MpqFileStream stream)
{
- this.Description = stream.ReadString(64, true);
- this.I0 = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.F1 = stream.ReadValueF32();
+ Description = stream.ReadString(64, true);
+ I0 = stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
+ F1 = stream.ReadValueF32();
- this.I1 = new int[4];
+ I1 = new int[4];
for (int i = 0; i < 4; i++)
- this.I1[i] = stream.ReadValueS32();
- this.I2 = new int[4];
+ I1[i] = stream.ReadValueS32();
+ I2 = new int[4];
for (int i = 0; i < 4; i++)
- this.I2[i] = stream.ReadValueS32();
- this.SpawnGroupsCount = stream.ReadValueS32();
+ I2[i] = stream.ReadValueS32();
+ SpawnGroupsCount = stream.ReadValueS32();
stream.Position += 8;
- this.SpawnGroup = stream.ReadSerializedData();
+ SpawnGroup = stream.ReadSerializedData();
stream.Position += 8;
SNOs = stream.ReadSerializedInts();
- this.SNO = stream.ReadValueS32();
+ SNO = stream.ReadValueS32();
}
}
@@ -188,16 +188,16 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public int SNO { get; private set; }
public void Read(MpqFileStream stream)
{
- this.GroupType = (SpawnGroupType)stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.F1 = stream.ReadValueF32();
- this.I0 = stream.ReadValueS32();
- this.SpawnItemsCount = stream.ReadValueS32();
+ GroupType = (SpawnGroupType)stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
+ F1 = stream.ReadValueF32();
+ I0 = stream.ReadValueS32();
+ SpawnItemsCount = stream.ReadValueS32();
stream.Position += 12;
- this.SpawnItems = stream.ReadSerializedData();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.SNO = stream.ReadValueS32();
+ SpawnItems = stream.ReadSerializedData();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ SNO = stream.ReadValueS32();
}
}
@@ -225,13 +225,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOHandle = new SNOHandle(stream);
- this.SpawnType = (SpawnType)stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
+ SNOHandle = new SNOHandle(stream);
+ SpawnType = (SpawnType)stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Lore.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Lore.cs
index fac9843..e71445b 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Lore.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Lore.cs
@@ -20,13 +20,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Lore(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.I0 = stream.ReadValueS32();
- this.Category = (LoreCategory)stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.SNOConversation = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
+ Header = new Header(stream);
+ I0 = stream.ReadValueS32();
+ Category = (LoreCategory)stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ SNOConversation = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
stream.Close();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/MarkerSet.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/MarkerSet.cs
index d2cff2b..acb8996 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/MarkerSet.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/MarkerSet.cs
@@ -25,12 +25,12 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public MarkerSet(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);//0
- this.Markers = stream.ReadSerializedData(); //28
+ Header = new Header(stream);//0
+ Markers = stream.ReadSerializedData(); //28
stream.Position += 4;
NoSpawns = stream.ReadSerializedData(); //96
stream.Position += (15 * 4);
- this.AABB = new AABB(stream); //160
+ AABB = new AABB(stream); //160
//stream.Position += (14 * 4);
int i0 = stream.ReadValueS32(); //184
@@ -38,11 +38,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
//this.ContainsActorLocations = false;
throw new System.Exception("Farmy thought this field is a bool, but apparently its not");
else
- this.ContainsActorLocations = i0 == 1;
+ ContainsActorLocations = i0 == 1;
- this.NLabel = stream.ReadValueS32(); //200
- this.SpecialIndexCount = stream.ReadValueS32(); //204
- this.SpecialIndexList = stream.ReadSerializedShorts(); //208
+ NLabel = stream.ReadValueS32(); //200
+ SpecialIndexCount = stream.ReadValueS32(); //204
+ SpecialIndexList = stream.ReadSerializedShorts(); //208
stream.Close();
}
}
@@ -59,14 +59,14 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(128, true);
- this.Type = (MarkerType)stream.ReadValueS32();
- this.PRTransform = new PRTransform(stream);
- this.SNOHandle = new SNOHandle(stream);
- this.TagMap = stream.ReadSerializedItem();
+ Name = stream.ReadString(128, true);
+ Type = (MarkerType)stream.ReadValueS32();
+ PRTransform = new PRTransform(stream);
+ SNOHandle = new SNOHandle(stream);
+ TagMap = stream.ReadSerializedItem();
stream.Position += 8;
- this.MarkerLinksCount = stream.ReadValueS32();
- this.MarkerLinks = stream.ReadSerializedData();
+ MarkerLinksCount = stream.ReadValueS32();
+ MarkerLinks = stream.ReadSerializedData();
stream.Position += (3 * 4);
}
@@ -95,8 +95,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.String1 = stream.ReadString(128, true);
- this.String2 = stream.ReadString(128, true);
+ String1 = stream.ReadString(128, true);
+ String2 = stream.ReadString(128, true);
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Monster.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Monster.cs
index 6eab9bf..4d89ef8 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Monster.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Monster.cs
@@ -76,17 +76,17 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Monster(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.Flags = stream.ReadValueS32(); //12
- this.ActorSNO = stream.ReadValueS32(); //16
- this.LookIndex = stream.ReadValueS32(); //20
- this.Type = (MonsterType)stream.ReadValueS32(); //40 - 24
- this.Race = (MonsterRace)stream.ReadValueS32(); //44 - 28
- this.Size = (MonsterSize)stream.ReadValueS32(); //48 - 32
- this.Monsterdef = new MonsterDef(stream); //52 - 36
- this.Resists = (Resistance)stream.ReadValueS32(); //56
- this.DefaultCountMin = stream.ReadValueS32(); //60
- this.DefaultCountDelta = stream.ReadValueS32(); //64
+ Header = new Header(stream);
+ Flags = stream.ReadValueS32(); //12
+ ActorSNO = stream.ReadValueS32(); //16
+ LookIndex = stream.ReadValueS32(); //20
