From 1af40dcd3982405bf0329d650b4d4eecda5502ec Mon Sep 17 00:00:00 2001 From: Lucca Faria Ferri Date: Fri, 10 Feb 2023 18:22:56 -0300 Subject: [PATCH] Update game-world-settings.md --- docs/game-world-settings.md | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/docs/game-world-settings.md b/docs/game-world-settings.md index b583e76..8a867ac 100644 --- a/docs/game-world-settings.md +++ b/docs/game-world-settings.md @@ -23,6 +23,9 @@ BossHealthMultiplier = 6 BossDamageMultiplier = 3 ; nephalem NephalemRiftProgressMultiplier = 1 +NephalemRiftAutoFinish = false +NephalemRiftAutoFinishThreshold = 2 +NephalemRiftOrbsChance = 0 ; health HealthPotionRestorePercentage = 60 HealthPotionCooldown = 30 @@ -57,7 +60,6 @@ AutoSaveQuests = false | `ResurrectionCharges` | Amount of times user can resurrect at corpse | | `BossHealthMultiplier` | Boss Health Multiplier | | `BossDamageMultiplier` | Boss Damage Multiplier | -| `NephalemRiftProgressMultiplier` | Nephalem Rift Progress Modifier | | `HealthPotionRestorePercentage` | How much (from 1-100) a health potion will heal. | | `HealthPotionCooldown` | How much (in seconds) to use a health potion again. | | `UnlockAllWaypoints` | Unlocks all waypoints in campaign | @@ -70,4 +72,7 @@ AutoSaveQuests = false | `VitalityMultiplier` | Player's vitality multiplier | | `VitalityParagonMultiplier` | Player's vitality multiplier **for paragons** | | `AutoSaveQuests` *in tests* | Force Save Quests/Step, even if Act's quest setup marked as Saveable = FALSE. Doesn't apply to OpenWorld games. | - +| `NephalemRiftProgressMultiplier` | Nephalem Rift Progress Modifier | +| `NephalemRiftAutoFinish` | Nephalem Auto-Finish when there's still `NephalemRiftAutoFinishThreshold` monsters or less are alive on the rift | +| `NephalemRiftAutoFinishThreshold` | Nephalem Rift Progress Modifier | +| `NephalemRiftOrbsChance` | Nephalem Rifts chance of spawning a orb. |