From 6e7812bbe37d2242401a53f705365067bbf5ebea Mon Sep 17 00:00:00 2001 From: Lucca Faria Ferri Date: Wed, 26 Jul 2023 09:25:25 -0700 Subject: [PATCH] small changes --- .../Implementations/Monsters/Bosses.cs | 7 ++----- src/DiIiS-NA/REST/SocketBase.cs | 16 +++++++--------- 2 files changed, 9 insertions(+), 14 deletions(-) diff --git a/src/DiIiS-NA/D3-GameServer/GSSystem/ActorSystem/Implementations/Monsters/Bosses.cs b/src/DiIiS-NA/D3-GameServer/GSSystem/ActorSystem/Implementations/Monsters/Bosses.cs index 465ef36..1ba12a8 100644 --- a/src/DiIiS-NA/D3-GameServer/GSSystem/ActorSystem/Implementations/Monsters/Bosses.cs +++ b/src/DiIiS-NA/D3-GameServer/GSSystem/ActorSystem/Implementations/Monsters/Bosses.cs @@ -2,6 +2,7 @@ using DiIiS_NA.GameServer.Core.Types.TagMap; using DiIiS_NA.GameServer.GSSystem.MapSystem; using DiIiS_NA.GameServer.MessageSystem; +using Microsoft.Extensions.Logging; namespace DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations.Monsters { @@ -27,13 +28,9 @@ namespace DiIiS_NA.GameServer.GSSystem.ActorSystem.Implementations.Monsters public override int Quality { - get - { - return (int)DiIiS_NA.Core.MPQ.FileFormats.SpawnType.Boss; - } + get => (int)DiIiS_NA.Core.MPQ.FileFormats.SpawnType.Boss; set { - } } diff --git a/src/DiIiS-NA/REST/SocketBase.cs b/src/DiIiS-NA/REST/SocketBase.cs index 148381a..fbaa7ca 100644 --- a/src/DiIiS-NA/REST/SocketBase.cs +++ b/src/DiIiS-NA/REST/SocketBase.cs @@ -45,16 +45,14 @@ namespace DiIiS_NA.REST try { - using (var socketEventargs = new SocketAsyncEventArgs()) - { - socketEventargs.SetBuffer(_receiveBuffer, 0, _receiveBuffer.Length); - socketEventargs.Completed += (sender, args) => ReadHandlerInternal(args); - socketEventargs.SocketFlags = SocketFlags.None; - socketEventargs.RemoteEndPoint = _socket.RemoteEndPoint; + using var socketEventArgs = new SocketAsyncEventArgs(); + socketEventArgs.SetBuffer(_receiveBuffer, 0, _receiveBuffer.Length); + socketEventArgs.Completed += (sender, args) => ReadHandlerInternal(args); + socketEventArgs.SocketFlags = SocketFlags.None; + socketEventArgs.RemoteEndPoint = _socket.RemoteEndPoint; - if (!_socket.ReceiveAsync(socketEventargs)) - ReadHandlerInternal(socketEventargs); - } + if (!_socket.ReceiveAsync(socketEventArgs)) + ReadHandlerInternal(socketEventArgs); } catch (Exception ex) {