+ Type = (MonsterType)stream.ReadValueS32(); //40 - 24
+ Race = (MonsterRace)stream.ReadValueS32(); //44 - 28
+ Size = (MonsterSize)stream.ReadValueS32(); //48 - 32
+ Monsterdef = new MonsterDef(stream); //52 - 36
+ Resists = (Resistance)stream.ReadValueS32(); //56
+ DefaultCountMin = stream.ReadValueS32(); //60
+ DefaultCountDelta = stream.ReadValueS32(); //64
AttributeModifiers = new float[146]; //68
for (int i = 0; i < 146; i++)
{
@@ -99,90 +99,90 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
HPMinion = stream.ReadValueF32();
HPDeltaMinion = stream.ReadValueF32(); //672
- this.GoldGranted = stream.ReadValueS32();
- this.HealthDropNormal = new HealthDropInfo(stream);
- this.HealthDropChampion = new HealthDropInfo(stream);
- this.HealthDropRare = new HealthDropInfo(stream);
- this.HealthDropMinion = new HealthDropInfo(stream);
+ GoldGranted = stream.ReadValueS32();
+ HealthDropNormal = new HealthDropInfo(stream);
+ HealthDropChampion = new HealthDropInfo(stream);
+ HealthDropRare = new HealthDropInfo(stream);
+ HealthDropMinion = new HealthDropInfo(stream);
// 716
- this.SNOSkillKit = stream.ReadValueS32();
- this.SkillDeclarations = new SkillDeclaration[8];
+ SNOSkillKit = stream.ReadValueS32();
+ SkillDeclarations = new SkillDeclaration[8];
for (int i = 0; i < 8; i++)
{
- this.SkillDeclarations[i] = new SkillDeclaration(stream);
+ SkillDeclarations[i] = new SkillDeclaration(stream);
}
- this.MonsterSkillDeclarations = new MonsterSkillDeclaration[8];
+ MonsterSkillDeclarations = new MonsterSkillDeclaration[8];
for (int i = 0; i < 8; i++)
{
- this.MonsterSkillDeclarations[i] = new MonsterSkillDeclaration(stream);
+ MonsterSkillDeclarations[i] = new MonsterSkillDeclaration(stream);
}
// 912
- this.SNOTreasureClassFirstKill = stream.ReadValueS32();
- this.SNOTreasureClass = stream.ReadValueS32();
- this.SNOTreasureClassRare = stream.ReadValueS32();
- this.SNOTreasureClassChampion = stream.ReadValueS32();
- this.SNOTreasureClassChampionLight = stream.ReadValueS32();
+ SNOTreasureClassFirstKill = stream.ReadValueS32();
+ SNOTreasureClass = stream.ReadValueS32();
+ SNOTreasureClassRare = stream.ReadValueS32();
+ SNOTreasureClassChampion = stream.ReadValueS32();
+ SNOTreasureClassChampionLight = stream.ReadValueS32();
// 932
- this.NoDropScalar = stream.ReadValueF32();
- this.FleeChance = stream.ReadValueF32();
- this.FleeCooldownMin = stream.ReadValueF32();
- this.FleeCooldownDelta = stream.ReadValueF32();
- this.SummonCountPer = stream.ReadValueS32();
- this.SummonLifetime = stream.ReadValueF32();
- this.SummonMaxConcurrent = stream.ReadValueS32();
- this.SummonMaxTotal = stream.ReadValueS32();
- this.SNOInventory = stream.ReadValueS32(); //3D0 - 976 + 28 =1004
- this.SNOSecondaryInventory = stream.ReadValueS32();
- this.SNOLore = stream.ReadValueS32();
- this.AIBehavior = new int[6];
+ NoDropScalar = stream.ReadValueF32();
+ FleeChance = stream.ReadValueF32();
+ FleeCooldownMin = stream.ReadValueF32();
+ FleeCooldownDelta = stream.ReadValueF32();
+ SummonCountPer = stream.ReadValueS32();
+ SummonLifetime = stream.ReadValueF32();
+ SummonMaxConcurrent = stream.ReadValueS32();
+ SummonMaxTotal = stream.ReadValueS32();
+ SNOInventory = stream.ReadValueS32(); //3D0 - 976 + 28 =1004
+ SNOSecondaryInventory = stream.ReadValueS32();
+ SNOLore = stream.ReadValueS32();
+ AIBehavior = new int[6];
for (int i = 0; i < 6; i++)
{
- this.AIBehavior[i] = stream.ReadValueS32();
+ AIBehavior[i] = stream.ReadValueS32();
}
- this.GBIdMovementStyles = new int[8];
+ GBIdMovementStyles = new int[8];
for (int i = 0; i < 8; i++)
{
- this.GBIdMovementStyles[i] = stream.ReadValueS32();
+ GBIdMovementStyles[i] = stream.ReadValueS32();
}
- this.SNOSummonActor = new int[6];
+ SNOSummonActor = new int[6];
for (int i = 0; i < 6; i++)
{
- this.SNOSummonActor[i] = stream.ReadValueS32();
+ SNOSummonActor[i] = stream.ReadValueS32();
}
- this.RandomAffixes = stream.ReadValueS32();
+ RandomAffixes = stream.ReadValueS32();
GBIdAffixes = new int[4];
for (int i = 0; i < 4; i++)
{
- this.GBIdAffixes[i] = stream.ReadValueS32();
+ GBIdAffixes[i] = stream.ReadValueS32();
}
GBIdDisallowedAffixes = new int[6];
for (int i = 0; i < 6; i++)
{
- this.GBIdDisallowedAffixes[i] = stream.ReadValueS32();
+ GBIdDisallowedAffixes[i] = stream.ReadValueS32();
}
// 1096
- this.AITargetStyleNormal = stream.ReadValueS32();
- this.AITargetStyleChampion = stream.ReadValueS32();
- this.AITargetStyleRare = stream.ReadValueS32();
- this.PowerType = (MonsterPowerType)stream.ReadValueS32(); //1152
+ AITargetStyleNormal = stream.ReadValueS32();
+ AITargetStyleChampion = stream.ReadValueS32();
+ AITargetStyleRare = stream.ReadValueS32();
+ PowerType = (MonsterPowerType)stream.ReadValueS32(); //1152
//0x468
stream.Position += (3 * 4);
- this.TagMap = stream.ReadSerializedItem(); //1180
+ TagMap = stream.ReadSerializedItem(); //1180
stream.Position = 1196;
- this.MinionSpawnGroupCount = stream.ReadValueS32(); //1196
+ MinionSpawnGroupCount = stream.ReadValueS32(); //1196
stream.Position += (3 * 4);
- this.MonsterMinionSpawngroup = stream.ReadSerializedData(); //1212
- this.ChampionSpawnGroupCount = stream.ReadValueS32(); //1220
- this.MonsterChampionSpawngroup = stream.ReadSerializedData(); //1236
- this.Name = stream.ReadString(128, true); //1244
- this.DoesNotDropNecroCorpse = stream.ReadValueS32(); //1344
- this.Pad = stream.ReadValueS32(); //1344
- this.snoAIStateAttackerCapReached = stream.ReadValueS32();
+ MonsterMinionSpawngroup = stream.ReadSerializedData(); //1212
+ ChampionSpawnGroupCount = stream.ReadValueS32(); //1220
+ MonsterChampionSpawngroup = stream.ReadSerializedData(); //1236
+ Name = stream.ReadString(128, true); //1244
+ DoesNotDropNecroCorpse = stream.ReadValueS32(); //1344
+ Pad = stream.ReadValueS32(); //1344
+ snoAIStateAttackerCapReached = stream.ReadValueS32();
stream.Close();
@@ -195,8 +195,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public List SpawnItems = new List();
public void Read(MpqFileStream stream)
{
- this.Weight = stream.ReadValueF32();
- this.SpawnItemCount = stream.ReadValueS32();
+ Weight = stream.ReadValueF32();
+ SpawnItemCount = stream.ReadValueS32();
stream.Position += 8;
SpawnItems = stream.ReadSerializedData();
}
