diff --git a/src/DiIiS-NA/D3-GameServer/CommandManager/Commands/SpeedCommand.cs b/src/DiIiS-NA/D3-GameServer/CommandManager/Commands/SpeedCommand.cs index 49ee918..644928b 100644 --- a/src/DiIiS-NA/D3-GameServer/CommandManager/Commands/SpeedCommand.cs +++ b/src/DiIiS-NA/D3-GameServer/CommandManager/Commands/SpeedCommand.cs @@ -37,6 +37,7 @@ public class SpeedCommand : CommandGroup if (speedValue <= baseSpeed) // Base Run Speed [Necrosummon] { playerSpeed[GameAttributes.Running_Rate] = baseSpeed; + playerSpeed.BroadcastChangedIfRevealed(); return $"Speed reset to Base Speed ({baseSpeed:0.000})."; } playerSpeed.FixedMap.Add(FixedAttribute.Speed, attr => attr[GameAttributes.Running_Rate] = speedValue);