@@ -209,8 +209,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public List SpawnItems = new List();
public void Read(MpqFileStream stream)
{
- this.Weight = stream.ReadValueF32();
- this.SpawnItemCount = stream.ReadValueS32();
+ Weight = stream.ReadValueF32();
+ SpawnItemCount = stream.ReadValueS32();
stream.Position += 8;
SpawnItems = stream.ReadSerializedData();
}
@@ -226,11 +226,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOSpawn = stream.ReadValueS32();
- this.SpawnCountMin = stream.ReadValueS32();
- this.SpawnCountMax = stream.ReadValueS32();
- this.SpawnSpreadMin = stream.ReadValueS32();
- this.SpawnSpreadMax = stream.ReadValueS32();
+ SNOSpawn = stream.ReadValueS32();
+ SpawnCountMin = stream.ReadValueS32();
+ SpawnCountMax = stream.ReadValueS32();
+ SpawnSpreadMin = stream.ReadValueS32();
+ SpawnSpreadMax = stream.ReadValueS32();
}
}
@@ -241,8 +241,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SnoActor = stream.ReadValueS32();
- this.SpawnCount = stream.ReadValueS32();
+ SnoActor = stream.ReadValueS32();
+ SpawnCount = stream.ReadValueS32();
}
}
@@ -311,9 +311,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public HealthDropInfo(MpqFileStream stream)
{
- this.DropChance = stream.ReadValueF32();
- this.GBID = stream.ReadValueS32();
- this.HealthDropStyle = stream.ReadValueS32();
+ DropChance = stream.ReadValueF32();
+ GBID = stream.ReadValueS32();
+ HealthDropStyle = stream.ReadValueS32();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Music.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Music.cs
index 2c4c2eb..ca0b597 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Music.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Music.cs
@@ -18,7 +18,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
{
var stream = file.Open();
- this.Header = new Header(stream);
+ Header = new Header(stream);
stream.Close();
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Observer.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Observer.cs
index 1b9275a..124160f 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Observer.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Observer.cs
@@ -38,23 +38,23 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Observer(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.I0 = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
- this.Angle0 = stream.ReadValueF32();
- this.F1 = stream.ReadValueF32();
- this.Velocity = stream.ReadValueF32();
- this.F8 = stream.ReadValueF32();
- this.Angle1 = stream.ReadValueF32();
- this.Angle2 = stream.ReadValueF32();
- this.F2 = stream.ReadValueF32();
- this.V0 = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
- this.V1 = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
- this.F3 = stream.ReadValueF32();
- this.F4 = stream.ReadValueF32();
- this.F5 = stream.ReadValueF32();
- this.F6 = stream.ReadValueF32();
- this.F7 = stream.ReadValueF32();
+ Header = new Header(stream);
+ I0 = stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
+ Angle0 = stream.ReadValueF32();
+ F1 = stream.ReadValueF32();
+ Velocity = stream.ReadValueF32();
+ F8 = stream.ReadValueF32();
+ Angle1 = stream.ReadValueF32();
+ Angle2 = stream.ReadValueF32();
+ F2 = stream.ReadValueF32();
+ V0 = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
+ V1 = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
+ F3 = stream.ReadValueF32();
+ F4 = stream.ReadValueF32();
+ F5 = stream.ReadValueF32();
+ F6 = stream.ReadValueF32();
+ F7 = stream.ReadValueF32();
stream.Close();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/PhysMesh.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/PhysMesh.cs
index faec841..5cca11b 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/PhysMesh.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/PhysMesh.cs
@@ -21,13 +21,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public PhysMesh(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream); //0
+ Header = new Header(stream); //0
//+16
- this.I0 = stream.ReadValueS32(); //28
- this.CollisionMeshCount = stream.ReadValueS32(); //32
- this.CollisionMeshes = stream.ReadSerializedData(); //36
+ I0 = stream.ReadValueS32(); //28
+ CollisionMeshCount = stream.ReadValueS32(); //32
+ CollisionMeshes = stream.ReadSerializedData(); //36
stream.Position += 12;
- this.I1 = stream.ReadValueS32(); //26
+ I1 = stream.ReadValueS32(); //26
stream.Close();
}
}
@@ -53,21 +53,21 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
{
//64
stream.Position += (4 * 6);
- this.F0 = new Float3(stream); //88
- this.F1 = new Float3(stream); //100
- this.F2 = new Float3(stream); //112
- this.DominoNodeCount = stream.ReadValueS32(); //124
- this.VerticeCount = stream.ReadValueS32(); //128
- this.DominoTriangleCount = stream.ReadValueS32(); //132
- this.DominoEdgeCount = stream.ReadValueS32(); //136
+ F0 = new Float3(stream); //88
+ F1 = new Float3(stream); //100
+ F2 = new Float3(stream); //112
+ DominoNodeCount = stream.ReadValueS32(); //124
+ VerticeCount = stream.ReadValueS32(); //128
+ DominoTriangleCount = stream.ReadValueS32(); //132
+ DominoEdgeCount = stream.ReadValueS32(); //136
stream.Position += 4;
- this.Vertices = stream.ReadSerializedData(); //96 - 160
- this.DominoTriangles = stream.ReadSerializedData(); //104 - 168
- this.DominoNodes = stream.ReadSerializedData(); //112 - 176
+ Vertices = stream.ReadSerializedData(); //96 - 160
+ DominoTriangles = stream.ReadSerializedData(); //104 - 168
+ DominoNodes = stream.ReadSerializedData(); //112 - 176
//stream.Position += 4 * 2;
- this.I6 = stream.ReadValueS32(); //120 - 184
- this.I7 = stream.ReadValueS32(); //124 - 188
+ I6 = stream.ReadValueS32(); //120 - 184
+ I7 = stream.ReadValueS32(); //124 - 188
//176
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Power.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Power.cs
index cdce359..2e2367b 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Power.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Power.cs
@@ -27,7 +27,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Power(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
+ Header = new Header(stream);
LuaName = stream.ReadString(64, true); //28
stream.Position += 4; //
Powerdef = new PowerDef(stream); //108
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/QuestRange.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/QuestRange.cs
index ce32f4b..63ee85f 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/QuestRange.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/QuestRange.cs
@@ -25,12 +25,12 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public QuestRange(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream); //0
- this.Pull = stream.ReadValueS32(); //12 + 16 = 28
- this.I1 = stream.ReadValueS32(); //12 + 16 = 28
- this.I2 = stream.ReadValueS32(); //12 + 16 = 28
- this.I3 = stream.ReadValueS32(); //12 + 16 = 28
- this.I4 = stream.ReadValueS32(); //12 + 16 = 28
+ Header = new Header(stream); //0
+ Pull = stream.ReadValueS32(); //12 + 16 = 28
+ I1 = stream.ReadValueS32(); //12 + 16 = 28
+ I2 = stream.ReadValueS32(); //12 + 16 = 28
+ I3 = stream.ReadValueS32(); //12 + 16 = 28
+ I4 = stream.ReadValueS32(); //12 + 16 = 28
Enitys = new QuestTimeEntity[20];
for (int i = 0; stream.Position < stream.Length; i++)
{
@@ -59,8 +59,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public QuestTime(MpqFileStream stream)
{
- this.SNOQuest = stream.ReadValueS32();
- this.StepID = stream.ReadValueS32();
+ SNOQuest = stream.ReadValueS32();
+ StepID = stream.ReadValueS32();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Recipe.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Recipe.cs
index 72eaf35..f0f5a84 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Recipe.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Recipe.cs
@@ -14,7 +14,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Recipe(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
+ Header = new Header(stream);
ItemSpecifierData = new ItemSpecifierData(stream);
stream.Close();
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Rope.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Rope.cs
index ac7a0ec..560a993 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Rope.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Rope.cs
@@ -58,9 +58,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Rope(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.I0 = stream.ReadValueS32();
- this.F0 = stream.ReadValueF32();
+ Header = new Header(stream);
+ I0 = stream.ReadValueS32();
+ F0 = stream.ReadValueF32();
stream.Close();
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Scene.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Scene.cs
index 5152164..712352e 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Scene.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Scene.cs
@@ -34,41 +34,41 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Scene(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
+ Header = new Header(stream);
///+16
Int0 = stream.ReadValueS32(); //12 - 28
- this.AABBBounds = new AABB(stream); //16 - 32
- this.AABBMarketSetBounds = new AABB(stream); //40 - 56
- this.NavMesh = new NavMeshDef(stream); //64 - 80
- this.Exclusions = stream.ReadSerializedInts(); //104 - 120
+ AABBBounds = new AABB(stream); //16 - 32
+ AABBMarketSetBounds = new AABB(stream); //40 - 56
+ NavMesh = new NavMeshDef(stream); //64 - 80
+ Exclusions = stream.ReadSerializedInts(); //104 - 120
stream.Position += (14 * 4);
- this.Inclusions = stream.ReadSerializedInts(); //168 - 184
+ Inclusions = stream.ReadSerializedInts(); //168 - 184
stream.Position += (14 * 4);
- this.MarkerSets = stream.ReadSerializedInts(); //232 - 248
+ MarkerSets = stream.ReadSerializedInts(); //232 - 248
stream.Position += (14 * 4);
- this.LookLink = stream.ReadString(64, true); //296 - 312
+ LookLink = stream.ReadString(64, true); //296 - 312
//stream.Position += (14 * 4;
- this.MsgTriggeredEvent = stream.ReadSerializedData(); //360 - 376
- this.Int1 = stream.ReadValueS32(); //368 - 384
+ MsgTriggeredEvent = stream.ReadSerializedData(); //360 - 376
+ Int1 = stream.ReadValueS32(); //368 - 384
stream.Position += (3 * 4);
- this.NavZone = new NavZoneDef(stream); //384 - 400
- this.SNOAppearance = stream.ReadValueS32(); //520 - 536
+ NavZone = new NavZoneDef(stream); //384 - 400
+ SNOAppearance = stream.ReadValueS32(); //520 - 536
stream.Position += 4;
- this.SNOPhysMesh = stream.ReadValueS32(); //528 - 544
+ SNOPhysMesh = stream.ReadValueS32(); //528 - 544
stream.Close();
- this.NoSpawn = false;
+ NoSpawn = false;
int NoSpawnSquares = 0;
- foreach (var zone in this.NavMesh.Squares)
+ foreach (var zone in NavMesh.Squares)
{
- if (!((zone.Flags & DiIiS_NA.Core.MPQ.FileFormats.Scene.NavCellFlags.NoSpawn) == 0))
+ if (!((zone.Flags & NavCellFlags.NoSpawn) == 0))
{
NoSpawnSquares++;
}
}
- if ((this.NavMesh.Squares.Count - NoSpawnSquares) < (this.NavMesh.Squares.Count / 10)) this.NoSpawn = true;
+ if ((NavMesh.Squares.Count - NoSpawnSquares) < (NavMesh.Squares.Count / 10)) NoSpawn = true;
}
public class NavMeshDef
@@ -85,12 +85,12 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public NavMeshDef(MpqFileStream stream)
{
- this.SquaresCountX = stream.ReadValueS32();
- this.SquaresCountY = stream.ReadValueS32();
- this.Int0 = stream.ReadValueS32();
- this.NavMeshSquareCount = stream.ReadValueS32();
- this.Float0 = stream.ReadValueF32();
- this.Squares = stream.ReadSerializedData();
+ SquaresCountX = stream.ReadValueS32();
+ SquaresCountY = stream.ReadValueS32();
+ Int0 = stream.ReadValueS32();
+ NavMeshSquareCount = stream.ReadValueS32();
+ Float0 = stream.ReadValueF32();
+ Squares = stream.ReadSerializedData();
if (SquaresCountX <= 64 && SquaresCountY <= 64)
@@ -118,7 +118,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
// Loop thru each NavmeshSquare in the array, and fills the grid
for (int i = 0; i < NavMeshSquareCount; i++)
{
- WalkGrid[i % SquaresCountX, i / SquaresCountY] = (byte)(Squares[i].Flags & Scene.NavCellFlags.AllowWalk);
+ WalkGrid[i % SquaresCountX, i / SquaresCountY] = (byte)(Squares[i].Flags & NavCellFlags.AllowWalk);
// Set the grid to 0x1 if its walkable, left as 0 if not. - DarkLotus
}
@@ -145,29 +145,29 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public NavZoneDef(MpqFileStream stream)
{
- this.NavCellCount = stream.ReadValueS32();
+ NavCellCount = stream.ReadValueS32();
stream.Position += (3 * 4);
- this.NavCells = stream.ReadSerializedData();
+ NavCells = stream.ReadSerializedData();
- this.NeighbourCount = stream.ReadValueS32();
+ NeighbourCount = stream.ReadValueS32();
stream.Position += (3 * 4);
- this.NavCellNeighbours = stream.ReadSerializedData();
+ NavCellNeighbours = stream.ReadSerializedData();
- this.Float0 = stream.ReadValueF32();
- this.Float1 = stream.ReadValueF32();
- this.Int2 = stream.ReadValueS32();
- this.V0 = new Vector2D(stream);
+ Float0 = stream.ReadValueF32();
+ Float1 = stream.ReadValueF32();
+ Int2 = stream.ReadValueS32();
+ V0 = new Vector2D(stream);
stream.Position += (3 * 4);
- this.GridSquares = stream.ReadSerializedData();
+ GridSquares = stream.ReadSerializedData();
- this.Int3 = stream.ReadValueS32();
+ Int3 = stream.ReadValueS32();
stream.Position += (3 * 4);
- this.CellLookups = stream.ReadSerializedData();
+ CellLookups = stream.ReadSerializedData();
- this.BorderDataCount = stream.ReadValueS32();
+ BorderDataCount = stream.ReadValueS32();
stream.Position += (3 * 4);
- this.BorderData = stream.ReadSerializedData();
+ BorderData = stream.ReadSerializedData();
}
}
@@ -178,8 +178,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Z = stream.ReadValueF32();
- this.Flags = (NavCellFlags)stream.ReadValueS32();
+ Z = stream.ReadValueF32();
+ Flags = (NavCellFlags)stream.ReadValueS32();
}
}
@@ -193,11 +193,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public RectangleF Bounds { get { return new RectangleF(Min.X, Min.Y, Max.X - Min.X, Max.Y - Min.Y); } }
public void Read(MpqFileStream stream)
{
- this.Min = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
- this.Max = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
- this.Flags = (NavCellFlags)stream.ReadValueS16();
- this.NeighbourCount = stream.ReadValueS16();
- this.NeighborsIndex = stream.ReadValueS32();
+ Min = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
+ Max = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32());
+ Flags = (NavCellFlags)stream.ReadValueS16();
+ NeighbourCount = stream.ReadValueS16();
+ NeighborsIndex = stream.ReadValueS32();
}
}
@@ -232,8 +232,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Flags = stream.ReadValueS16();
- this.WCell = stream.ReadValueS16();
+ Flags = stream.ReadValueS16();
+ WCell = stream.ReadValueS16();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/SceneGroup.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/SceneGroup.cs
index 0e2fc72..9755fbe 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/SceneGroup.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/SceneGroup.cs
@@ -18,11 +18,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public SceneGroup(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.I0 = stream.ReadValueS32();
- this.Items = stream.ReadSerializedData();
+ Header = new Header(stream);
+ I0 = stream.ReadValueS32();
+ Items = stream.ReadSerializedData();
stream.Position += 8;
- this.I1 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
stream.Close();
}
}
@@ -35,9 +35,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOScene = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
- this.LabelGBId = stream.ReadValueS32();
+ SNOScene = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ LabelGBId = stream.ReadValueS32();
}
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/SkillKit.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/SkillKit.cs
index 73572ab..13c2ceb 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/SkillKit.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/SkillKit.cs
@@ -17,11 +17,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public SkillKit(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
+ Header = new Header(stream);
stream.Position += 12;
- this.TraitEntries = stream.ReadSerializedData();
+ TraitEntries = stream.ReadSerializedData();
stream.Position += 8;
- this.ActiveSkillEntries = stream.ReadSerializedData();
+ ActiveSkillEntries = stream.ReadSerializedData();
stream.Close();
}
@@ -35,10 +35,10 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public int I0 { get; private set; }
public void Read(MpqFileStream stream)
{
- this.SNOPower = stream.ReadValueS32();
- this.Category = stream.ReadValueS32();
- this.ReqLevel = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
+ SNOPower = stream.ReadValueS32();
+ Category = stream.ReadValueS32();
+ ReqLevel = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
}
}
@@ -59,18 +59,18 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOPower = stream.ReadValueS32();
- this.Category = (ActiveSkillCategory)stream.ReadValueS32();
- this.SkillGroup = stream.ReadValueS32();
- this.ReqLevel = stream.ReadValueS32();
- this.RuneNone_ReqLevel = stream.ReadValueS32();
- this.RuneA_ReqLevel = stream.ReadValueS32();
- this.RuneB_ReqLevel = stream.ReadValueS32();
- this.RuneC_ReqLevel = stream.ReadValueS32();
- this.RuneD_ReqLevel = stream.ReadValueS32();
- this.RuneE_ReqLevel = stream.ReadValueS32();
- this.I0 = stream.ReadValueS32();
- this.I1 = new int[5];
+ SNOPower = stream.ReadValueS32();
+ Category = (ActiveSkillCategory)stream.ReadValueS32();
+ SkillGroup = stream.ReadValueS32();
+ ReqLevel = stream.ReadValueS32();
+ RuneNone_ReqLevel = stream.ReadValueS32();
+ RuneA_ReqLevel = stream.ReadValueS32();
+ RuneB_ReqLevel = stream.ReadValueS32();
+ RuneC_ReqLevel = stream.ReadValueS32();
+ RuneD_ReqLevel = stream.ReadValueS32();
+ RuneE_ReqLevel = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ I1 = new int[5];
for (int i = 0; i < I1.Length; i++)
I1[i] = stream.ReadValueS32();
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Tutorial.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Tutorial.cs
index aaa78cf..de81edd 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Tutorial.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Tutorial.cs
@@ -24,15 +24,15 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public Tutorial(MpqFile file)
{
var stream = file.Open();
- this.Header = new Header(stream);
- this.Flags = stream.ReadValueS32();
- this.Label = stream.ReadValueS32();
- this.TimeBeforeFading = stream.ReadValueS32();
- this.RecurTime = stream.ReadValueS32();
- this.OccurrencesUntilLearned = stream.ReadValueS32();
- this.ArrowPosition = stream.ReadValueS32();
- this.Offset = new Vector2D(stream);
- this.Pad = stream.ReadValueS32();
+ Header = new Header(stream);
+ Flags = stream.ReadValueS32();
+ Label = stream.ReadValueS32();
+ TimeBeforeFading = stream.ReadValueS32();
+ RecurTime = stream.ReadValueS32();
+ OccurrencesUntilLearned = stream.ReadValueS32();
+ ArrowPosition = stream.ReadValueS32();
+ Offset = new Vector2D(stream);
+ Pad = stream.ReadValueS32();
stream.Close();
}
}
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Types/Common.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Types/Common.cs
index 75f798d..3c3cb42 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Types/Common.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Types/Common.cs
@@ -20,13 +20,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats.Types
public Header(MpqFileStream stream)
{
- this.DeadBeef = stream.ReadValueS32();
- this.SnoType = stream.ReadValueS32();
- this.Unknown1 = stream.ReadValueS32();
- this.Unknown2 = stream.ReadValueS32();
- this.SNOId = stream.ReadValueS32();
- this.Unknown3 = stream.ReadValueS32();
- this.Unknown4 = stream.ReadValueS32();
+ DeadBeef = stream.ReadValueS32();
+ SnoType = stream.ReadValueS32();
+ Unknown1 = stream.ReadValueS32();
+ Unknown2 = stream.ReadValueS32();
+ SNOId = stream.ReadValueS32();
+ Unknown3 = stream.ReadValueS32();
+ Unknown4 = stream.ReadValueS32();
}
}
@@ -66,15 +66,15 @@ namespace DiIiS_NA.Core.MPQ.FileFormats.Types
public ScriptFormula(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.I1 = stream.ReadValueS32();
- this.I2 = stream.ReadValueS32();
- this.I3 = stream.ReadValueS32();
- this.I4 = stream.ReadValueS32();
- this.NameSize = stream.ReadValueS32();
- this.I5 = stream.ReadValueS32();
- this.OpcodeSize = stream.ReadValueS32();
- this.OpCodeName = stream.ReadStringZ(Encoding.ASCII);
+ I0 = stream.ReadValueS32();
+ I1 = stream.ReadValueS32();
+ I2 = stream.ReadValueS32();
+ I3 = stream.ReadValueS32();
+ I4 = stream.ReadValueS32();
+ NameSize = stream.ReadValueS32();
+ I5 = stream.ReadValueS32();
+ OpcodeSize = stream.ReadValueS32();
+ OpCodeName = stream.ReadStringZ(Encoding.ASCII);
switch (NameSize % 4)
{
@@ -91,7 +91,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats.Types
break;
}
- this.OpCodeArray = new byte[OpcodeSize];
+ OpCodeArray = new byte[OpcodeSize];
stream.Read(OpCodeArray, 0, OpcodeSize);
}
@@ -125,7 +125,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats.Types
public HardPointLink(MpqFileStream stream)
{
- this.Name = stream.ReadString(64, true);
+ Name = stream.ReadString(64, true);
I0 = stream.ReadValueS32();
}
}
@@ -271,8 +271,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats.Types
HardPointLinks = new HardPointLink[2];
HardPointLinks[0] = new HardPointLink(stream);
HardPointLinks[1] = new HardPointLink(stream);
- this.LookLink = stream.ReadString(64, true);
- this.ConstraintLink = stream.ReadString(64, true);
+ LookLink = stream.ReadString(64, true);
+ ConstraintLink = stream.ReadString(64, true);
AnimTag = stream.ReadValueS32();
Alpha = stream.ReadValueF32();
MsgPassMethod = stream.ReadValueS32();
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/Weather.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/Weather.cs
index 68c3025..4c23abe 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/Weather.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/Weather.cs
@@ -45,7 +45,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
{
var stream = file.Open();
- this.Header = new Header(stream);
+ Header = new Header(stream);
stream.Close();
diff --git a/src/DiIiS-NA/Core/MPQ/FileFormats/World.cs b/src/DiIiS-NA/Core/MPQ/FileFormats/World.cs
index b51f0c9..9d88943 100644
--- a/src/DiIiS-NA/Core/MPQ/FileFormats/World.cs
+++ b/src/DiIiS-NA/Core/MPQ/FileFormats/World.cs
@@ -43,14 +43,14 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
{
var stream = file.Open();
- this.Header = new Header(stream);
+ Header = new Header(stream);
- this.DynamicWorld = (stream.ReadValueS32() != 0);
+ DynamicWorld = (stream.ReadValueS32() != 0);
stream.Position += 8;
- this.ServerData = stream.ReadSerializedData(); //16
- this.MarkerSets = stream.ReadSerializedInts(); //40
+ ServerData = stream.ReadSerializedData(); //16
+ MarkerSets = stream.ReadSerializedInts(); //40
- this.Environment = new Environment(stream); //96 - 56
+ Environment = new Environment(stream); //96 - 56
// - 56
DeformationScale = stream.ReadValueF32(); //172
Flags = stream.ReadValueS32(); //176
@@ -78,8 +78,8 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SceneChunks = stream.ReadSerializedData();
- this.ChunkCount = stream.ReadValueS32();
+ SceneChunks = stream.ReadSerializedData();
+ ChunkCount = stream.ReadValueS32();
stream.Position += (3 * 4);
}
@@ -103,9 +103,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOHandle = new SNOHandle(stream);
- this.PRTransform = new PRTransform(stream);
- this.SceneSpecification = new SceneSpecification(stream);
+ SNOHandle = new SNOHandle(stream);
+ PRTransform = new PRTransform(stream);
+ SceneSpecification = new SceneSpecification(stream);
}
}
@@ -162,14 +162,14 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
Tiles = stream.ReadSerializedData();
stream.Position += (14 * 4);
- this.CommandCount = stream.ReadValueS32();
- this.Commands = stream.ReadSerializedData();
+ CommandCount = stream.ReadValueS32();
+ Commands = stream.ReadSerializedData();
stream.Position += (3 * 4);
- this.ParentIndices = stream.ReadSerializedInts();
+ ParentIndices = stream.ReadSerializedInts();
stream.Position += (2 * 4);
- this.TagMap = stream.ReadSerializedItem();
+ TagMap = stream.ReadSerializedItem();
stream.Position += (2 * 4);
}
}
@@ -219,7 +219,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
TileType = stream.ReadValueS32();
SNOScene = stream.ReadValueS32();
Probability = stream.ReadValueS32();
- this.TagMap = stream.ReadSerializedItem();
+ TagMap = stream.ReadSerializedItem();
stream.Position += (2 * 4);
CustomTileInfo = new CustomTileInfo(stream);
@@ -249,9 +249,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(128, true);
+ Name = stream.ReadString(128, true);
CommandType = stream.ReadValueS32();
- this.TagMap = stream.ReadSerializedItem();
+ TagMap = stream.ReadSerializedItem();
stream.Position += (3 * 4);
}
}
@@ -338,9 +338,9 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public SceneClusterSet(MpqFileStream stream)
{
- this.ClusterCount = stream.ReadValueS32();
+ ClusterCount = stream.ReadValueS32();
stream.Position += (4 * 3);
- this.SceneClusters = stream.ReadSerializedData();
+ SceneClusters = stream.ReadSerializedData();
}
}
@@ -371,13 +371,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(128, true);
- this.ClusterId = stream.ReadValueS32();
- this.GroupCount = stream.ReadValueS32();
+ Name = stream.ReadString(128, true);
+ ClusterId = stream.ReadValueS32();
+ GroupCount = stream.ReadValueS32();
stream.Position += (2 * 4);
- this.SubSceneGroups = stream.ReadSerializedData();
+ SubSceneGroups = stream.ReadSerializedData();
- this.Default = new SubSceneGroup(stream);
+ Default = new SubSceneGroup(stream);
}
}
@@ -394,15 +394,15 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public SubSceneGroup(MpqFileStream stream)
{
- this.Read(stream);
+ Read(stream);
}
public void Read(MpqFileStream stream)
{
- this.I0 = stream.ReadValueS32();
- this.SubSceneCount = stream.ReadValueS32();
+ I0 = stream.ReadValueS32();
+ SubSceneCount = stream.ReadValueS32();
stream.Position += (2 * 4);
- this.Entries = stream.ReadSerializedData();
+ Entries = stream.ReadSerializedData();
}
}
@@ -429,11 +429,11 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.SNOScene = stream.ReadValueS32();
- this.Probability = stream.ReadValueS32();
+ SNOScene = stream.ReadValueS32();
+ Probability = stream.ReadValueS32();
stream.Position += (3 * 4);
- this.LabelCount = stream.ReadValueS32();
- this.Labels = stream.ReadSerializedData();
+ LabelCount = stream.ReadValueS32();
+ Labels = stream.ReadSerializedData();
}
}
@@ -468,7 +468,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
{
Rulecount = stream.ReadValueS32();
stream.Position += (3 * 4);
- this.LabelRules = stream.ReadSerializedData();
+ LabelRules = stream.ReadSerializedData();
}
}
@@ -489,12 +489,12 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.Name = stream.ReadString(128, true);
+ Name = stream.ReadString(128, true);
LabelCondition = new LabelCondition(stream);
NumToChoose = stream.ReadValueS32();
LabelCount = stream.ReadValueS32();
stream.Position += (2 * 4);
- this.Entries = stream.ReadSerializedData();
+ Entries = stream.ReadSerializedData();
}
}
@@ -515,7 +515,7 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
- this.GBIdLabel = stream.ReadValueS32();
+ GBIdLabel = stream.ReadValueS32();
Int0 = stream.ReadValueS32();
Weight = stream.ReadValueF32();
ApplyCountMin = stream.ReadValueS32();
@@ -633,13 +633,13 @@ namespace DiIiS_NA.Core.MPQ.FileFormats
public void Read(MpqFileStream stream)
{
//stream.Position += 8;
- this.DRLGParams = stream.ReadSerializedData();
+ DRLGParams = stream.ReadSerializedData();
stream.Position += 8;
- this.SceneParams = stream.ReadSerializedItem();
+ SceneParams = stream.ReadSerializedItem();
//stream.Position += 8;
LabelRuleSet = new LabelRuleSet(stream);
- this.Int1 = stream.ReadValueS32();
- this.SceneClusterSet = new SceneClusterSet(stream);
+ Int1 = stream.ReadValueS32();
+ SceneClusterSet = new SceneClusterSet(stream);
for (int i = 0; i < SNONavMeshFunctions.Length; i++)
{
SNONavMeshFunctions[i] = stream.ReadValueS32();
diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/GameSystem/QuestManager.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/GameSystem/QuestManager.cs
index 189686e..e74c778 100644
--- a/src/DiIiS-NA/D3-GameServer/GSSystem/GameSystem/QuestManager.cs
+++ b/src/DiIiS-NA/D3-GameServer/GSSystem/GameSystem/QuestManager.cs
@@ -908,13 +908,13 @@ namespace DiIiS_NA.D3_GameServer.GSSystem.GameSystem
AdditionalTargetCounter++;
foreach (var player in QuestManager.Game.Players.Values)
{
- List Scenes = new List();
+ List scenes = new List();
int monsterCount = 0;
foreach (var scene in QuestManager.Game.GetWorld(world).Scenes.Values)
if (!scene.SceneSNO.Name.ToLower().Contains("filler"))
if (scene.Specification.SNOLevelAreas[0] == LevelArea)
{
- Scenes.Add(scene);
+ scenes.Add(scene);
foreach (var act in scene.Actors)
if (act is Monster)
monsterCount++;
@@ -934,7 +934,7 @@ namespace DiIiS_NA.D3_GameServer.GSSystem.GameSystem
{
while (monsterCount < AdditionalTargetCounter + 20)
{
- GameServer.Core.Types.Math.Vector3D scenePoint = Scenes.PickRandom().Position;
+ GameServer.Core.Types.Math.Vector3D scenePoint = scenes.PickRandom().Position;
GameServer.Core.Types.Math.Vector3D point = null;
while (true)
{
diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/ActI.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/ActI.cs
index f373dc6..e2e57bc 100644
--- a/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/ActI.cs
+++ b/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/ActI.cs
@@ -226,7 +226,7 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem
});
#endregion
#region Rescue Cain
- Game.QuestManager.Quests.Add(72095, new Quest { RewardXp = 3630, RewardGold = 190, Completed = false, Saveable = true, NextQuest = 72221, Steps = new Dictionary { } });
+ Game.QuestManager.Quests.Add(72095, new Quest { RewardXp = 3630, RewardGold = 190, Completed = false, Saveable = true, NextQuest = 72221});
Game.QuestManager.Quests[72095].Steps.Add(-1, new QuestStep
{
@@ -543,7 +543,7 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem
});
#endregion
#region Shattered Crown
- Game.QuestManager.Quests.Add(72221, new Quest { RewardXp = 900, RewardGold = 195, Completed = false, Saveable = true, NextQuest = 72061, Steps = new Dictionary { } });
+ Game.QuestManager.Quests.Add(72221, new Quest { RewardXp = 900, RewardGold = 195, Completed = false, Saveable = true, NextQuest = 72061});
Game.QuestManager.Quests[72221].Steps.Add(-1, new QuestStep
{
@@ -770,7 +770,7 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem
});
#endregion
#region Reign of Black King
- Game.QuestManager.Quests.Add(72061, new Quest { RewardXp = 5625, RewardGold = 810, Completed = false, Saveable = true, NextQuest = 117779, Steps = new Dictionary { } });
+ Game.QuestManager.Quests.Add(72061, new Quest { RewardXp = 5625, RewardGold = 810, Completed = false, Saveable = true, NextQuest = 117779});
Game.QuestManager.Quests[72061].Steps.Add(-1, new QuestStep
{
@@ -1137,7 +1137,7 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem
});
#endregion
#region Tyrael Sword
- Game.QuestManager.Quests.Add(117779, new Quest { RewardXp = 4125, RewardGold = 630, Completed = false, Saveable = true, NextQuest = 72738, Steps = new Dictionary { } });
+ Game.QuestManager.Quests.Add(117779, new Quest { RewardXp = 4125, RewardGold = 630, Completed = false, Saveable = true, NextQuest = 72738});
Game.QuestManager.Quests[117779].Steps.Add(-1, new QuestStep
{
@@ -1253,7 +1253,7 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem
});
#endregion
#region Broken Blade
- Game.QuestManager.Quests.Add(72738, new Quest { RewardXp = 6205, RewardGold = 1065, Completed = false, Saveable = true, NextQuest = 73236, Steps = new Dictionary { } });
+ Game.QuestManager.Quests.Add(72738, new Quest { RewardXp = 6205, RewardGold = 1065, Completed = false, Saveable = true, NextQuest = 73236});
Game.QuestManager.Quests[72738].Steps.Add(-1, new QuestStep
{
@@ -1590,7 +1590,7 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem
});
#endregion
#region Doom of Vortham
- Game.QuestManager.Quests.Add(73236, new Quest { RewardXp = 4950, RewardGold = 670, Completed = false, Saveable = true, NextQuest = 72546, Steps = new Dictionary { } });
+ Game.QuestManager.Quests.Add(73236, new Quest { RewardXp = 4950, RewardGold = 670, Completed = false, Saveable = true, NextQuest = 72546});
Game.QuestManager.Quests[73236].Steps.Add(-1, new QuestStep
{
@@ -1778,7 +1778,7 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem
});
#endregion
#region To the Black Cult
- Game.QuestManager.Quests.Add(72546, new Quest { RewardXp = 8275, RewardGold = 455, Completed = false, Saveable = true, NextQuest = 72801, Steps = new Dictionary { } });
+ Game.QuestManager.Quests.Add(72546, new Quest { RewardXp = 8275, RewardGold = 455, Completed = false, Saveable = true, NextQuest = 72801});
Game.QuestManager.Quests[72546].Steps.Add(-1, new QuestStep
{
@@ -2008,7 +2008,7 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem
});
#endregion
#region Captived Angel
- Game.QuestManager.Quests.Add(72801, new Quest { RewardXp = 10925, RewardGold = 1465, Completed = false, Saveable = true, NextQuest = 136656, Steps = new Dictionary { } });
+ Game.QuestManager.Quests.Add(72801, new Quest { RewardXp = 10925, RewardGold = 1465, Completed = false, Saveable = true, NextQuest = 136656});
Game.QuestManager.Quests[72801].Steps.Add(-1, new QuestStep
{
@@ -2202,7 +2202,7 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem
});
#endregion
#region Return to New Tristram
- Game.QuestManager.Quests.Add(136656, new Quest { RewardXp = 0, RewardGold = 0, Completed = false, Saveable = true, NextQuest = -1, Steps = new Dictionary { } });
+ Game.QuestManager.Quests.Add(136656, new Quest { RewardXp = 0, RewardGold = 0, Completed = false, Saveable = true, NextQuest = -1});
Game.QuestManager.Quests[136656].Steps.Add(-1, new QuestStep
{
diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/QuestProgress.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/QuestProgress.cs
index b04ae7e..3aeb5da 100644
--- a/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/QuestProgress.cs
+++ b/src/DiIiS-NA/D3-GameServer/GSSystem/QuestSystem/QuestProgress.cs
@@ -33,7 +33,7 @@ namespace DiIiS_NA.GameServer.GSSystem.QuestSystem
public class Quest
{
public bool Completed;
- public Dictionary Steps;
+ public Dictionary Steps = new();
public int NextQuest;
public int RewardXp;
public int RewardGold;
diff --git a/src/DiIiS-NA/Extensions.cs b/src/DiIiS-NA/Extensions.cs
index bcc26c7..a66938c 100644
--- a/src/DiIiS-NA/Extensions.cs
+++ b/src/DiIiS-NA/Extensions.cs
@@ -6,87 +6,5 @@ namespace DiIiS_NA
{
public static class Extensions
{
- ///
- /// Transforms a timespan to a readable text.
- /// E.g.:
- /// 1 day, 2 hours, 3 minutes and 4 seconds
- /// 5 hours, 6 minutes and 7 seconds
- ///
- /// If over certain threshold (millennium or more) it will only return the number of days.
- ///
- /// The timespan to be converted
- /// The readable text
- public static string ToText(this TimeSpan span)
- {
- List parts = new();
-
- // if days are divided by 365, we have years, otherwise we have months or days
- if (span.Days / 365 > 0)
- {
- // if days are divided by 365, we have years
- parts.Add($"{((double)span.Days / 365):F} year{(span.Days / 365 > 1 ? "s" : "")}");
- // get months from the remaining days
- int months = span.Days % 365 / 30;
- if (months > 0)
- parts.Add($"{months} month{(months > 1 ? "s" : "")}");
-
- // get remaining days
- int days = span.Days % 365 % 30;
- if (days > 0)
- parts.Add($"{days} day{(days > 1 ? "s" : "")}");
- }
- else if (span.Days / 30 > 0)
- {
- // if days are divided by 30, we have months
- parts.Add($"{((double)span.Days / 30):F} month{(span.Days / 30 > 1 ? "s" : "")}");
- // get remaining days
- int days = span.Days % 30;
- if (days > 0)
- parts.Add($"{days} day{(days > 1 ? "s" : "")}");
- }
- else if (span.Days > 0)
- // if days are not divided by 365 or 30, we have days
- parts.Add( $"{span.Days} day{(span.Days > 1 ? "s" : "")}");
- if (span.Hours > 0)
- parts.Add($"{span.Hours} hour{(span.Hours > 1 ? "s" : "")}");
- if (span.Minutes > 0)
- parts.Add($"{span.Minutes} minute{(span.Minutes > 1 ? "s" : "")}");
- if (span.Seconds > 0)
- parts.Add($"{span.Seconds} second{(span.Seconds > 1 ? "s" : "")}");
-
- var result = parts.ToArray();
- return string.Join(", ", result[..^1]) + (result.Length > 1 ? " and " : "") + parts[^1];
- }
-
- public static string ToSmallText(this TimeSpan span)
- {
- List parts = new();
- if (span.Days / 365 > 0)
- {
- parts.Add($"{((double)span.Days / 365):F}y");
- int months = span.Days % 365 / 30;
- if (months > 0)
- parts.Add($"{months}m");
- int days = span.Days % 365 % 30;
- if (days > 0)
- parts.Add($"{days}d");
- }
- else if (span.Days / 30 > 0)
- {
- parts.Add($"{((double)span.Days / 30):F}m");
- int days = span.Days % 30;
- if (days > 0)
- parts.Add($"{days}d");
- }
- else if (span.Days > 0)
- parts.Add($"{span.Days}d");
- if (span.Hours > 0)
- parts.Add($"{span.Hours}h");
- if (span.Minutes > 0)
- parts.Add($"{span.Minutes}m");
- if (span.Seconds > 0)
- parts.Add($"{span.Seconds}s");
- return string.Join(" ", parts);
- }
}
}
\ No newline at end of file